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Shin Megami Tensei: Nocturne
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Fluffykitten McGrundlepuss
Motherfucking Chocobo


Member 589

Level 64.55

Mar 2006


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Old May 30, 2007, 07:48 AM Local time: May 30, 2007, 01:48 PM #1 of 10
I prefer games with no voice acting. Sure, a character speaking can add a level of attahcment but only if the voice fits and soooo many games are ruined by annoying, American voice actors. It's not so much the accents I don't like as the emphasis on words in sentences. One of the main reasons I gave up on Suikoden Tactics was the way they said "Rune cannon" with the emphasis on cannon, rather than rune. Given the nature of most of the characters in SMT, I imagine that every player would think of the people speaking as having different voices and it's unlikely that any choice of actor would fit the bill.

I agree that the story is a bit of an afterthought in this game but when the gameplay is this much fun, who really gives a fuck? I played through to the true demon ending, getting about 80% of the compandium and it took me a good 150 hours, longer than I've spent on a single game for literally years.

Good review though.

Jam it back in, in the dark.
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Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Video Gaming > Front Page Articles > Shin Megami Tensei: Nocturne

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