|
||
|
|
|||||||
| Welcome to the Exploding Garrmondo Weiner Interactive Swiss Army Penis. |
|
GFF is a community of gaming and music enthusiasts. We have a team of dedicated moderators, constant member-organized activities, and plenty of custom features, including our unique journal system. If this is your first visit, be sure to check out the FAQ or our GFWiki. You will have to register before you can post. Membership is completely free (and gets rid of the pesky advertisement unit underneath this message).
|
![]() |
|
|
Thread Tools |
Having played a couple of Oddball matchs in H3 yesterday, either I'm a very lucky bunny or Oddball melees were OHKs in H3. Hard to say for certain though as if you pick your spot well, most people who get to you have just been fighting someone else so have low or no shields.
I'm overjoyed that the game isn't all about rushing in then meleeing any more because for my life I could never get the timing right on melee attacks in Halo 3 so tended to lose most of those kind of confrontations. There's nowhere I can't reach. ![]() ![]() |
Either that or they were singing West Side Story songs.
This thing is sticky, and I don't like it. I don't appreciate it. ![]() ![]() |
I am a dolphin, do you want me on your body? ![]() ![]() |
My first Arena match got me a rating of 1,336. One better and I'd have never played Arena again so it never changed.
I was speaking idiomatically. ![]() ![]() |
Having played a few games of Invasion as the elites today, I noticed that a lot of people don't seem to be aware the vehicles are even there, seeing as how you generally have to manually select that spawn point. Rather than having to jack a banshee, you could conceivably just run over and get in one as a spartan at the moment. I'm sure that'll change once people get the hang of the map but for now, a sprinting spartan could get the elite vehicles fairly unopposed if they didn't mind the walk.
What kind of toxic man-thing is happening now? ![]() ![]() |
I'm glad they're increasing the flag recovery range because at present you have to be virtually standing on the bastard to get it to return and it takes fucking ages. I don't think I've seen a single flag return so far in the beta which on Sword base is no issue since you have to carry the thing a million miles to score but on the other map means the attacking team nearly always scores unless they're either retards or have a couple of members trying to boost their k/d ratio rather than scoring.
I've not fonud invasion to be too unbalanced in the first phase since there's so much cover on the way to the Spartan base for the Elites. Where the Elites suffer is in the third phase since you run soooooo slowly carrying the generator and all it takes is a decent Scorpion driver or a good shot with rockets and you'll never score. If they put in a closer spawn for the Elites you could make the most of the swords but as it is, it's a bit Rourke's Drift at present, with the Spartans being the Welsh Guard and the Elites having sharp sticks and canvas shields. They either need to increase run speed while carrying or let Elites spawn closer to make the matches tight because at present the Elites only ever win when all the Spartans are idiots who don't understand how the game works (Although given the average Halo player you meet as a random, you meet those kind of Spartans alarmingly often at present). I can only hope that once the full game goes live people will realise that there's more to it than your k/d ratio because we all know how shit I am at Halo and yet in the beta, I'm often coming out as MVP, simply because I'm the only one who plays objective games as objective games rather than slayer, although I suspect the addition of a pure slayer playlist will lessen that. FELIPE NO ![]() ![]() |
They definitely need to increase the victory bonus, getting less than ten credits for winning and 150 odd for getting a lot of Sticky kills is just silly and encourages kills rather than trying to win.
What, you don't want my bikini-clad body? ![]() ![]() |
That's really fucking backwards and yet also tragically true.
![]() Jam it back in, in the dark. ![]() ![]() |
I don't really see what everyone's issue was with Swordbase 1-flag. Yes, it was a tough slog from one base to the other but with no really open areas aside from the middle, the defenders had to catch up to you to stop you and it's amazing how often in their haste to stop the flag carrier people won't spot the guy with invis hiding behind a doorway waiting to assasinate them. It was tough to score but that made a nice change from the other map which being so open was overly easy to score in since if you picked up the flag at a run then even if you got shot straight away it'd bounce a fair way closer to the goal and you had to practically sit on the flag as a defender to get it to return.
How ya doing, buddy? ![]() ![]() |
After everyone got their bearings I only saw that happen a couple of times and that was purely because the defenders all rushed off looking for weapons rather than defending the flag and that can happen on most maps. I didn't really play that many games compared to you though so maybe I got lucky.
This thing is sticky, and I don't like it. I don't appreciate it. ![]() ![]() |
If they let you use your armour abilities when carrying the flag it might make other options more viable, although it would perhaps be a bit easy to score with a jetpack. One can only hope they do actually make some positive changes as a result of the beta because it was far from perfect and God knows enough people played it, although given the hilarious discussions on the GameFAQs message board, where half the people thought x feature was the best thing ever while the other half thought it was the worst suggests pleasing everyone will be tricky (And of course on GameFAQs everyone is a level 50 uber-general or something). Thing is, people can bitch all they want but they'll all buy it on day one.
I am a dolphin, do you want me on your body? ![]() ![]() |
Maybe changing your visor tint would change the colour of the HUD. Not that I don't like blue but a bit of variety is nice from time to time.
I was speaking idiomatically. ![]() ![]() |
And say hello to your mum from me.
![]() What kind of toxic man-thing is happening now? ![]() ![]() |
Fuck yes, space battles were the best bit of the Star Wars Battlefront games and if they play anything like that they'll be awesome.
FELIPE NO ![]() ![]() |
I'm so glad I pretty much have September off work, the game is looking better by the day really. Rocket fight sounds very silly (And hilarious).
What, you don't want my bikini-clad body? ![]() ![]() |
In Halo 1 you start off on board a ship then only have what gets dropped off on the ring as weaponery, although that doesn't explain why the gear wasn't on the ship in the first place. I'll imagine they won't bother trying to explain it at all.
That sucks about the space combat, although I'm sure playing the level co-op will do just as well with friendly fire turned on. Jam it back in, in the dark. ![]() ![]() |
Still, that the first weapon someone offers the hardest bastard on the ship at the start of Halo:CE seems a little silly in retrospect. One would have thought a jet pack and spartan laser and grav hammer might have helped him clear out the attackers a shade quicker.
I guess that's the eternal pitfall of making prequels. How ya doing, buddy? ![]() ![]() |
They never did explain why a super-human cyborg who can flip over tanks one-handed can't cope with the recoil from a shitty SMG. The Halo universe is hardly famous for it's consistency.
This thing is sticky, and I don't like it. I don't appreciate it. ![]() ![]() |
I like the SMG but mainly because I'm a terrible shot, which is why the switch to Spraylo in the second game suited me. I could never understand why people thought the BR was so good, I could never hit shit with it.
I am a dolphin, do you want me on your body? ![]() ![]() |
Yeah, but I play most of my Halo late at night and drunk. The less accuracy involved in killing people the happier I am. That's why I'm generally so keen to drive the Hogs and pleased there are rewards for doing so in the new game, I can manage that drunk, in fact I'm a pretty good drunk driver (Years of practice).
How ya doing, buddy? ![]() ![]() |
That's why I always test the brakes and horn before setting off. Mirror, signal, manouver and all that.
What kind of toxic man-thing is happening now? ![]() ![]() |
So now there'll be eight scarabs at once? Awesome, that's going to make team kills that much funnier, although on the plus side anyone who doesn't mind hanging back as a re-spawn point will become a valuable team mate.
FELIPE NO ![]() ![]() |
I watched Halo Legends for the first time the other day and I really hope the space battles in Reach are just like the space battle in the CGI one.
What, you don't want my bikini-clad body? ![]() ![]() |
I pre-ordered my copy of Reach today. It's just the basic one, I have enough tat lying about my house without adding more stuff. I've ordered mine from Amazon, £38 and £2 for release-day delivery (GAME wanted £40 plus a fiver for release day, fuck you GAME~). I also booked a week off work...
Most amazing jew boots ![]() ![]() |
It's been that long since I last pre-ordered something I assumed the standard shipping would get it to me mid-week. Oh well, the only difference then is the loyalty points from GAME which I guess makes them technically cheaper but I'll stick with Amazon now, since I ordered a load of other stuff at the same time and messing about with open orders tends to confuse them. There's nowhere I can't reach. ![]() ![]() |
![]() |
| Tags |
| fucking armor lock, halo, halo reach |
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| Halo Reach HD Desktop Wallpapers | The Furious One | The Creators' Cafe | 2 | Jan 15, 2010 11:45 AM |
| Next GFF PBP RPG. Exalted or Shadowrun? YOU decide. | No. Hard Pass. | Pang's Violence Basement | 80 | Feb 2, 2009 12:34 AM |
| FFXI SERVER CATALOGUE | Kasonyn | Video Gaming | 30 | Jul 7, 2006 03:13 PM |