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From that list it looks like the game is going to be less action rpg and more like the Sims.
Don't get me wrong, I really liked the first game but it was a total dissapointment after reading all the stuff that was supposed to be in it. The way the pre-release interviews were you could be forgiven for thinking the game would have ended up like Oblivion only with even more customisation. As such, I have a horrible feeling they've spent all their time working on adding the Nintendog and making the people more realistic behaviour-wise and will have left the meat of the game as a very linear, thin paths through the forest hack and slash with different coloured versions of the same weapons effort, much like last time. I'll probably pick it up anyway because once you got over the dissappointment, the first one was a good game. I won't be rushing out to get it though, I'll wait until everyone takes it back in rage and buy a second hand copy. Jam it back in, in the dark. ![]() ![]() |
Yeah, I know, it's just that all the developer diaries seemed pretty dog-centric and my only other experiences of having a pet dog in an rpg are Fallout (Works well, mainly because you can shoot him), A Bard's Tale (Works well, mainly because you don't have to do anything gay to make it work, it just follows you around and bites things) and FFVIII (Utterly pointless). I liked the combat and dungeony bits of Fable, even if it was far too easy to constantly retreat and cast spells/shoot arrows and win every fight whereas the social interaction crap felt really tagged on and was largely pointless for me. I'm just concerned that the desperation to add a Nintendog as good as Nintendogs and social interaction that is actually relevant will have come at the expense of actually making your character customisable, designing some areas that aren't long corridors and sorting out the ageing thing so you don't spend the majority of the game as a 70 year old. A bit of depth to the story wouldn't hurt this time out and some weapons that were actually different to each other would be nice too. Let's be honest, the benchmark for exploring, action games with a bit of social interaction now is GTAIV which is fuck of a target.
Also I can guarantee there'll be a second hand copy in my local GAME store before the week is out. There seem to be couple of gamerpoint whores in town who buy everything on day one, rape out the easy achievements and bring it back a couple of days later. Also the staff copy gets sold after a week of all new games. There's nowhere I can't reach. ![]() ![]() |
Well the review makes it look promising enough although I fear that outside the main story arc there's going to be a lot of GTA:IV style fetching and carrying. So far as the characterisation and the whole good or evil thing goes, obviously one can't pass judgement without playing but it does all sound a bit too black or white to me. In my opinion, KOTOR 2 is one of the best games ever in terms of moral decisions. It really explores the concepts of light and dark side and very few of the important decisions you make are clear cut good or evil (In fact none of them are really, they avoided good or evil cliches pretty much entirely). One wonders if the Fable development team have taken time to play games like KOTOR or Fallout before making this or if Pete's arrogance has led to them just running into development head-first.
This is probably the kind of thing I'll pick up after a couple of months. The multiplayer appeals to some extent but my experience of things like GTA and Burnout onine is that once you make something free roaming, nobody ever plays the actual game any more, they just run in circles chasing each other. How ya doing, buddy? ![]() ![]() |
If anyone plans to get this, there's free in-game stuff available if you trawl through the micro-site apparently. What it is I couldn't tell you though and the way the email was worded suggests to me you can pick it up in-game anyway. Given that I ordered Last Remnant the other day I won't be getting this for a while but I might just play through the micro-site anyway.
Oh dear God. If the voice actors they used for the microsite are the same as were used for the full game then this is going to be a fully Mary Poppins interpretation of English accents. I'm not sure if I can take ten minutes of this, let alone several hours. ![]() OK so I played through the site. Essentially you watch a short play on screen which presents you with about four very obviously good or evil choices which affect the story. I took the evil route throughout and now when I buy Fable 2 I'll have a Nasty Expression Book and a Vial of Apocalyptic Pink Dye waiting for me in the game now apparently. You can replay it to get different stuff if you want but you only get one prize in total. The voice acting is uniformly terrible but that could just be the people making the site hiring idiots so is no concrete indication of the final game. Also, the moral choices are really clear cut so that doesn't bode well for any complexity or subtlety in the final game but again, I'm making assumptions based on a dumb promotional website. Worth five minutes of your life for the free stuff though I guess. I am a dolphin, do you want me on your body? ![]() ![]()
Last edited by Fluffykitten McGrundlepuss; Oct 21, 2008 at 07:55 AM.
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![]() Anyway, that's quite a relief because the voice work on that website is beyond shitty. I was speaking idiomatically. ![]() ![]() |
What kind of toxic man-thing is happening now? ![]() ![]() |
These sort of things are generally public domain after a couple of days, assuming they're not unique codes. Much like the pre-order codes for cars in Burnout Paradise, they were common knowledge two days after the game launched. I'd be surprised if the LE content is so game-breaking that you need it before next week but I agree that it's pretty slack to offer something and not provide it in time.
FELIPE NO ![]() ![]() |
He means broken as in over-powered, rather than not doing what it's supposed to.
Most amazing jew boots ![]() ![]() |
Jam it back in, in the dark. ![]() ![]() |