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Yeah because every time I buy a new version of Street Fighter or Tekken or in fact any other one-on-one beat 'em up it's so I can find out what happens next in the story.
"Holy shit, Paul totally owned that bear at the end of Tekken 2, I can't wait to play Tekken 3 to find out what happens next!"
"So Ken won the tournament and then got laid by some smokin' poon on his yaught. I hope they make Street Fighter 3 soon coz if I don't find out what happens next I'm going to explode!"
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I knew someone would throw sarcasm at my words. And yea...ok I get it...stories in a fighting game isn't exactly a big point or focus, but fighting games for the most part DO have a story, no matter how benign. So for me, I DO want to see what's going to happen in KoF XII. I want to know Ash's real intention...is he a anti-hero or a villain? Who were those new people in KoF 03 that showed themselves after you defeated Mukai? What's their connection with Orochi? The one thing that has made KoF really stand out was its actual story. Fans of the series prided that issue, saying it was far more interesting than SF or any other fighting game. So for SNK...to go and disregard their own story, and not only that, but make the character roster small, not have the ultra super moves etc etc.... I find it rather insulting. It's like their saying "Haha, we could make a KOF game with five characters, and no extra content that we've had since the beginning, and you stupid fans would eat it up."
I was speaking idiomatically.