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nwzinc's art thread - ARISENED FROM TeH GRAVEZ!
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VitaminZinc
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Old Nov 2, 2006, 06:56 AM #1 of 38
nwzinc's art thread - ARISENED FROM TeH GRAVEZ!

So yeah, I used to post here a few board-wipes ago. I'm not sure if anyone still posts here that I'd remember or not, but I figured since I can't sleep right now (damnable insomnia) I'd post some on GFF.

Also, I have an issue with a drawing I did. I need it critiqued, so I figured I'd make myself an art thread to post some junk. Have at it. Rip it a new one. Please, for the love of God.

Oh, and for some context on this particular picture, it's my paladin from WoW.

EDIT:

Also, to see a more complete listing of my work, go to



Jam it back in, in the dark.

Last edited by VitaminZinc; Nov 9, 2006 at 01:54 PM.
VitaminZinc
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Old Nov 3, 2006, 05:07 AM #2 of 38
I was going for a foreshortening kind of thing (3/4th, slightly overhead view) when I drew this. So I have more than obviously failed this attempt at perspective.

I can totally see where you guys are coming from after glancing at it again. So here's the real question-- Any idea on how to fix it for the perspective I was aiming for?

There's nowhere I can't reach.

Last edited by VitaminZinc; Nov 3, 2006 at 03:53 PM. Reason: Automerged additional post.
VitaminZinc
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Old Nov 4, 2006, 02:45 AM #3 of 38
Got tired of messing with my paladin picture, so I was just messing around with Photoshop to sketch out Rangiku Matsumoto from Bleach. Here's what I came up with.

This thing is sticky, and I don't like it. I don't appreciate it.
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File Type: jpg rangiku01.jpg (110.8 KB, 38 views)
VitaminZinc
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Old Nov 4, 2006, 11:02 AM #4 of 38
Yeah, I can see that. I've been messing around with brushes in PS and haven't quite found a setting that's given me the variation I want. Maybe I just need to manually change it, though.

I am a dolphin, do you want me on your body?
VitaminZinc
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Old Nov 8, 2006, 09:28 PM #5 of 38
New sketch on my site. It's of a NE Hunter. I drew it for a friend of mine.

http://www.bio-hazardous.com/images/...ge.php?pos=-97

I was speaking idiomatically.
VitaminZinc
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Old Nov 9, 2006, 01:52 PM #6 of 38
Originally Posted by MetheGelfling
Here's my critique though if you want it. Your line weight isn't consistent. There are places where it works, and places where it doesn't. For example: on the arm on the right of the page, the line work is flattening out the shape of the contour, as it's too heavy on both sides. A clean line of varied weight will add a lot.
Thanks for the advice. I don't think I would have caught that otherwise, but I definitely see it now that you point it out.

Also, critiques are always welcome. That's pretty much why I post here--so I have more than 1-2 opinions on my work.

Originally Posted by MetheGelfling
BTW, how long did this one take you?
It took about... an hour and a half from scribble to rough sketch, and from rough sketch to slightly cleaner sketch. Hopefully this weekend I'll finish this one up and go back to work on another piece or two. ...Damn school taking my free time.

What kind of toxic man-thing is happening now?
VitaminZinc
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Old Nov 14, 2006, 03:04 PM #7 of 38
Finished the linework for the NE Hunter. I'm kind of iffy about it. I like what I've done in one way, but it still just doesn't seem right to me--both anatomically, and stylistically. But oh well!

Take a look and critique it, please. I kind of want to start working on coloring soon.

FELIPE NO
VitaminZinc
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Old Nov 14, 2006, 09:12 PM #8 of 38
Thanks for the input. I knew there was some things horribly wrong with it, but I just couldn't place my finger on it yet.

And yeah, I hate the way her hair looks. Probably cause it's another of those things I've never thought about before. Yay for learning how to draw again...

What, you don't want my bikini-clad body?
VitaminZinc
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Old Nov 14, 2006, 11:32 PM #9 of 38
Yeah. I'm trying to find some kind of middleground between nice linework and still keeping my lines sort of different at the same time. Hard to explain really, but I'm sure you know what I mean.

And having used no reference for this drawing probably wasn't the smartest idea since I'm having to think about the position and everything now. But anyway... what's done is done. lol

I just 'finished' the picture again. To be honest, I'm kind of getting sick of looking at it for now. So I might just go to coloring it now. Who knows.

How ya doing, buddy?
VitaminZinc
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Old Nov 16, 2006, 11:08 AM #10 of 38
Have at it. I don't mind at all. lol

There's nowhere I can't reach.
VitaminZinc
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Old Nov 20, 2006, 09:23 PM #11 of 38
Here's something I've been messing around with in Maya for a while. I'd actually not touched it since finishing the initial modeling cause I couldn't get the texturing to look how I wanted. Last night, I just kinda sat here and messed around with it till 9am. This is the result. Still not perfect in some areas, but closer than my initial attempts.



You can see a few more renders I did here: http://bio-hazardous.com/images/thumbnails.php?album=8

This thing is sticky, and I don't like it. I don't appreciate it.
VitaminZinc
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Old Nov 21, 2006, 12:11 AM #12 of 38
Yeah, the tile is messing up some. I'm going to ask my professor about a few of the issues I have with it tomorrow. It doesn't want to lay down correct/straightly, which is why the bump mapping looks off, too. Remapping the poly only makes it worse.

I am a dolphin, do you want me on your body?
VitaminZinc
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Old Nov 23, 2006, 11:54 PM #13 of 38
Vitamin Zinc's art thread - ARISENED FROM TeH GRAVEZ!

Yeargh. New render. Worked on some stuff, sorta. I still need to color that picture I did of the NE hunter sometime...



How ya doing, buddy?

Last edited by VitaminZinc; Apr 13, 2011 at 02:38 AM.
VitaminZinc
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Old Nov 26, 2006, 08:44 PM #14 of 38


Colored Night Elf hunter. Lot of odd shadows on it, imo. But I tried.

Most amazing jew boots
VitaminZinc
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Old Dec 20, 2006, 06:57 PM #15 of 38
I think I've decided to use the chocojournal thing for sketches, roughs, etc. and then this thread for "finished" junk.


TJ Wagner - Exiles


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VitaminZinc
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Old Feb 20, 2007, 10:35 AM #16 of 38
New piece, for those that don't check my journal (and lemme tell ya, not many do. =P)

Btw, it's Mystique.



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VitaminZinc
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Old Jun 12, 2007, 11:58 PM #17 of 38
Just thought I'd give my dead thread a kick in the pants.

The last piece I've done was of Sheik, as a woman. Cause we all know Zelda doesn't grow a dong everytime she transforms. That's just silly. =X



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VitaminZinc
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Old Nov 7, 2007, 04:36 AM #18 of 38
YouTube Video

Total time for rendering is like, maybe 6 hours total. The transition between the scenes is still a bit choppy since it was done in two different scenes. My PC can't render particles, and I didn't have time to redo the particle render or any of that good stuff, so this is it.

Project itself is about using/controling particles to illustrate a haiku of our choosing. I really wasn't very hyped about it at all, so I didn't start working on the modeling seriously until about... Sunday. It was due Monday.

Also, the final composition was done for a quicktime movie since I've been having bad luck with the quality of my avi's. So when I upped this to youtube, it came out even worse than it would have if it had been an avi. Go figure.

There's nowhere I can't reach.
VitaminZinc
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Old Nov 7, 2007, 09:09 AM #19 of 38
I had considered it, but hadn't found one that I thought looked natural. I went ahead and tossed in a cross dissolve just to sort of make it less jumpy for when I present this, though. Who knows--Maybe no one will notice.

This thing is sticky, and I don't like it. I don't appreciate it.
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