Meh, sounds like a typical rumor. I wouldn't put much stock in it unless there's actually something reliable backing it up. It doesn't really make a big difference to me either way since I'll eventually play the game regardless of the platform it's on. Maybe it would hurt PS3 sales a bit, but I think the total lack of availablity of the console is a bigger problem than whether or not a series is going multiplatform would be. And despite the popularity of Metal Gear Solid, I don't think it would be that fatal of a blow to the PS3 for it to go to the Xbox 360, since it isn't like a majority of people would avoid buying a system entirely just because a specific game is also on another platform.
If they do port it to the Xbox 360 I hope they don't take the "lowest common denominator" route and start simplifing the game to work with both system's weaknesses, though. I don't know how they'd convert the motion sensing features that are supposedly being utilized in the game on the Xbox 360, or how they'd be able to take advantage of the rumble on the Xbox 360 controller if the original PS3 version doesn't have it (the past MGS games always seemed to use the motion sensing in pretty gameplay-critical ways).
|
Originally Posted by Dayvon
Not to mention the fact that this is japanese-Konami that might be moving away from japanese-developed-console exclusitivity for their biggest franchise.
|
I'm pretty sure they already did that when they released Metal Gear Solid 2 on the Xbox and PC (not to mention MGS1 was on the PC, and Castlevania was on the Xbox).
Jam it back in, in the dark.