Generic RPG storylines which are exactly like every other RPG storyline. I mean the whole fantasy/magical world thing was interesting at first, but now it seems like they aren't even trying. When I saw the intro to Tales of Phantasia and they went on to babbling about the "mother tree of mana and creation" or whatever the hell it was, it felt like they just made a frankenstein of a setting based off all the generic RPG storylines out there. I don't mind games that have a fantasy setting if they're done right, but at least put effort into making it unique or different in some way.
And DON'T introduce players to your horribly unoriginal universe with 5 minutes of scrolling text at the start of the game while panning over the world map, at least use some type of visual reference to give examples of what you're describing instead of expecting players to imagine this huge battle and the begining of the world in thier heads. Just think of Lord of the Rings: Fellowship of the Ring using text and a map of Middle Earth to describe when Sauron was defeated.
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Originally Posted by Infernal Monkey
I have... forgotten.. the name of the game! I lost it in the back of my head as I was typing. ;_; But yeah, I remember laughing at some futuristic sports game on Xbox, which featured a load of swearing. Just that it was like the voice actors had never said the words before, so they sounded so out of place in the middle of a sentence.
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Deathrow? I haven't played that game yet, supposedly it was pretty fun with 4 players.
Jam it back in, in the dark.