Gamingforce Interactive Forums
85242 35212

Go Back   Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Network > The Creators' Cafe
Register FAQ GFWiki Community Donate Arcade ChocoJournal Calendar

Notices

Welcome to the Exploding Garrmondo Weiner Interactive Swiss Army Penis.
GFF is a community of gaming and music enthusiasts. We have a team of dedicated moderators, constant member-organized activities, and plenty of custom features, including our unique journal system. If this is your first visit, be sure to check out the FAQ or our GFWiki. You will have to register before you can post. Membership is completely free (and gets rid of the pesky advertisement unit underneath this message).


Death From Above
Closed Thread
 
Thread Tools
Magi
Big Trouble


Member 541

Level 26.51

Mar 2006


Old Jun 21, 2006, 12:23 AM Local time: Jun 20, 2006, 10:23 PM #1 of 35
Death From Above



Its been a while since I started an art thread huh? I'll be starting one right now, stand by.

Its not like anyone even click here anyway.

Jam it back in, in the dark.
Magi
Big Trouble


Member 541

Level 26.51

Mar 2006


Old Jun 27, 2006, 08:58 AM Local time: Jun 27, 2006, 06:58 AM #2 of 35
Kazyl: Snap! Foiled again! >w<

Lady Miyomi: Actually, I was thinking about producing something original to post here, so you guys will be seeing some new arts.

Here is something that I am working on.. it is somewhat of a pinup. Its base on the GFFchan, as you can see, I rework the head halfway into coloring, I am still thinking what I should do with that thing on her head. lol


There's nowhere I can't reach.

Last edited by Magi; Jun 27, 2006 at 09:03 AM.
Magi
Big Trouble


Member 541

Level 26.51

Mar 2006


Old Jun 27, 2006, 12:55 PM Local time: Jun 27, 2006, 10:55 AM #3 of 35
Quote:
Have you always had this talent?
I think the answer is clearly no.

This is one of my earliest drawing that I just found, which is done about 13 years ago. I have came a long way, and most of those time I was stumbling until the last couple of years when I start studying art in a structural way.


I like how just as I tried to upload this image my host die, and it came back just when I finally broke down and sign up for photobucket. >.>

Oh, here is something that I am working on right now for my academic portfolio.


This thing is sticky, and I don't like it. I don't appreciate it.
Magi
Big Trouble


Member 541

Level 26.51

Mar 2006


Old Jun 27, 2006, 10:13 PM Local time: Jun 27, 2006, 08:13 PM #4 of 35
Water color takes quite a while, particularly I am working on a full sheet of paper on that one. Currently 2 hours in, I am projecting that I'll be working on that piece a total around 20 hours or so.

I am a dolphin, do you want me on your body?
Magi
Big Trouble


Member 541

Level 26.51

Mar 2006


Old Jun 28, 2006, 09:01 PM Local time: Jun 28, 2006, 07:01 PM #5 of 35
Well, the image at sass's journal was done for her request back when I still have "request" in my thread. So it is bascially whatever purpose that she wants it to be.

and Thanks for the compliment and nice comment.

I havne't really done anything interesting recently, (just start using photobucket lol) So here are some updates.
Watercolor painting, 3 Hours. Its progressing pretty slowly. I layed down one layer of wet on wet, its hard to tell though, and then start doing some negative painting on top of it after it dried.


Another thing that I worked on a little tonight, although its hard to tell progress in a image like this. I couldn't really remember how much hour I have put into it so far, I am trying to make the coloring as neat as possible.


Maybe I'll start something new tonight, actually, I have, but it contains nudity, which photobucket does not allow, I guess I'll have to host it on my own webspace. >w< I wonder how you guys take nudity?

I was speaking idiomatically.
Magi
Big Trouble


Member 541

Level 26.51

Mar 2006


Old Jun 29, 2006, 01:43 AM Local time: Jun 28, 2006, 11:43 PM #6 of 35
Hey thanks vemp. Coloring is a lot of fun. Although there are several different dimension to it, shading, and the color choice is the most important component of which closely connected with each other.. Although I think it is important to practice some shading before seriousely coloring stuff though.

Admiral Amara: Ah, I see. Well, its something similar to that (the hindu goddess esque-drawing you were referring to?) Anyway, I guess I'll post something like that soon.

Lady Miyomi: I can't wait either, but I get stuck on water color sometimes, its very slow moving process. >_<;;;

The character is actually suppose to be GFF-tan. Although I name her pandora. I was thinking something along the line of creating a group of character based on some characteristic of the forum around here. I posted a activity thread but it went nowhere, so I am doing something like this on my own. I have some ideas. Thanks for the compliment.

Well, here are some name-sake for the thread.

This is Falken ADF01- Type Gama. (Its not actually a replication of the in game model from the Ace Combat, the configuration is actually quite different. )


I'll stand by my assertion that just about any object looks good when chromed.

One of the more interesting feature for the New Anim8or 9.5 Beta, is that it supports special hardware shaders, notice the bumpmap and chrome effects? those were taken in real time. >w< Although there are some stablity issues. Interestly enough, it also have somewhat reliabe transparency support. However, the hardware shortcut on this is still far from perfect.

What kind of toxic man-thing is happening now?

Last edited by Magi; Jun 29, 2006 at 01:46 AM.
Magi
Big Trouble


Member 541

Level 26.51

Mar 2006


Old Jun 29, 2006, 11:34 PM Local time: Jun 29, 2006, 09:34 PM #7 of 35
Its going to be color Gelfling, its watercolor afterall. Thanks for the comment.

4 hours, some of the new details are getting a bit ambiguouse. The more detail is added, the longer it takes to see progress. >w< I am planning on actually doing another layer of wet on wet on top of this.


FELIPE NO
Magi
Big Trouble


Member 541

Level 26.51

Mar 2006


Old Jul 2, 2006, 06:01 PM Local time: Jul 2, 2006, 04:01 PM #8 of 35
A rough conceptual exercise, I want to basically design a hovering craft and take from the concept stage >> to modeling >> texturing >> rigging and animations/rendering. All in Anim8or.


Here is the basic concept, although from the looks of it, it is pretty much design specifically to do stuff in space. The thing under its cockpit its a mutipurpose extension modul, that basically function as a Swiss knife that preforms different function for the ship (like object retrieval, or docking/landing, etc).


What, you don't want my bikini-clad body?
Magi
Big Trouble


Member 541

Level 26.51

Mar 2006


Old Jul 4, 2006, 12:30 AM Local time: Jul 3, 2006, 10:30 PM #9 of 35

A cleaner, more refine version. Although I really like the "round" sensitively of the original version. I'll probably need to combine those concept when I finally model the ship. I'll need to mentally dividing it up into pieces before I could build it. This type of visualization is always difficult for me. Interestly, people who are relatively good at working in 2D and visualization as such, doesn't always do very well in 3D.

Double Post:


Well, some update, putting together all the components, each part made out of the block approximate to the shape of the individual pieces that will be build/sculpted. This isn't exactly box modeling, which often use surface extrusion, but to get the feel of the overall model quickly, this would be a good method to use.

Jam it back in, in the dark.

Last edited by Magi; Jul 4, 2006 at 02:04 AM. Reason: Automerged additional post.
Magi
Big Trouble


Member 541

Level 26.51

Mar 2006


Old Jul 8, 2006, 12:10 AM Local time: Jul 7, 2006, 10:10 PM #10 of 35
elwe: thank you. Although I probably won't post any real nudity here. >.>;;


The_Gerbil_King: Hey, thank, although that's OpenCanvas. I do not have Photoshop. >.>;;

Here are a little something that I am working on. I call her Lady Ruby. Although I have a feeling that she'll eventually aquire the nick name Lady Clouthoirph here too. >.>;;



There's nowhere I can't reach.

Last edited by Magi; Jul 8, 2006 at 08:36 PM.
Magi
Big Trouble


Member 541

Level 26.51

Mar 2006


Old Jul 9, 2006, 02:17 AM Local time: Jul 9, 2006, 12:17 AM #11 of 35
I have been re-discovering Eatpoo and CGtalks. Its hard to get my mind around just how good those people are. Although, it has become clear to me that there are something that I actually should be striving for.
Some updates:


This thing is sticky, and I don't like it. I don't appreciate it.
Magi
Big Trouble


Member 541

Level 26.51

Mar 2006


Old Jul 9, 2006, 11:31 AM Local time: Jul 9, 2006, 09:31 AM #12 of 35
Its a composite 3D rendering and image manipulation. Its a "fake" screenshot that's mean to throw people off. :3

I use OpenCanvas4 with a tablet. it take a lot of practice to get use to the tablet though, up until recently I still ink my picture the old fashion way (meaning, I pencil it, ink it, and clean it up with a steadler and scan in for coloring). I got Comic Studio thingy, but recently I actually just use mouse and its' tool to create curve lines to ink, its kind of a slow moving process.

I am a dolphin, do you want me on your body?
Magi
Big Trouble


Member 541

Level 26.51

Mar 2006


Old Jul 9, 2006, 02:59 PM Local time: Jul 9, 2006, 12:59 PM #13 of 35
Well, for me, the difference between version 3 and version 4 is negligible, actually, the big difference here is now they have a preset pen template, but I do not use nips other then the original ones often. I am using a official version, sorry. >.> ;;

Lady Ruby and GFF Chan are both done in OC. I don't have Painter, but I suspect that it is much more advanced then OC in many aspects. The issue is mainly the method that I used. Its very much intended to imitating the coloring style of HTK, with pencil work and coloring in the same layer and carefully going over color patches while perserving some pencil lines.

I didn't realized that HTK usually doesn't ink his work until I saw some of the high resolution scan of his concept arts. Its very interesting because his color work is so strong that it overpowers the line in most cases.

I was speaking idiomatically.
Magi
Big Trouble


Member 541

Level 26.51

Mar 2006


Old Jul 9, 2006, 03:32 PM Local time: Jul 9, 2006, 01:32 PM #14 of 35
Well, even when you are using OpenCanvas, you can still try to *imitate the coloring style. I am not saying HTK is using OpenCanvas.

What kind of toxic man-thing is happening now?
Magi
Big Trouble


Member 541

Level 26.51

Mar 2006


Old Jul 10, 2006, 03:21 AM Local time: Jul 10, 2006, 01:21 AM #15 of 35
You mean OpenCanvas? Hmm, I wonder. Although I am sure Painter has a Mac version. Its pretty expensive though.

I usually ink with Pigma Micron Archival (sakura), with .8 mm for the heavy outline that goes over larger shapes and .3 mm or .1 mm for fine details. I usually do those drawings on Computer Papers, I preferr heavier papers.

Although those paper doesn't allow the type of clean crisp line that use get when using a illustration board, but those are kinda expensive. I usually use a HB/ or B2 (lead) mechanical pencil for sketching, usually I do pretty clean drawings before I actually ink them, and then I clean up using steadler. The type of red eraser that we usually get leaves marks and doesn't erase cleanly.

On AC film: I just switch computer, so I don't have all the resources ported over yet. I am also waiting for the next version of the software that I was using to come out, so its at the stand still at the moment. Atlhough I can probably working on some more modeling for that, but I need to wait for thing to settle down a little (kinda of a confusing time at the moment, I was very busy recently) until I tackle something as time consuming as a fan film.

I am working on my own portfolio piece at the moment, i'll be going all out. :3



FELIPE NO

Last edited by Magi; Jul 11, 2006 at 01:25 AM. Reason: Automerged additional post.
Magi
Big Trouble


Member 541

Level 26.51

Mar 2006


Old Jul 11, 2006, 07:16 PM Local time: Jul 11, 2006, 05:16 PM #16 of 35
Experiment with the background a little bit. :3

I was just having some fun, but this really screw up the entire lighting scheme.

Now Fixing the proportion a little. Moving the boots. It feels too long.


What, you don't want my bikini-clad body?
Magi
Big Trouble


Member 541

Level 26.51

Mar 2006


Old Jul 12, 2006, 08:48 PM Local time: Jul 12, 2006, 06:48 PM #17 of 35
Well, its not like I don't hang around at that place. Although it is mainly to get some much needed inspiration.

I probably will come to a stopping point on this piece soon.


Jam it back in, in the dark.
Closed Thread


Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Network > The Creators' Cafe > Death From Above

Forum Jump


All times are GMT -5. The time now is 02:26 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2026, vBulletin Solutions, Inc.