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Jam it back in, in the dark. ♪♡ Thanks Seris!
Last edited by Magi; May 18, 2006 at 03:16 PM.
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Well, "there just isn't that much going on" in most kids cartoons, particularly anime design for younger ones, like 6-10. The fact of matter is, day to day reference by itself probably would have been challenging enough, its sometimes impossible to convey an sense of expensive world or social spectrum to such an audience with very limited point of reference, so I would imaging that the paradigm would be limited, with character oriented stories that focuses on specific happening within small set of charismatic/memorable characters.
Now, the pacing the game itself probably won't really have any bearing on how the adoptation is going to be done. There's nowhere I can't reach. ♪♡ Thanks Seris!
Last edited by Magi; May 18, 2006 at 03:45 PM.
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