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Seiken Densetsu DS: Children of Mana
![]() Footage: 1 2 3 4 / Commercial This game looks amazing. The box art is the one of the best I've ever seen, it's small on japanese, and it's big on adventure. Seiken Densetsu DS is a dungeon crawler, much like Azure Dreams or Chocobo's Dungeon. Battles are live, not turn or grid based. The interaction with the touchscreen is for potions and attacks, but I'm pretty sure that you're going to be using your finger instead of the stylus. I have this on import, and play-asia's price is low at the moment. Even though there's some japanese in there, and japanese RPGs are difficult, this sounds quite promising. GameFAQs is slowly getting guides, and translations feel as if they're on their way. There's no official release date for an english release of this game, but it's one of those games which just appears as if it'll be internationalized. Discuss. Jam it back in, in the dark. |
Yep. Play-asia has it for $25, and last week it was only $20.
$20 for a japanese RPG Mana DS title? Yes please. Though it'll probably pay if I waited for an english release so I wouldn't need to use guides, I'm very impatient. The game looks fantastic from the footage I've seen, I could definitely see myself playing this title in japanese. There's nowhere I can't reach. |
(taken from my journal)
This is extremely import friendly. I haven't spent much time with this game either, only 42 minutes of gameplay, but I haven't come to a bump to the point where I'm stuck. The basis of this game is, you start by choosing a character. There's the boy with long, red hair, the girl with the bow, the fat cat "wanderer" which I chose, and another which I can't remember at the moment. After you talk around town, and when you're talking with someone in the far northern east building, someone comes in with a gem. He puts it on the table and everybody inspects it. Then there's a noise, someone else comes in, and alerts you of what's going on. It's difficult to explain it since it's all in japanese, but yeah. You go outside, and at the top of the town is the Mana tree. There's a sign on the tree, which breaks into pieces. From then you're set to find out what's going on. You take the gem and leave. Just before you exit the town, a bunch of summons (I really don't know what to call them, but they're in my signature) appear. You get to choose one to take with you. I chose the leprechaun which is in my avatar at the moment, and then the world map popped up. Moved, entered a dungeon, then the guardian gives you a slight tutorial of the buttons. The buttons are really simple. Y uses any candy/healing potions, A is your main attack. X is another attack slot, but at the moment it's empty. There's gems at the bottom right of the screen, and after you've killed enough enemies, it'll be full. Pressing select unleashes this "Fever" mode that makes your attacks faster, stronger, etc. The L trigger allows you to designate what the Y button does, for HP or MP rejuvination. The B button uses magic, and summons your guardian. I haven't figured out how to use it, but it basically appears, and vanishes, depending on when you release the button. In each dungeon there's this orb/egg thing, which you pick up, and then there's this glowing panel which transports you to another level. All of this reminds me a lot of Azure Dreams. Pressing start brings up a menu with an option to escape from the dungeon. If you do, a rope appears, and your character climbs up it. The start menu brings up six different options while you're in town. Off the top of my head, I can remember that the top right one is the status menu. The one below that is the inventory screen, where you can equip swords and items. I've already found a couple of swords, but they have a little "Lv. 5" to the right of them, and I'm only level 3, so that makes sense. The middle left option is the gem creation menu, which I know nothing of yet. The top right one is where you're able to save your game, and I can't remember what the button ones were at the moment. Overall, Seiken Densetsu is very import friendly. I wouldn't say I'm playing it for the story, but the graphics are beautiful. Imagine a combination of Saga Frontier 2's artistic 2D graphics, in a Mana world. It's much like that, and the videos (I've seen all of them, trust me) don't really give this game justice. The graphics are really something. Speaking of justice, that's something that this small impression doesn't give Seiken Densetsu either. This thing is sticky, and I don't like it. I don't appreciate it. |
Lacerta, you basically repeated everything I just said.
The music in this game is very relaxing and peaceful, I'd definitely like somebody to rip this if it were possible. I don't think there's an OST available yet (I haven't seen one on play-asia so far) so it would have to be a gamerip. The battle system is great. Blocking attacks and having enemies ricochet around the dungeons is nice. The Gnome summon which I'm using at the moment is, apparently, an earth creature. It can sometimes give enemies the "no weapon" status, and it's main attack is an earthquake. I'm playing as Wanderer (the fat cat) who is high on HP, yet low in everything else. I've worked out the gem system as well. On the left there's these slots where you can place gems into, and doing so gives attributes to your character. As you go through all of the dungeons, you'll find more gems which you can use to your advantage. It starts out as four slots, and it grows (it hasn't grown for me yet, but the back of the box shows a large amount of sockets with gems inside.) I am a dolphin, do you want me on your body? |
I've heard nothing of Square Enix even thinking of taking this game outside of japan. Most amazing jew boots |
Dungeon crawler. D-u-n-g-e-o-n c-r-a-w-l-e-r, spanky, can you say it? Chocobo's Dungeon and Azure Dreams are much alike this game, but I don't think that's at all a bad thing. Chocobo's Dungeon was awesome, and while I never did get to play Azure Dreams (lack of incentive at the time, or something) it still wasn't a bad game. The only negative thing about Azure Dreams I heard was that there wasn't actually over 100 levels, but something like 68, or 78. I've recently beaten the eyeball boss, which is the second boss in the game. I've worked out the gem system, too. There's a gem translation at GameFAQs, which actually helped me in buying a red gem which allows me to attack with a "wave" of energy after the third strike. Wanderer is pretty much the powerhouse character. High in hp, not very good for int/bow. I'm going to focus on strength, and defense. The menu where you can add gems to your little backpack scroll thingy (middle left selection on the start menu) also tells you the gem name and what it does, which can be matched with the gem translation guide so you know what the gems you've picked up actually do. The status menu I've also figured out. On the right, it follows downwards like this: Intelligence, Magic Defense, Defense, Skill. That's under the "MP" in blue. I still like Wanderer, and I think my strategy of sticking with non-elemental and a bruteforce attack character will pan out pretty well. All I need now is levels. What kind of toxic man-thing is happening now? |
http://www.gamekult.com/tout/actus/a...000047990.html
Looks like this game, along with Final Fantasy III's remake and a few other games are going to come outside of japan. This only means I'll be buying Seiken Densetsu: Children of Mana over again, but it's worth it. I'm really enjoying this game and I'd definitely play it again. So far I'm little over five hours in. Although the english version isn't going to be much different, when you think about it. The box art will probably be different, and the only real benefit will be that you'll be able to understand what the gems do without a translation. If there's little story, which there appears to be, then an english version doesn't really matter. By the way, anyone know what the people located top right in the middle left house do? I've recently figured out that the third option in the middle left house, top, is to increase your amount of items you've carried/personal upgrades. I still don't know what the boxes in the equip menu do (the last items, in the bottom, below the rings). FELIPE NO |
Before:
![]() After: ![]() Way to butcher the box art. It could be worse, but the original is obviously better. What, you don't want my bikini-clad body? |