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Friendly fire in onine games(I'm looking at you, counter strike) shoul donly be enabled when there's an admin around, and where it can be handled properly. If it's all for fun, then sure. If you accidentally shoot a team mate, 99.48% of the time they'll play the "tit for tat" card.
It's fucking stupid, basically. It isn't about realism in online games, it's about winning. Adding friendly fire only makes this goal even more difficult to achieve, especially when there's new people who can't tell one player apart from another. Jam it back in, in the dark. |
I think I could pass for being in the american military in my current state. There's nowhere I can't reach. |
Then again, counter-strike is pretty old. The system of "everybody needs to vote in order for this player to be kicked" is horribly flawed, because the offenders can just retry their way back into the server. Do you know how hard it is, to get everybody to type "vote ___" in the console? Pretty damn hard, that's for sure. I mean, it doesn't even ban the person temporarily. A kick. Then they rejoin. What's the point in that? And it's not just FPS games either. Games like Warcraft III or Starcraft can turn ugly as there's no kick option once the game has started. This thing is sticky, and I don't like it. I don't appreciate it. |
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