Banned

Member 54

Level 45.72

Mar 2006

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Dec 4, 2006, 07:04 AM
Local time: Dec 5, 2006, 01:04 AM
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#1 of 47
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ICO wins this hands down. The windmill area (where you had to climb up on the windmill to reach higher, run around and pull a lever to open the bridge and let Yorda jump, so you could catch her) was one of my favorite areas in any video game of any time.
Also the feeling of smashing up people in Streets of Rage II was great. The enemies felt real, like you were actully physically damaging them, and the ability to hurt your own partner only made it more realistic. Some of the enemies were freaky as hell (purple sisters, for example) and they were actually a pretty good challenge.
Fantastic Dizzy (for the Megadrive/Genesis) felt quite atmospheric for a 2D game as well. The entire forest would change from night to day and back and it'd just make everything feel more pleasurable to play.
Jam it back in, in the dark.
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