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Earthbound. They don't even need to add anything -- just port it. The game isn't heavy on any resources and it's aged pretty well. Since they aren't going to release Mother 3 outside of japan it'd be a nice thought.
Also, Final Fantasy Tactics. Not the FFTA rubbish we played a few years ago, but the original game. I'm pretty sure the DS could handle it even though the maps are in 3D. Oh and Vectorman for DS would be nice. If this was 2005, I'd say Front Mission as well. But thankfully they're making a Front Mission DS for us. Jam it back in, in the dark. |
![]() ![]() Snake Rattle 'n' Roll. How I'd see it is like this: you use the touchscreen to control rattle or roll, and you use the L trigger (or dpad) to shot tongue. Touching the screen twice quickly would make him jump. It's quite a plausible idea, actually. The game's quite long and quite addictive, and definitely one of my favorite Megadrive games of all time. They might want to do a remake or something though, or include both NES and Megadrive versions, or something. It'd be so nice. Second game which comes to mind is Q-Bert otherwise known as MOTHERFUCKING @!#?@! ![]() It's outdated as hell, but this was one of my most played SNES games. It could be incorporated into the touchscreen for movement and that's all you really need. Much like Snake, it's hella addictive. There's literally shitloads of 16bit games which could be remade into DS titles. There's nowhere I can't reach.
Last edited by Elixir; Nov 30, 2006 at 04:02 AM.
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Unless they somehow dumb the version down, but it's bound to lose it's charm in the process. This thing is sticky, and I don't like it. I don't appreciate it. |
Well, if we're going to talk about games being made from the bottom up, I'd throw out the suggestion of them (re)making Chakan: The Forever Man for DS. The game is unique, and I'd love to see an a sequel or possibly a remix of the original.
I'd throw MechWarrior 3050 into the loop, simple because it's my most played SNES game of all time. But again I don't think the DS could handle something like that. The DS doesn't do 3D too well. I'd like to see a direct port of Kirby Superstar from SNES to DS as well. I don't know if it's possible to remake Superstar in any way without withdrawing the feeling of the original game, but the fact is the DS is a portable handheld and there should be more games where you can just pick up and play. Superstar just feels right. I am a dolphin, do you want me on your body? |
Rare's situation is depressing. They've made great games like Battletoads, Jet Force Gemini, Star Fox 64, Goldeneye, Diddy Kong Racing, Killer Instinct 1 and 2, and so on.
According to the wikipedia article on Rare, most of their key members left during the making of Perfect Dark. I think this is where Rare pretty much ended itself. I haven't seen a decent game made by Rare in a LONG TIME up until recently; Viva Pinata. But last year, PDZ was disappointing. The Banjo sequel looks ridiculous. I think they're a hit-or-miss with games these days. This is particularly saddening:
I was speaking idiomatically.
Last edited by Elixir; Nov 30, 2006 at 07:13 AM.
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Even the single player mode was mediocre. How it can bare the "Prime" title I'll never understand. What kind of toxic man-thing is happening now? |
Fighting games just don't work on handhelds. Look at Guilty Gear Dust Strikers. Look at Street Fighter Alpha MAX 3. The hard punch/kick are always set to the L and R buttons making it awkward as hell to enjoy playing it. How ya doing, buddy? |
And Dark Resurrection is on the PSP, not DS, and it's not like the DS could handle that. What, you don't want my bikini-clad body? |
Jam it back in, in the dark. |