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[DS] What should be made for the DS?
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Elixir
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Old Nov 29, 2006, 10:49 PM Local time: Nov 30, 2006, 04:49 PM #1 of 61
Earthbound. They don't even need to add anything -- just port it. The game isn't heavy on any resources and it's aged pretty well. Since they aren't going to release Mother 3 outside of japan it'd be a nice thought.

Also, Final Fantasy Tactics. Not the FFTA rubbish we played a few years ago, but the original game. I'm pretty sure the DS could handle it even though the maps are in 3D.

Oh and Vectorman for DS would be nice. If this was 2005, I'd say Front Mission as well. But thankfully they're making a Front Mission DS for us.

Jam it back in, in the dark.
Elixir
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Old Nov 30, 2006, 04:00 AM Local time: Nov 30, 2006, 10:00 PM #2 of 61
Originally Posted by Infernal Monkey
This brings back a few memories of some old favorite games which should be made for the DS.



Snake Rattle 'n' Roll. How I'd see it is like this: you use the touchscreen to control rattle or roll, and you use the L trigger (or dpad) to shot tongue. Touching the screen twice quickly would make him jump.

It's quite a plausible idea, actually. The game's quite long and quite addictive, and definitely one of my favorite Megadrive games of all time. They might want to do a remake or something though, or include both NES and Megadrive versions, or something. It'd be so nice.

Second game which comes to mind is Q-Bert otherwise known as MOTHERFUCKING @!#?@!



It's outdated as hell, but this was one of my most played SNES games. It could be incorporated into the touchscreen for movement and that's all you really need. Much like Snake, it's hella addictive.

There's literally shitloads of 16bit games which could be remade into DS titles.

There's nowhere I can't reach.

Last edited by Elixir; Nov 30, 2006 at 04:02 AM.
Elixir
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Old Nov 30, 2006, 06:22 AM Local time: Dec 1, 2006, 12:22 AM #3 of 61
Originally Posted by Colonel Skills
UNIRACERS DS.
Yeah I thought about this while replying previously, but since the PSP can't even handle Uniracers properly, the DS definitely can't. It's one of those games which uses resources like nothing else. We're talking 5 fps in menus.

Unless they somehow dumb the version down, but it's bound to lose it's charm in the process.

This thing is sticky, and I don't like it. I don't appreciate it.
Elixir
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Old Nov 30, 2006, 06:54 AM Local time: Dec 1, 2006, 12:54 AM #4 of 61
Well, if we're going to talk about games being made from the bottom up, I'd throw out the suggestion of them (re)making Chakan: The Forever Man for DS. The game is unique, and I'd love to see an a sequel or possibly a remix of the original.

I'd throw MechWarrior 3050 into the loop, simple because it's my most played SNES game of all time. But again I don't think the DS could handle something like that. The DS doesn't do 3D too well.

I'd like to see a direct port of Kirby Superstar from SNES to DS as well. I don't know if it's possible to remake Superstar in any way without withdrawing the feeling of the original game, but the fact is the DS is a portable handheld and there should be more games where you can just pick up and play. Superstar just feels right.

I am a dolphin, do you want me on your body?
Elixir
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Old Nov 30, 2006, 07:11 AM Local time: Dec 1, 2006, 01:11 AM #5 of 61
Rare's situation is depressing. They've made great games like Battletoads, Jet Force Gemini, Star Fox 64, Goldeneye, Diddy Kong Racing, Killer Instinct 1 and 2, and so on.

According to the wikipedia article on Rare, most of their key members left during the making of Perfect Dark. I think this is where Rare pretty much ended itself. I haven't seen a decent game made by Rare in a LONG TIME up until recently; Viva Pinata. But last year, PDZ was disappointing. The Banjo sequel looks ridiculous. I think they're a hit-or-miss with games these days.

This is particularly saddening:

Originally Posted by Wikipedia
On March 26, 2006, Matt Casamassina, Editor-in-Chief of IGN Wii, had announced in his blog that Nintendo's Wii Virtual Console service, a feature which allows players to download games from the history of Nintendo, will be "Rareless". He stated that he had "met with some Rare/Microsoft staff" while attending the 2006 Game Developers Conference, who confirmed once and for all that the Virtual Console will not see any Rare-owned licenses. This means that classic Rare titles such as Perfect Dark, Jet Force Gemini, and Banjo-Kazooie (to name a few) may be absent from the download service; GoldenEye 007 has the added problem that the James Bond video game license is held by Activision and would require Activision's, but not Rare's permission to be released on the system. The Donkey Kong games that were developed by Rare remain unaffected, since Nintendo retain the rights to the Donkey Kong series.

However, despite the blog post, Rare or Microsoft have yet to make an official announcement regarding this particular issue.


I was speaking idiomatically.

Last edited by Elixir; Nov 30, 2006 at 07:13 AM.
Elixir
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Old Nov 30, 2006, 07:50 PM Local time: Dec 1, 2006, 01:50 PM #6 of 61
Originally Posted by Manny Biggz
Really? Metroid Prime: Hunters worked great IMO.
Are you kidding? It was pixellated to hell. The game's only high point was wifi.

Even the single player mode was mediocre. How it can bare the "Prime" title I'll never understand.

What kind of toxic man-thing is happening now?
Elixir
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Old Dec 3, 2006, 12:57 AM Local time: Dec 3, 2006, 06:57 PM #7 of 61
Originally Posted by Chaotic
And Street Fighter on the DS would be interesting... Considering that you can finally do a fucking medium attack without hitting L or R while pressing the corresponding button.
It'd suck hardcore.

Fighting games just don't work on handhelds. Look at Guilty Gear Dust Strikers. Look at Street Fighter Alpha MAX 3. The hard punch/kick are always set to the L and R buttons making it awkward as hell to enjoy playing it.

How ya doing, buddy?
Elixir
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Old Dec 3, 2006, 09:08 PM Local time: Dec 4, 2006, 03:08 PM #8 of 61
Originally Posted by Manny Biggz
Tekken: Dark Ressurection PSP, is (arguably) the only example of a fighting game done right on a handheld. That's only because it has a 4 button control scheme though. Therefore, I think there should be a new Tekken or Soul Calibur for DS. I know Tekken was done on Advance, but it would at least look a hell of a lot better on the DS.
What's your point? You suggested Street Fighter, which uses a 6 button setup.

And Dark Resurrection is on the PSP, not DS, and it's not like the DS could handle that.

What, you don't want my bikini-clad body?
Elixir
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Old Dec 4, 2006, 06:18 AM Local time: Dec 5, 2006, 12:18 AM #9 of 61
Originally Posted by Manny Biggz
I suggested Street Fighter? Maybe I'm not the one that needs my eyes checked. Read my post again carefully please.
Oh, that was Chaotic. Anyway, I didn't tell you to get your eyes checked. Fighters on the DS would be difficult to say the very least unless they're SNK material, and I won't want to be playing King of Fighters on a DS anyway.

Jam it back in, in the dark.
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