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Originally Posted by Sexninja
Games are not about souping up existng formula like you customize your car thats one vehicle
Its about giving you entirely new dimesnion of interactivity and concepts.An entirely new vehicle.
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Does Reggie even play games? Gamers don't want a completely different game with the same name (re: Final Fantasy (which is living on hype, by at least 40%) but what they
do want is more of the same, yet improved. However they will go along with whichever way the ball bounces, on the mark of the developers' eye.
Gamers want sequels, not something different completely yet with "2" or mild material relating to the original. When it's a game which isn't story based, the same atmosphere from the original game should still be there.
Castlevania (2D) is a perfect example of what I'm getting at. The atmosphere (and don't tell me for a minute that 2D games don't have atmosphere) of them were all the same in some shape or form. The intentions and plot were still there. And overall, it was a sequel. Despite some of the sequels being rather poor, it still retained the factors which made it one. (And made up for it by making Aria and Dawn, which are instant wins.)
Jam it back in, in the dark.