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And please stop saying "The Revolution will be a Revolution." That's the corniest shit I've ever heard. What the Revolution will be, is a gaming console which is taking an alternative route to gaming because they can't keep up with Sony or Microsoft. Nintendo's big decision to take an alternative route is ultimately because they're wanting to try something unique which will appeal to Nintendo fans and people curious of what they're capable of. Meanwhile, the rest of the population sides with either Microsoft or Sony because it's pretty straightfoward. PS3 will be releasing DMC4, MGS4, a Tekken, FPS the game, and a bunch of other awesome stuff. By then the 360 will actually have 1 game worth playing, and will be established. Nintendo makes Mario Rehash#12 which will appeal to the kids, fanboys, and older people who stay true to their company, with a controller which won't be usable at kiosk's because they're either chained to the kiosk like a puzzle or not there at all. When it's released, people will buy it, and it will be a console. It won't be a revolution or anything amazing like that, and neither was the 360 nor will the PS3 be. They're video gaming consoles, but new. That's nothing revolutionary, that's just gaming. Everyone has their expectations set WAY too high, and I look foward to RABicle and Grubdog uploading their "australianshurtebworker.mpeg" videos once it's released. Jam it back in, in the dark.
Last edited by Elixir; Mar 17, 2006 at 07:45 AM.
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Mario sold out, face it. When you consider the amount of Mario games and the amount of real Mario games, it's depressing. There's more $$$ Mario games than actual Mario games available. Sunshine was disappointing, and for there to be another Mario game which isn't a cash whore it's going to be on the Revolution. With that controller. I'm going to laugh when somebody tries to jump in Mario and accidentally smashes their tv. There's nowhere I can't reach. |
Yeah, but that's different. They're in a couple of other titles which aren't the main series, where as Mario is everywhere.
I mean, Dance Dance Revolution Mario Mix. Come on. Mario Kart, Tennis, Soccer, Pinball, Mario Paint, Mario Tetris, the list is never ending. They've slapped him on every single game just in hope of it to sell better. It does work, but it isn't a nice way of representing your console mascot. This thing is sticky, and I don't like it. I don't appreciate it. |
Wait, what?
acheived? What the hell. Dr. Mario is indeed a game, and is indeed a Tetris clone with Mario in it. I couldn't think of the title but there it is. You don't seem to understand the simple fact that Mario has his own game in almost every genre, and that's bad. And you're trying to go ahead and tell me that Snake in another game, or Dante in another game, makes them equally as bad? That doesn't make much sense now, does it? I am a dolphin, do you want me on your body? |
Because Nintendo are no longer putting quality into their titles.
As much "fun" as they want in their "childish - but not only for kids!" titles, it still boils down to the fact that they could have been putting their time and effort into a better Mario game. I mean, Mario Sunshine, lol. I thought Sunshine was terrible and not even up to Mario 64's level. It managed to get decent scores, people loved it, why? Because it's a Mario title. I'm sure half of these Gamecube owners wouldn't buy a soccer title if it were released(which probably won't happen; Gamecube is dead.) but they easily manage to do so when it has Mario and crew in it. Why? No, not because it's a soccer game, not because it has an objective or anything logical like that, but because it has Mario in it! Instantly Nintendo owners flush themselves to Electronics Boutique to pick up a game that they know basically nothing about except for it being "a sports game" and "a sports game with Nintendo characters" in it. I considered Mario 64 a good title. With the amount of levels, level design, and what they managed, it was a HUGE leap from the SNES Mario games. But then Sunshine comes out, and it's what, a polished 64 title where you go around cleaning sewage off of walls? Oh please. And that's the thing. Another Mario title will come out, and so will another, and another, and another. Except they won't be Mario titles they'll just be games with Mario shoved in them. When the Revolution get's it's first true Mario title, it'll use that thing you call a controller, and it'll somehow manage to integrate it with the game. Not because they want to or anything, but because it's already there. Instead of working around it, they're now forced to work with it. What I'm confused over is how this is meant to be so revolutionary. It's a gaming system made by Nintendo. It's expected to be released the same time as the PS3, and people by then will have their revisioned 360's and games, or be waiting on hype for the PS3 and what it has to offer. There's the Nintendo fanboys, but as it's the last console to be released in the next generation console market it probably won't do as well as the others. Take the xbox, it was released in what, 2002? It came last, and it also came last in sales, game ratings, basically everything. There's a few xbox titles worth owning, yes, but a "few" doesn't logically warrant you buying a console for them. The xbox failed and was pretty much marketed to hell via Microsoft, and that's how they got off their feet. Now the Revolution's going to be released last, and people's patience is going to wear thin. Why would you want to wait for something you're unsure of, when you already know what others have to offer? It doesn't make much sense. You can enjoy Nintendo and teir titles a smuch as you want, but they'll probably end up releasing 1 awesome game every 7 months, much like the Gamecube did. The apple doesn't fall far from the tree. I was speaking idiomatically. |
That's more than likely an indication that you didn't read what I said.
Mario has sold out, and you know damn well that he has. Your argument of "Snake is in another game" and "Dante is in a mangled(lol, wrong) version of Viewtiful Joe on the PS2" doesn't live up. A couple of gaming mascots appearing in different games is insignificant to the amount of genres Mario has and what Nintendo have made him into - a cash project. It isn't meaningless at all. I apologize if I hurt your Nintendo pride, but Mario is in every genre possible, or close to. Congratulations on failing to deliver, and dishing out rubbish that only a typical fanboy would produce. gb2/warproom What kind of toxic man-thing is happening now? |
[@ grubdog]
That's not entirely what I was trying to get at. I didn't mention Mario 64 because it was a transition from 2D to 3D. I mentioned it because the game was huge and everlasting. The DS remake was nothing special, but the 64 game was incredible. Of course we were impressed by the graphics and Mario being in 3D and everything, but the level design and ingenuity was what I found most attractive about the game. Sure, the ending was pretty basic, and your reward was unlimited lives on top of the castle which you didn't even need anymore, but the game's levels were worth it alone. Alot of games these days lack content, but Mario 64 had some great times. Sega did sell out Sonic in certain ways. Not as much as Nintendo, but they did manage to have Spinball, Sonic featured in Soleil, along with other games. But Sega are gone from wht they were now, so that doesn't matter. The fact which I'm trying to get at is, Nintendo are still around, and they probably won't stop with making Mario games which are only really childish versions of games. I'm not saying Mario Kart was bad. I know, Kart was good, but I can't say the same over Dr. Mario, Tennis, or Soccer. Where's the originality in that? Sony went as far as Crash Team Racing, but they didn't sell out Bandicoot. Microsoft haven't done squat with Master Chief on the xbox, aside from the Halo games, and Nintendo is the only one I see still putting Mario into games. Why? FELIPE NO |
What you don't seem to realize is that Nintendo have, indeed, been selling Mario out since 1991. There were worthwhile games such as Mario Kart, Kart 64, and MKDS, but the remake of Mario 64 on the DS, Tennis, and all that - just isn't anything more than cashing in. I think you're missing my point here. I know video game characters are in there for the money, but that doesn't avoid the fact that Nintendo is lacking originality. Mario Tennis and Mario _____ games aren't true Mario games, they're just pointless games to tie the fans over before something really decent comes out. If you consider my argument "weak", then you are missing the point entirely. I'll say it again. Mario in a game doesn't represent originality nor creativity in a game, but t's a sell-out cash-in project for Nintendo. It's easy, it works, and people are gullible enough to buy it for it's name. Why? BECAUSE IT FUCKING HAS MARIO IN IT, HELLO. I'm sure a bunch of Nintendo fanboys didn't even know Dance Dance Revolution existed before Mario Mix arrived. I'm sure a bunch of people sit on their ass and play soccer games instead of participating in a real soccer game -- or playing a real soccer video game. It's pretty obvious when you look at it. Most companies have a leading character, and once they find that it's become popular, they sell it. But Kojima hasn't sold out Snake, Sony hasn't sold out Crash, and Microsoft haven't sold out Master Chief like Nintendo. Nintendo have repeatedly and continually exploited Mario for all that he's worth and they're continuing to do so. Now, I'm not a Nintendo hater. I'm not a Sony, or a Microsoft fanboy. Actually I'm a Sega fanboy if anything, specifically a Megadrive fanboy. Feel free to trash me and have the nerve to insult a pretty much dead company, but that's irrelevant. I've supported Nintendo in the past, I even own a japanese Mario Kart. But that doesn't necessarily mean I'm going to want to rush out and buy things like this, please note the price because I feel like it. If Nintendo put half their effort into their games as they did their franchising, they'd actually have games worth playing on the Gamecube. That is why I'm uncertain about the future of Nintendo and this "Revolution is revolutionary" rubbish. What, you don't want my bikini-clad body? |
I think peeack said exactly what I've been trying to say, but in a less complicated way. Nintendo have picked Mario up and rung him out like a wet towel, and that's what they're going to continue to do. And it's people like you, who buy the games.
Anyway, I'm not going to quote every fucking thing Deguello just said, because endless quotations of eachother in a thread really kills it. Deguello's post is a good indication of that! Let's refrain from doing so in the future. Smiley face. Sorry, I'm really not trying to sound like a jerk here, but you must realize that Nintendo has and will continue to sell Mario in anything and everything. It applies to other companies, and them selling out their own characters as well, but they haven't done it to the extent of Nintendo. Jam it back in, in the dark. |
I don't like them, and I don't buy them, but people must realize that if Nintendo stopped all this we would of had a real Mario title by now. I haven't played past 3 hours of Wind Waker, and I haven't even bothered with Sunshine since playing it originally, but I think I can clearly say that neither of them were as large as what Mario 64 was. Perhaps they just managed to get lucky with Mario 64, but I don't see why adding an extreme amount of levels to another Mario title would harm them. I mean, they've cashed out on Mario, so why not have Super Mario Revolution with the amount of levels as what Mario 64 did? What, Grubdog is american now? Most amazing jew boots |
...oh yeah, I stopped reading there. This thing is sticky, and I don't like it. I don't appreciate it. |
If all these companies are working on games involving Mario(of course, with the permission and hassle of getting Nintendo's okay), how do you explain Sunshine and Wind Waker?
I'm not saying that they're bad games, Wind Waker was actually quite enjoyable. I didn't play it for very long, mind you, but Sunshine was just horrid in my view. The only reason I bought a Gamecube was to play an obscure shooting game called Shikigami no Shiro II, and now that I have it my Gamecube sits there, collecting dusts. I mean, my Gamecube isn't even black, like my PS2 and my xbox. What the hell, Miyamoto? I am a dolphin, do you want me on your body? |
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![]() Ok, let's do it your way, then:
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As for other developers, let's think of their franchises. And not just the one convenient one they have where there are only a few off-shoots.
Kingdom Hearts happens to be a good game. I completed it and managed to get everything - trinity marks, puppies, everything. If you don't like it, that's fine. This is Square's only real notable selling out point.
What you're saying really doesn't make sense. You've seen original games come out of Nintendo, and there are a couple, but you've managed to disregard your own care for words. Wave Race is just another sports game, it's nothing revolutionary. If that's the case, Jet Moto for PS1 is revolutionary. Where's the common sense in that? The games are generic sports games. What you're forgetting is that when something original comes out of Nintendo, it usually is 1-2 years apart per game. I definitely can't be satisfied with playing a single game for half a year or more, and that's what Nintendo think you're going to do. I remember when Viewtiful Joe was released for the Gamecube. It was, at the time, the only actual game worth playing aside from SSBM. So you have 2 games, and nothing came along for a LONG time. Why? I don't know, ask Nintendo, they were probably trying to come up with something more original. I was speaking idiomatically. |
How ya doing, buddy? |
I can see it now. "Super Smash Bros Revolution."
How ya doing, buddy? |
There is no such thing as a handheld console. It's a handheld, that's it. Consoles and handhelds are too different, otherwise you would be calling the N-Gage a console as well. And that makes no sense.
Half of the stuff you replied to wasn't for you anyway. Nintendogs is basically an advanced tamigotchi simulator, and I'm pretty sure others can see and think that for themselves. It just feels like a borrowed idea. You don't see many of those these days. Gran Turismo is a racing simulator, and you see hundreds of them. Why? I don't know, perhaps because they're popular - but that would bring me to my next question - Nintendogs is popular, but because it's treated as a Nintendo game, and "unique", it sells well. Not only is that a great reason to point the finger at Nintendo, but it also shows that you can rehash any popular product which has died and make it popular again without even taking into consideration people's views. Ultimately, Nintendogs is a rehashed idea of the Tamagotchi. It's true. Outside of japan, how many "Train a ____, level a _____, grow a _____" games do you see? Of course there's Pokemon which is by Nintendo, and of course RPGs don't count. So, how many pet levelling/training simulators are on the PS2 and xbox? Not many, if any. If there ARE any, they're probably still inside japan. Getting back to the point I was trying to make - Nintendogs wasn't an original idea like he said it was. It was basically yet again, another project to earn money. Take a simple idea, add some content, don't overdo it, and make it replayability, and you have I'm not trying to derail, troll, or offend anybody here. Nobody can seem to grasp the fact that Nintendo have milked Mario and concepts in the past and have gotten away with it. What does this say for the Revolution? Not much, considering it'll be the 3rd parties that make the quality this time, not Mr. "2 quality games per year" Miyamoto. How ya doing, buddy? |
There's always Animal Crossing, but nobody but myself probably would of thought of that considering it's a Nintendo release. See how biased this is?
I don't know what's so fucking difficult to understand. Nintendo are stringing their characters along, not making any real games, yet you have victims like StarmanDX who sit there, proud, with their 40+ Gamecube collection to brag. Sure, it looks impressive, but with the lack of games you'll end up buying Tony Hawk's Underground or Burnout 2, or something like that, just to entertain yourself. Gamecube never did have the variety that the PS2 and xbox did, but people seem to think that every Gamecube title released is made out of gold. This concept is more overrated then Chrono Trigger. What they're doing is quite simple. Nintendo are selling out. They have been, and post-1997 they've done so more. Every company does this, BUT NOT AS MUCH AS NINTENDO. That's why I expect to see Mario Soccer and stuff on the Revolution. When the Revolution is released, a SSBM upgrade will come out. A Zelda game won't be released, because Twilight Princess has been stalled to the launch. This pretty much shows that they're concerned about the sucess of their launch. Perfect plot. Then you'll have the typical games from Ubisoft and EA, and eventually, a few months down the track, a good game will appear. Then a few months later, it will happen again. It seems to happen in bursts wuith Nintendo going by what anything the Gamecube was. It's pretty predictable overall. You have this weird, basic remote which developers now have to work with(much like how developers work with the touchscreen of the DS, even though they can perfectly release a game without even using it once), you'll have your variety of games which are pretty average, and then you'll have the bunch of games you'll actually play. $10 bucks says people use the Revolution for backwards compatibility in the 2-4 month "worthwhile release" period. Jam it back in, in the dark. |
How ya doing, buddy? |
It came from this.
This thing is sticky, and I don't like it. I don't appreciate it. |
How ya doing, buddy? |
Christ. They're not "double standards" at all. Sony have commercialized Crash and Microsoft have done the same with their mascot, Master Chief.
However, what they've done is minor in comparison to the amount of genres Nintendo have put their characters into. It's a change from the regular, generic Fifa/Madden titles, but essentially it's just an easier, more basic version of a real sports game. I don't understand why people don't play sports games in the real world. Generic sports games are bad enough without them getting worse. I was speaking idiomatically. |
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