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[Multiplatform] Devil May Cry 4
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Eleo
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Old Sep 2, 2006, 12:17 AM #1 of 321
Originally Posted by Scarletdeath
God, I so wish they don't limit this for the PS3. Maybe a toned down version for the PS2, and I'll be damn happy.
It's okay, after the PS3 fails, all of its cool games will be rereleased for 360.

Jam it back in, in the dark.
Eleo
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Old Sep 2, 2006, 01:13 PM #2 of 321
He only looked bad in some of those shots. I think it had more to do with his facial expression than his actual model. Does this game take place immediately after DMC3 or DMC1/2? I mean is he still pretty young or is he older now?

There's nowhere I can't reach.
Eleo
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Old Sep 2, 2006, 04:00 PM #3 of 321
Originally Posted by Inhert
older if I'm not mistaken, it will be after DMC2. Probably not a direct sequel of dmc2, well I hope not...
Can one even write a sequel to Devil May Cry 2? It doesn't even have a plot. Hopefully the game will be a sequel of sorts to Devil May Cry 3, but take place after the (random, disjointed) events of Devil May Cry 2.

This thing is sticky, and I don't like it. I don't appreciate it.
Eleo
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Old Sep 8, 2006, 05:15 AM #4 of 321
Nero is sexy as hell, sorry. Very aesthetically pleasing character. Interesting to make a new kid on the block that doesn't suck.

I think the graphics are fine. They probably could be better, but I can't look at them and say they're bad or that they're not a big step up from DMC3. The scans are pretty grainy so it's not easy to tell. I honestly could care less; the gameplay makes the game more than the graphics do. I want to play :O Still not buying a damn PS3 though.

I am a dolphin, do you want me on your body?
Eleo
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Old Sep 9, 2006, 02:25 AM #5 of 321
The non-grainy screenshots I saw confirm that the graphics indeed do not suck ass, which is awesome.

I was speaking idiomatically.
Eleo
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Old Sep 26, 2006, 02:40 AM #6 of 321
I'm kind of disappointed. The trailer didn't really impress me that much. The graphics are excellent, but the animation is still very PS2-esque. I guess I feel another layer of believability is due, the movement should be more realistic, even slightly random. Ideally the game would play something like a cutscene... I can't say for sure what I feel is missing, but I feel there's something missing. And this is the same impression I got with other trailers like Metal Gear Solid 4. Perhaps it plagues all next-gen games.

I guess what I mean to say is that the motion of everything during gameplay is so seamlessly repetitive that it lacks a certain amount of realism.

What kind of toxic man-thing is happening now?

Last edited by Eleo; Sep 26, 2006 at 02:45 AM.
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Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Video Gaming > [Multiplatform] Devil May Cry 4

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