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GFF is a community of gaming and music enthusiasts. We have a team of dedicated moderators, constant member-organized activities, and plenty of custom features, including our unique journal system. If this is your first visit, be sure to check out the FAQ or our GFWiki. You will have to register before you can post. Membership is completely free (and gets rid of the pesky advertisement unit underneath this message).
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The Megaman Legends series, dammit. Cast aside by MM fans because it was 3D and 'not Megaman-y enough' (read, no allegedly-reluctant whuppin' of robot 'characters' so thin they're only defined by their weaponry). Cast aside by otherwise open-minded gamers who've been conditioned by cookie-cutter reviews and sucktastic ad campaigns to believe MM games are, at best, only for MM fans.
It's too bad really, because the games were top-notch. The gameplay was a solid Tomb Raider style offshoot (albeit with somewhat spotty controls in the first), the deliberate cartoon look was inviting, the story often hilarious and sometimes bittersweet, and the characters some of the best ever (The Bonnes, people, the BONNES). Instead, it got cancelled in mid-story, and ever since the team responsible has been consigned to the super-crappy-yet-more-widely-accepted Battle Network series. Wheee...ee. EDIT: Oh, and as far as FF8 goes, the first and last disks were fine, but the middle was a damned mess. Yes, the 'orphanage' thing, but also Spoiler:
There's just all kinds of things wrong there. Also, the Junctioning was easy to abuse if you got it, and hell on Earth if you didn't - very little middle ground. Most amazing jew boots DAMN good coffee!
![]() September 2007: Waiting for Godot...
Last edited by SonicPanda; Nov 26, 2006 at 02:58 AM.
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