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[General Discussion] Sandbox Games - Too Much Freedom?
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Chocobo


Member 510

Level 11.74

Mar 2006


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Old Mar 22, 2006, 06:29 PM Local time: Mar 22, 2006, 04:29 PM #1 of 19
Originally Posted by Spatula
Could you please provide more examples of these “do anything, anywhere” type games? I guess I’m restricting myself to the GTA series.
http://www.answers.com/topic/sandbox-videogames

Personally, I love the GTA series for its openendedness. GTA is VERY good though in my opinion, so I throughly enjoy doing everything in the game, because it's just real fun to me. But I do like linear gameplay sometimes. The good thing about GTA is you can play it linear if you want, and ONLY do the main story missions, or you just do whatever you want.

Spiderman 2 is an example of a game that shouldn't have been a sandbox game, because all it has for sidequest type stuff are very repetitive boring stuff, and you HAD to do those missions to get though the game because you need "hero points" to move on in the story. I found that kind of lame.

Openended gameplay works if its fun, and not too repetitive.

Jam it back in, in the dark.
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Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Video Gaming > [General Discussion] Sandbox Games - Too Much Freedom?

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