Jan 9, 2007, 09:48 PM
Local time: Jan 9, 2007, 07:48 PM
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#1 of 6
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Should Online Multiplayer games be Big or Small?
I am more of a Single Player game type of player, but occasionally a game comes out that has a great online multiplayer game that I end up loving sometimes even more of than the single player game. The multiplayer games I end up liking though, are always the small ones. Meaning, there are not tons of players in game and have pretty small maps.
The problem for me is that I usually hate or dislike game that have huge multiplayer games. What pisses me off the most is they take a game that has a small great multiplayer game, and make a sequel that the developer feels a need to make huge, and I end up hating it.
My favorite online game on PS2 was SOCOM 2, although it had 16 players(which is usually quite a bit for me), the maps were relatively small, and I loved that game, I was addicted to that game for months. Then SOCOM 3 came out that it had they had to make it 32 players and have these enormous maps, and vehicles. I bought that game thinking I might like it, but I ended up quiting playing it only after 1 day, because I hated it so much.
Call of Duty 2 on Xbox 360, I was pretty addicted to that for a while too and would play for hours at a time, then Call of Duty 3 came out, and they had to make the maps enormous with 32 players. I also bought that thinking I might like that, and although I don't hate it, I like it FAR less than COD2.
Now there's Gears of War, and although very simplistic, I'm obsessed with at the moment, but I'm afraid, they are going fuck it out with Gears of War 2. Damn, I hope not.
My personal opinion is big online games tend to suck, and small ones are good. I am only able to enjoy the small ones, and I have yet to find a big one that I truely love.
Jam it back in, in the dark.
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