"It's strips like this that differentiate us from Ziggy."

Member 51

Level 17.24

Mar 2006

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Mar 8, 2008, 03:44 PM
Local time: Mar 8, 2008, 01:44 PM
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#1 of 18
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Right, there have been games that have taken full advantage of the Wiimotes and games that have basically never should have even attempted to be made with it. I chalk it up to it being new and fancy, of course there is going to be growing pains as developers try and figure out how to actually use it properly. Remember when we started to get more buttons on controllers? Then we started complaining about how people put actions to the wrong buttons and how it made that game so much less fun to play.
I'm not going to say that the majority of games on the Wii use the controller that effectively, but there are very good shining examples, some already mentioned previously. I've battle tested my way through a good number of Wii games myself and am still happy I made the choice of it over the PS3 or 360.
But it's your choice in the end, I just don't suggest the controllers being the make or break point between a given system. It's far too early to close the book on either system just because "it doesn't feel that good". As suggested, I'd look at the game libraries, now and upcoming.
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