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[:plant:] Official MUGEN Thread
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WooshaQ
Wheel of Ka


Member 502

Level 14.17

Mar 2006


Old Jul 28, 2006, 04:50 PM Local time: Jul 28, 2006, 10:50 PM #1 of 1438
Wow, it's cool to see that there are some mugen players/creators on GFF as well! Anyhow Ken, I had a problem with a sound some time in the past, luckily somehow I managed to solve it. Try my way. Open Mugen.cfg and look for plugin list in "Sound configuration (Windows)", now disable all plugins except the one playing mp3.

Quote:
PlayMIDI = 0
PlayMP3 = 1 ;This affects all Winamp-compatible plugins as well
PlayMOD = 0
PlayCDA = 0
Doing this solved my music problems, sound was played smoothly ever since. Perhaps there seems to be some kind of collision with other plugins. I cannot guarantee it will solve your problem though.

Here's is something from me, I mean my creation: Lifebar compatible with "DoubleRes = 4" (released) and screenpack edit (in progress). Opinions? Comments?





Jam it back in, in the dark.
WooshaQ
Wheel of Ka


Member 502

Level 14.17

Mar 2006


Old Jul 29, 2006, 03:01 PM Local time: Jul 29, 2006, 09:01 PM #2 of 1438
Originally Posted by SOLDIER
This is funny. I saw your lifebar on another forum a minute ago, and I was going to post about it here. Having you here makes things much easier, both for questions and my conscience.

Anyway, it's a pretty cool looking concept. If it's easy to install, do share.
Well, it is not very difficult, it requires adding two additional sprites to every character though. So if you have 1000+ fighters I bet my last pants you won't bother. It was designed for a small custom game with about 40 balanced chars, but the resault was quite good so I decided to release it on the web. If anybody is interested look at my lifebar thread: WooBAR v.4, you will find additional stuff (sprites) and necessary instructions there as well. Hope you'll find it useful.

NOTE: I may add some additional portraits if you are interested, but it may take some time. I'm not into MUGEN as I were in the past (reason = I finally got Dreamcast and CVS2)

As the matter of sound it looks like you had different problem My started to begun always in the round 3, there were no problems during R1 and R2, only R3 and above caused problem with sound. Quite odd and funny, I must say.

There's nowhere I can't reach.

Last edited by WooshaQ; Jul 29, 2006 at 03:05 PM.
WooshaQ
Wheel of Ka


Member 502

Level 14.17

Mar 2006


Old Jul 30, 2006, 02:22 AM Local time: Jul 30, 2006, 08:22 AM #3 of 1438
Wrong, we should, really. First of all, to show our respect to the creators and secondly to spread their work. What you find as trash others may consider treasure so if it is possible always give link to the creators site. I'm not saying that all the mugen laws are super smart still I will support this one!

This thing is sticky, and I don't like it. I don't appreciate it.
WooshaQ
Wheel of Ka


Member 502

Level 14.17

Mar 2006


Old Jul 30, 2006, 02:39 AM Local time: Jul 30, 2006, 08:39 AM #4 of 1438
What anti-mugen thing? It's true that mugen isn't 100% legal, the funny thing is that by using the win mugen we violate the engine licence (as it was suppose to be only a closed beta ment for testing, it had protections allowing only 8 or so characters to be played) but... since the developer's site was down for a couple of years it was ok to get rid of the nasty protection. Nobody really minds. Another thing is that most of the characters are ripped from copyrighted games which makes them not so very legal as well still nobody gives a shit. I haven't heard about any creator being sued for that reason or any other.

If anyone wants a cool stage, I recomend using the pacman arcade machine by Doorhenge!

Most amazing jew boots

Last edited by WooshaQ; Jul 30, 2006 at 02:43 AM.
WooshaQ
Wheel of Ka


Member 502

Level 14.17

Mar 2006


Old Jul 31, 2006, 06:17 AM Local time: Jul 31, 2006, 12:17 PM #5 of 1438
@ Soldier!
Here goes:

Spoiler:




Or this chick with the bare bottom?

Kula from KOF series, edited version, you'll find lots of these including cyborg version (robo-kula) or kula fighting with fire...



Or the chick who looks like she's having heart trouble?

Sion, character from Melty Blood (fighting game based on anime called Tsukihime)



Or THAT!?

Hidden fellow from Marvel vs Capcom, the one from the right must be from some crappy doujin game because i cannot recall it's name


I was speaking idiomatically.

Last edited by WooshaQ; Jul 31, 2006 at 06:22 AM.
WooshaQ
Wheel of Ka


Member 502

Level 14.17

Mar 2006


Old Aug 2, 2006, 03:39 AM Local time: Aug 2, 2006, 09:39 AM #6 of 1438
Order Sol is in private beta stage I think, but try SOL from GGXXR http://www.geocities.jp/amachi_h/amc.htm

What kind of toxic man-thing is happening now?
WooshaQ
Wheel of Ka


Member 502

Level 14.17

Mar 2006


Old Aug 4, 2006, 04:13 AM Local time: Aug 4, 2006, 10:13 AM #7 of 1438
Why do you guys stick to EVE Lifebar that badly, from screens I see you are using 'doubleres = 4' which is causing problems to the lifebar. The font is too small and it does not look right. I sugest using proper version of CVS2-like lifebar. http://www.geocities.jp/mugen2004rai...en_lifebar.htm

FELIPE NO
WooshaQ
Wheel of Ka


Member 502

Level 14.17

Mar 2006


Old Aug 4, 2006, 02:22 PM Local time: Aug 4, 2006, 08:22 PM #8 of 1438
You lazy bastard! ;p Hehe, kiddin'. Anyhow, 3 step tutorial:
1. Extract and put the 'life_cvs2' folder into the Data folder.
2. Edit system.def with notepad or whatever and look for a line:
Quote:
fight = fight.def
change it to:
Quote:
fight = life_cvs2/fight.def
3. Save, play, enjoy!

One more thing:
Can you guys post the list of characters you have? I really would be happy to see a list of some rare chars (that went down because of the will of the creator and are available only by request at Mugen guild for example). For instance I have all CVS2 Warusaki's (chars with cvs2 power guage and scoring system) plus all M@ppy's creations (including: Duck King, Q-bee, Akari, Kojiroh and Mokuro), cool edit of Hotaru Futaba from MOTW: Zero Hotaru and few others. I'm looking for Holy Ken and Evil Dan (Capcom edit, not the one from SvC)

What, you don't want my bikini-clad body?

Last edited by WooshaQ; Aug 4, 2006 at 02:39 PM.
WooshaQ
Wheel of Ka


Member 502

Level 14.17

Mar 2006


Old Aug 4, 2006, 04:05 PM Local time: Aug 4, 2006, 10:05 PM #9 of 1438
I wonder if you heard of mugen Link conversion, yes the one from Zelda. Pretty well done I must say. Can be seen here. It's not rare though, can be downloaded from the authors site.

By looking at your screenshot I see that your version of Sol Badguy is quite old, I mean it's probably the one riped from PSX version... Few post ago I gave link to IMO much better version of Sol with all the stuff from GGXX#R! It's worth to try.

Zero Hotaru in action...

Another cool lifebar, from KOF XI this time. Requires additional sprites, though. Still looks amazing! >Clicky.<

PLUS, another good mugen news site: http://www.mugenwu.cal.pl/news.php

Jam it back in, in the dark.

Last edited by WooshaQ; Aug 4, 2006 at 05:01 PM.
WooshaQ
Wheel of Ka


Member 502

Level 14.17

Mar 2006


Old Aug 4, 2006, 05:21 PM Local time: Aug 4, 2006, 11:21 PM #10 of 1438
Originally Posted by vboy23
WooshaQ - how do you edit the time display and the char names under the life bars? Mine's way too big it covers part of the lifebars.
Open mugen.cfg, search for DoubleRes and set the value to 4.

Well Ken, it depends on the point of view... Actually I don't mind that much if the chars are super smooth or not, at least when it comes to filters offered by mugen. Doubleres set to 4 has one giant advantage, it correctly dispalys GG hi-res characters, so they look like in original game.



How ya doing, buddy?
WooshaQ
Wheel of Ka


Member 502

Level 14.17

Mar 2006


Old Aug 5, 2006, 03:12 AM Local time: Aug 5, 2006, 09:12 AM #11 of 1438
Quote:
Have you linked to your health bar etc in this thread WooshaQ?
Indeed, few post ago.
Quote:
I love the look of that KOF lifebar, but the only beef I have is that it doesn't display the character name. As for the selection screen, I do aggree there are snazzier looking ones than EVE, but the problem is that there appear to be less ? boxes to put your characters in. The benefit of EVE being practical is that it has lots of room for hundreds of characters.
From my point of view it is useless to have these hundreds of characters. As 90% of them will be unbalanced / buggy, playing with or against them will be no fun. I used to think in the past that good mugen should have +100 chars but after half of them caused mugen to act wierd I selected only the best ones and I cannot really complain from that time. Now I have about 40 best fighters and it's ok.
Quote:
Also, I know have a new priority: characters from Neon Genesis Evangelion. I'll take any that you find. Perhaps someone created customs of EVA pilots using martial arts (my sister would die if someone made an Asuka character complete with moves)?
Actually there is, it's a custom game based on mugen engine and it comes with installer, but you can install it and later just copy the chars into your mugen, with a bit of luck they'll work correctly. The same way I got MK stages from Mortal Kombat game. LINKY

This thing is sticky, and I don't like it. I don't appreciate it.

Last edited by WooshaQ; Aug 5, 2006 at 04:15 AM.
WooshaQ
Wheel of Ka


Member 502

Level 14.17

Mar 2006


Old Aug 5, 2006, 03:56 AM Local time: Aug 5, 2006, 09:56 AM #12 of 1438
No, CapturedPenguin upload it already.

BTW. If anybody is interested I will gladly upload my music collection and stages assigned to them.

I am a dolphin, do you want me on your body?

Last edited by WooshaQ; Aug 5, 2006 at 04:21 AM.
WooshaQ
Wheel of Ka


Member 502

Level 14.17

Mar 2006


Old Aug 5, 2006, 01:52 PM Local time: Aug 5, 2006, 07:52 PM #13 of 1438
To Light_Alchemist, Cyric and others... You guys tend to rely on other work too much, believe me it is more fun to create your personal mugen from the scratch. Go to http://randomselect.i-xcell.com/, browse character section, screenpack, lifebar and stage section. Mix all together and you have your mugen. It's really easy, I will help if in case of any problems so make some effort and make something unique!

I was speaking idiomatically.

Last edited by WooshaQ; Aug 5, 2006 at 02:21 PM.
WooshaQ
Wheel of Ka


Member 502

Level 14.17

Mar 2006


Old Aug 5, 2006, 04:31 PM Local time: Aug 5, 2006, 10:31 PM #14 of 1438
Ok, I see your point and from now on I'll be honest with you all. It's cool to see the growing popularity of mugen over GFF. But as a member of the mugen creative part of the comunity I would really love to see some changes around here, I know we are all pirates and I don't really mind this fact when it comes to professional comercial productions. The thing is nowadays mugen is only fan made. And what I've seen on GFF is a massive warehousing attempt which is against one of the most important mugen rules. It's not like all the laws are smart and all but I'll try to protect this one, just to give respect to the creators. I know most of you don't really give a damn. But please remember that it is all thanks to the creators we are able to enjoy this great engine. That's why I'm against warehousing, on the super mass scale, especially via BT protocal. Believe me the mugen guild comunity has many eyes looking for all kinds of unwritten law abuses. The reason I want to somehow limit the massive sharing is to keep the comunity alive... You wont believe how many great creators have left because their works were massively publish without their permission. So before you post a mugen game on BT containing all bunch of chars that not belong to you think twice....

....and if you really must, use some private trackers of rapidshare. PLEASE!

What kind of toxic man-thing is happening now?
WooshaQ
Wheel of Ka


Member 502

Level 14.17

Mar 2006


Old Aug 5, 2006, 05:17 PM Local time: Aug 5, 2006, 11:17 PM #15 of 1438
Palletes of course, it's easy to start with that. At least I did, creating Shadow and Gold (GG-like) palletes for some Capcom and SNK chars. Making this lifebar took me about 2-3 weeks, it's not really original though, it was edited from sophie-x work (as a matter of fact eve-lifebar is also based on her creation). Firstly it was low res, only after some time I edited all the sprites once again doubling the resolution of all the elements and adding some more my stuff (font for example). So either you make palletes or make some cool edit. Editing and experimenting with something allready made will help you learn the basics of coding, that will be all that you need to make screenpacks and lifebars. I'm not a char creator so I cannot say anything about it.

LOL, my ealiest works:

...so sentimental...

FELIPE NO

Last edited by WooshaQ; Aug 5, 2006 at 05:23 PM.
WooshaQ
Wheel of Ka


Member 502

Level 14.17

Mar 2006


Old Aug 5, 2006, 05:50 PM Local time: Aug 5, 2006, 11:50 PM #16 of 1438
Well, you must extract the character to make it work, the only format that mugen unofficially support is zip files. Yes! You can use zipped characters, folks! Try this link: http://shinchoujin.mpage.jp/mugen/zip_e.htm I haven't tried it though so don't ask me if not all the characters will work, but it has been tested by some fags at mugen guild so it should work correctly.

Original Mugen should come with some documentary connected with character creation, perhaps you should start with reading those. Also analyze KFM, it should have the usefull sidenotes! It's good for the start.

Bison SENT. The April updated version.

Most amazing jew boots

Last edited by WooshaQ; Aug 6, 2006 at 02:34 AM.
WooshaQ
Wheel of Ka


Member 502

Level 14.17

Mar 2006


Old Aug 6, 2006, 05:14 PM Local time: Aug 6, 2006, 11:14 PM #17 of 1438
Originally Posted by Lost_solitude
Sorry for the stupid question Im just new at this and the somple zipped folders are...well easy. when you find a cool character but it's just a rar the comp cant do anything with it as is thats why I was asking thanks^_^ that ella character looks friggin awesome man!
Have you ever read what I posted ealier. Stupit question.... Of course not. Geez, do it, NOW! It's all written there...

If you still don't have a clue, check spoiler below...
Spoiler:
RAR fromat is NOT supported for god sake. Extract what is inside using programs like winrar, than either just place the contents in the right folder or pack it again, only this time zip it instead or raring it.


Jam it back in, in the dark.

Last edited by WooshaQ; Aug 6, 2006 at 05:27 PM.
WooshaQ
Wheel of Ka


Member 502

Level 14.17

Mar 2006


Old Aug 7, 2006, 02:06 PM Local time: Aug 7, 2006, 08:06 PM #18 of 1438
Why haven't you tried before asking this questions. Guess it's too late asking that so I might as well provide the answer. Yes it will, just extract the d2w files into the folder with broken character and run the executable, pretty much it.

I don't quite get what you mean. You cannot find dowanload link or you don't know what to do with the downloaded file. Either way, it's in the site's forum and once you get it, run the instaler; later copy the character from the game into your mugen and pray for it to work

Anyway, have you guys noticed a whole bunch of zero-poster coming here (propably just) to request mugen stuff? Cyric, reading your answer made me proud! Respect!

There's nowhere I can't reach.

Last edited by WooshaQ; Aug 7, 2006 at 03:29 PM.
WooshaQ
Wheel of Ka


Member 502

Level 14.17

Mar 2006


Old Aug 7, 2006, 04:11 PM Local time: Aug 7, 2006, 10:11 PM #19 of 1438
Originally Posted by lordmbison
If not then this is a really hard and stupid favor to ask but can anyone do it for me? You can use this Magneto from X-Men vs. Street Fighter as a base.
LOL! Wrong place, GFF is not home for requesting things like that as I assume that none of the actual members is a pro coder when it comes char making. All we have is one little thread. If you really want to, try requesting such an edit on mugenguild.com, you're gonna get flamed though. Yet it's still worth to try.

This thing is sticky, and I don't like it. I don't appreciate it.
WooshaQ
Wheel of Ka


Member 502

Level 14.17

Mar 2006


Old Aug 8, 2006, 03:22 AM Local time: Aug 8, 2006, 09:22 AM #20 of 1438
Originally Posted by Skexis
Since you bring it up, a question for you. Does this apply to original creation characters, or to ports as well? Because I can only see the term "pirate" and laugh whenever someone clings insecurely to their SFA3 Ryu conversion.
I guess it's more about the work they put in coding the character than the originality of their creations. Funny thing is that nobody really looks at the credits, do you? (there in the chraracter .def file)

As for the stages there is something that is called stage viewer, with this proggie you can view all the stages you have in the mugen directory. But you shouldn't worry, all of them should work. In worst case if you get a message saying the mugen cannot read the stage sprites. If this case you will have to change \ into / in the line starting with spr = stages/stagename.sff. For some reason some authors do that...

in case you don't know there is a place in the select.def where you can add secret stages, one that are not assigned to any character.

Quote:
[ExtraStages]
;Put extra stages here. They will be available in VS and Watch modes.
;For example, you can insert "stages/mybg.def".

stages/kurukuru2.def
stages/NBC-Planetarium-Close-Stage.def
stages/MK3_Temple.def
So if you want to test them, add some there and go to training, pick two chars and when asked to select stages press right direction on gamepad or keyboard. You'll start selecting from the back. Just where they are.

I bet you're gonna be dissapointed with this Heihachi, I had King and Mokujin from the same creator and they had no special mover or AI, were just a dummies.

I am a dolphin, do you want me on your body?

Last edited by WooshaQ; Aug 8, 2006 at 03:29 AM.
WooshaQ
Wheel of Ka


Member 502

Level 14.17

Mar 2006


Old Aug 8, 2006, 04:15 PM Local time: Aug 8, 2006, 10:15 PM #21 of 1438
I'm waiting for this one:



As for the file format...

I was speaking idiomatically.
Attached Files
File Type: rar DGCA.rar (958.6 KB, 35 views)
WooshaQ
Wheel of Ka


Member 502

Level 14.17

Mar 2006


Old Aug 9, 2006, 03:12 AM Local time: Aug 9, 2006, 09:12 AM #22 of 1438
Originally Posted by vboy23
Anyone knows how to change the VS screen? Instead of the EVE Battle one, I want to change it to something like this:
Well, it requires some screenpack editing, though if you have no experience it may be difficult. What you must do it so replace the graphics (with the correct values) and part of the code responsible for showing versus screen (analyze [VS Screen] section in both system.defs). Graphic files may be extracted and put back again with Fighter Factory, the code with notepad.

What kind of toxic man-thing is happening now?
WooshaQ
Wheel of Ka


Member 502

Level 14.17

Mar 2006


Old Aug 9, 2006, 01:29 PM Local time: Aug 9, 2006, 07:29 PM #23 of 1438
Originally Posted by mugen.cfg
; Sound configuration (Windows)
...
;List Winamp-compatible plugins here.
;Specify the filename of the plugin and the list of file types to
;use the plugin for. One plugin per line.
;Example: plugin = plugins/my_plugin.dll, mp3, mp2, mpg
;
;If music is not looping with a particular plugin, you can try an
;optional first argument looptype=1 (seek to zero; may stutter)
;or looptype=2 (reload plugin; slow).
;Example: plugin = looptype=1, plugins/my_plugin.dll, mp3, mp2, mpg
plugin = looptype=2, plugins/DJ-VAN.dll, mp3, mp2
That should do the trick.

FELIPE NO
WooshaQ
Wheel of Ka


Member 502

Level 14.17

Mar 2006


Old Aug 9, 2006, 04:02 PM Local time: Aug 9, 2006, 10:02 PM #24 of 1438
Much easier would be for you just to replace the entire screenpack, (this is really easy) if I remember correctly SF3-like offers ~20 character slots, MVC2 about 20 more. I guess you have more than that if you're using EVE... so abandoning some fighters will be necessary.

However, there is another way. I'm not sure if you're aware of the fact that on single mugen you can have many screenpacks, lifebars etc. If you are interested pick up you best warriors and I'll tell you what to do.

What, you don't want my bikini-clad body?

Last edited by WooshaQ; Aug 9, 2006 at 04:06 PM.
WooshaQ
Wheel of Ka


Member 502

Level 14.17

Mar 2006


Old Aug 10, 2006, 02:03 AM Local time: Aug 10, 2006, 08:03 AM #25 of 1438
Originally Posted by Victory23
Has anyone seen the issue with Mugen dying after attempting to continue (after losing in Arcade mode, of course)? If so, do you guys have a fix?
Well it hapends when lose to a character who does not have a stage assigned in the select def. So either you do something like this:
Originally Posted by select.def
ryusfa,stages/suzaku.def,order=2
kasugano,stages/playgrnd.def,order=2
ken-zero3,stages/garden.def,order=2
etc. to all characters you have, or apply the patch that should be available on the unofficial mugen site. I heard it solves this problem.

Thanks guys for the comments, the previous one was missing something, maybe the layout of ryu and ken was not right. Funny thing is that the current one looks kind of hentai-ish I mean Sakura was suppose to be another body but when I look at her now it looks like she's making her move on Cammy ;p

Otakumanga... We not trade, we share [; I just happend to find the holy ken and believe me, it sucks because of the poor usage of stolen code. Thought it will be better but it appeared to be the one of the worst creation ever!
http://www.megaupload.com/jp/?d=UF2ZKZCT

Jam it back in, in the dark.

Last edited by WooshaQ; Aug 10, 2006 at 04:26 AM.
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