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[Wii] Super Smash Bros. Brawl Tournament Discussion
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Old Mar 18, 2008, 10:11 PM #1 of 163
I'm in. Don't care what the rules are, but I will throw my "no items" vote in. I've always played that way and i think it makes things more fair that way.

Jam it back in, in the dark.
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Old Mar 18, 2008, 11:44 PM #2 of 163
immp for the win on that idea.

I missed the last few days... Can someone fill me in on this whole "clans" thing? Feel free to do it by PM so as not to spam the thread. Thanks

There's nowhere I can't reach.
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Old Mar 19, 2008, 06:48 PM #3 of 163
Maybe we could do a sort of reward system where winning (or even losing) clans get to pick a new rule for the week.

For example, say my clan cleans up house and smacks the shit out of all you motherfuckers. For the following week, we get to decide on a new rule, such as, say, "no items except for smash balls" or "only play in X level"

We could reverse that and give rule-making priority to the clan that sucks the hardest so we can sort of level the playing field. What do you think?

This thing is sticky, and I don't like it. I don't appreciate it.
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Old Mar 19, 2008, 07:14 PM #4 of 163
This is what I get for not refreshing, but this is what I needed to see. Sprout, I love the idea. We'd probably give rule priority towards the last place clan. That way, the people speak, and everyone (I guess) will be satisfied. What does everyone else think about his idea?
Glad you dig the idea.

Ideally, we would do anything goes for the first round. There's nothing unfair about that. After week 1, the last place clan chooses a new rule that stays into effect for the duration of the week. However! What happens if the same clan gets to pick a rule 2 or more consecutive weeks in a row?

I have an idea for that, in the form of a rolling rule system. Check out this scenario:

- Clan A loses week 1. For week 2, Clan A sets "Rule A," which remains in effect for all of week 2.
- Clan A loses week 2. For week 3, Clan A KEEPS "Rule A" and also invokes "Rule B," both of which last all of week 3.
- Rinse and repeat until another clan loses.

I think this is easier than it sounds, and will make things fair, interesting, and above all, fun.

The question is, do we set guidelines for the rules? Or can the rules be whatever the hell they want? I vote for whatever the hell they want. Keeps shit interesting and keeps all the other clans on their toes.

I am a dolphin, do you want me on your body?
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Old Mar 19, 2008, 09:41 PM #5 of 163
Even wackier, each participant throws in some sort of rule card that we use throughout the league. Each week, the last place clan chooses two cards. These rules would be in effect for the next week.

I like where this idea is going.
God damn I like that. What I was going for was the losing clan making up ANY rule, but the idea of "rule cards" is definitely awesome.

Guys, seriously, we NEED to keep this shit as SIMPLE AS POSSIBLE. Skills, your help is a godsend, but adding a poll to what we have here is just going to add confusion.

PROPOSAL:

First week of the tournament, ANYTHING GOES. After that, "Rule Cards" take effect.

Simple, effective, everyone wins.

Ya dig?

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Old Mar 19, 2008, 09:53 PM #6 of 163
I vote for 4 stock/8 minutes.

What kind of toxic man-thing is happening now?
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Old Mar 19, 2008, 11:05 PM #7 of 163
I've gone up to 20 minutes on a 5-stock match with my friend in Melee, so I don't doubt that two skilled players like us could drain the clock rather easily. 8 minutes is a good cushion, I'd say.

FELIPE NO
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Old Mar 20, 2008, 09:58 AM #8 of 163
How are we going to factor in play times? Are the two combatants just going to discuss in private and figure out what works? I know that my free time varies, but I'm always available late at night (11PM EST and on).

What, you don't want my bikini-clad body?
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Old Mar 20, 2008, 01:03 PM #9 of 163
While I agreed with and propped the hell out of your post, Mo0, I don't think the rule card thing is that complicated... I saw it less as a way to "eliminate variables" and more of a way to do things differently and keep things interesting throughout the duration of the tourney, while not succumbing to being complete fags.

The problem is we're getting tons of different opinions from tons of different people. "This is too complicated" or "we MUST ban these levels" and whatnot.

Chaotic, if you want to run this thing, you need to just set the rules, wipe your hands on your pants, and get this shit going. I think we need to honestly just close this clusterfuck of a thread, close the other sign-up thread, and make a brand new one that says "HERE ARE THE RULES, SIGN UP HERE"

No more bureaucracy, lets get this shit GOING!

How ya doing, buddy?
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Old Mar 20, 2008, 01:15 PM #10 of 163
Especially for something like this, the more opinions we get, the more time we wait for the actual tournament to start since we'll be too busy sifting through everybody's opinions and criticisms, no matter how valid they are.

Chaotic, I'm not trying to undermine you or say you're doing a bad job, but I definitely think you need to just cut the bullshit and say "here's what we're doing, fuckers" and if people don't agree, they can simply not do it and miss out on all the fun.

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Old Mar 20, 2008, 03:59 PM #11 of 163
Well.. The Hammer is meant to be sort of a super-mega-kill item, so it's very tough to avoid. That's why people get all pissy about it... But hey, that's the game, so who cares.

This thing is sticky, and I don't like it. I don't appreciate it.
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Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Video Gaming > [Wii] Super Smash Bros. Brawl Tournament Discussion

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