|
||
|
|
|||||||
| Welcome to the Exploding Garrmondo Weiner Interactive Swiss Army Penis. |
|
GFF is a community of gaming and music enthusiasts. We have a team of dedicated moderators, constant member-organized activities, and plenty of custom features, including our unique journal system. If this is your first visit, be sure to check out the FAQ or our GFWiki. You will have to register before you can post. Membership is completely free (and gets rid of the pesky advertisement unit underneath this message).
|
![]() |
|
|
Thread Tools |
I've been playing this and found it to be just as good as the original. Except can somebody tell that bitch van Karma to put her whip away? Thanks.
What's interesting is that not only English text is in this game, but ENGLISH VOICE ACTING. HOLY SHIT. (Sadly, von Karma sounds like a sissy. Capcom screwed up that VA.) How ya doing, buddy? |
It's more than just English text. There's two interesting aspects:
1) English voice acting. 2) If you play in one language, the save only works for that language. So you play the English version for a while and wanna switch to Japanese, you have to start from the beginning. I'm through Episode 2 and it's harder than the original IMO. The 2nd episode definately throws a few really fantastic loops in there. Though while the psyche locks throw an interesting twist to the game, you can't completely fail while going through that portion of the game, you just lose more life. There's nowhere I can't reach. |
I finally finished the game.
Case 4 is HARDER THAN ALL PRIOR CASES IN BOTH GAMES COMBINED. OH MY GOD. *pulls hair out* That case was one major fucking headache. Great story, but damn what a pain in the ass. This thing is sticky, and I don't like it. I don't appreciate it. |