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Well if you think about it, SoM was just as much about constant combat as LoM.
The quality linear story of SoM was the thing that brings it above LoM (although I personaly loved the side stories of LoM).
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I think the MAIN thing wrong with LoM was not its story but rather with its terrible and easy battle system. It was so choppy and easy and well, too slashy. I think the same can be said for Sword of Mana. They just had awful fighting. I dont understand why they just don't rerelease Secret of Mana along with the 3rd entry in the series that never made it over to the States.
Jam it back in, in the dark.