Mar 24, 2007, 09:55 AM
Local time: Mar 24, 2007, 07:55 AM
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#1 of 22
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Sometimes I think that there are more Action-RPG's these days than turn-based ones, and that worries me because I don't play games to feel like I'm on edge and will lose if I don't react quickly. I also lack manual dexterity in general. So that's why a trend towards more action elements in RPG's isn't for me. But I think it's for the masses, and that's why it's happening. Or is it?
It probably is.
However, FFXII wasn't an Action-RPG. I thought I wouldn't like it, but I do. It doesn't make me rush around to connect attacks or dodge enemies. I could live with that type of turn-based battle system in every RPG from now on. I'd like to see a return to more cinematic displays in battle, though. For example, a close-up shot of a character when a magic spell is cast or a technique is used in FFXII would have looked cool.
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Last edited by Jochie; Mar 24, 2007 at 09:57 AM.
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