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[Multiplatform] Unreal Tournament III
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neothe0ne
River Chocobo


Member 461

Level 25.17

Mar 2006


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Old Oct 14, 2007, 02:36 PM #1 of 75
For Windows 64-bit and Windows 2003 you need the following file to play the demo.

http://www.epicgames.com/download/UT3Demo-XP64-2K3.zip

P.S.
The hover board rocks.

Can't wait to play the final build with all the maps and characters. And the two highest graphics settings.
What's Windows 64-bit? Anyone?

Oh, you mean that unsupported ugly duckling, Windows XP Professional x64. (The filename even freaking says XP64 and 2k3.) In other words, Windows Vista Ultimate x64 works just fine without any special extras, thanks.


Downloading now. I have an E6550 and 8600 GT, so it will be interesting to see how it performs. This title has been oddly under the radar for the most part; hopefully the demo (and the fact that Halo 3 release has come and gone now) will bring it out of hiding...
I have an Athlon X2 4800+, 8600GT, and 2gb ram, and can't run UT3 well at 1440x900 (and as obvious from above, on Vista x64). I had to lower settings to 1024x768 and set texture and world detail to 2 in order to keep a nice stable framerate (especially clear when using the minigun) online (though the lack of low-ping servers makes this almost worthless anyway). It'd be interesting to see how a higher-benching Core 2 Duo would compare to my setup, and to know OS and ram.

Jam it back in, in the dark.

Last edited by neothe0ne; Oct 14, 2007 at 02:40 PM.
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Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Video Gaming > [Multiplatform] Unreal Tournament III

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