Oh, Nall...

Member 4590

Level 13.98

Apr 2006

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Dec 4, 2006, 03:23 PM
Local time: Dec 4, 2006, 02:23 PM
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#1 of 47
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I forget what part of FFXII this was, but you get out of this cave after beating a boss, the cave collapses behind you. When you get out you're out in the desert and there a few "lizard-men" npc's hanging about. It plops you into East Westersand I think. At this moment of repose I took the time to move my character to the edge of the small summit and take a look around the horizon and for the most part, the desert was drawn out to the detail of those big shade rocks that stand out. I felt pretty immersed at that moment, when I started aligning my characters in certain cinematic fashions and rotating the camera slowly.
I agree with Kolba about Liberty City, the feel for that part is just perfect. I also agree with what Megavolt said about the intro to Resident Evil 2. In retrospect, I really like when the RE games start out with the character mostly being stuck by a bunch of zombies without a weapon. It starts shit off really well. All that fire in the beginning of RE2 helps, too. I believe there was a fire-start in RE3 too.
Legend of Mana had a high immersion factor agreeably because of the music and the art, and story. I also felt quite immersed in Baten Kaitos. Those lush visuals are amazing.
Jam it back in, in the dark.
In your dreams, magical thoughts All things are real, unless you dream they're not
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