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GFF is a community of gaming and music enthusiasts. We have a team of dedicated moderators, constant member-organized activities, and plenty of custom features, including our unique journal system. If this is your first visit, be sure to check out the FAQ or our GFWiki. You will have to register before you can post. Membership is completely free (and gets rid of the pesky advertisement unit underneath this message).
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Chocobo
Member 4461 Level 13.07 Apr 2006 |
Shmups on the nextgen HDTV
Now here's an intresting question, what will come of the shmups on the nextgen consoles when played on HDTV's??
As you know the requisistes, at least for Xbox 360, for a game to be licenced is the support for 720p, full 5.1 surround sound and 16:9 widescreen. While the 2 first requisistes pose no problem the last one does, at least for vertical shmups. Horizontal shmups will have no problem, the screen will just be wider and that's it, the first 2 Darius used a hyper widescreen (12:3, over 2 times wider than a 16:9 TV of the same size) and that was never a problem. Now vertical shmups are another story, there are 2 ways to play a vertical shmup: 1. You play with the TV on horizontal orientation like Gigawing or Radiant Silvergun 2. You play with the TV on tate mode, that is you rotate the TV 90ยบ and play with vertical orientation Both these modes present a problem on 16:9 TVs, the first mode, the horizontal orientation won't be very playble since you'll have to much space horizontally but almost none vertically, it would take too much time to go from on side of the screen to another, the second mode is also problematic since you'll have to look higher than you would on a 4:3 TV to see the enemies coming. While these problems are no show stoppers they defenitely don't help the shmup cause, also these HDTV are noramlly (always?) LCD displays that are quite thin and they aren't build with tate mode in mind so tating then and making sure they don't fall is an added challenge. Many include a 'feet' but it doesn't allow rotation (unlike LCD PC monitors many), others include a hang on the wall holes but these are meant for horizontal orientation. Tating an LCD display and making sure it stays tated (and not crashed on the floor) seem kind hard... lots of duck tape might be needed ![]() So what do you shmuppers think about this? Will this be a problem or am I just posting nonsense? Jam it back in, in the dark. |
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Chocobo
Member 4461 Level 13.07 Apr 2006 |
There's nowhere I can't reach. |
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Chocobo
Member 4461 Level 13.07 Apr 2006 |
Unfortunly as you said the game will prolly never leave the land of rising sun... Why do Japan hate us? ![]() This thing is sticky, and I don't like it. I don't appreciate it. |
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Chocobo
Member 4461 Level 13.07 Apr 2006 |
Racketboy is a relyable source in my book so it's not bullshit, plus I have Treasure's sayings in way higher account than SNK's.
Also if the console is weaker so will the games be no? I for one would like to see a 720p (or even a 1080p) version of Guilty Gear instead of yet another 480p release, and before you say it, no creating higher resolution sprites isn't more expensive, infact all sprites have always been way over 1080p during conception, they are then redrawn, scaled and optimized for lower resolutions, color gamuts and other hardware limitations. As for the Wii being cheaper to develop... you get what you pay for ![]() I am a dolphin, do you want me on your body? |
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Chocobo
Member 4461 Level 13.07 Apr 2006 |
Recently (sorta) the PC saw ports of Guilty Gear and 2 Taito X games (Raiden 3 and Shikigami no Shiro 3, unfortunly they're only released on Japan too! What da f*ck is wrong with these guys anyway??), let's indeed hope more retro goodness hits this shores. EDIT: You know what? It might as well be that! If you notice both new Sega and Taito arcade board are just locked PC hardware... hummm..... kinda suspicius ![]()
I was speaking idiomatically.
Last edited by devilmaycry; Dec 27, 2006 at 06:31 PM.
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Chocobo
Member 4461 Level 13.07 Apr 2006 |
Anyway, you guys really hate me, I just asked how do you think vertical shmups will be played on HDTVs and you almost eat me alive...... is it because I don't post enough in the sewers subforum? ![]() What kind of toxic man-thing is happening now? |
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Chocobo
Member 4461 Level 13.07 Apr 2006 |
As for HDTV vertical mounts I haven't seen any yet, but that would partially solve the thing, there would still be the problem of chaning between yoko and tate on the fly but it's better than duct tape ![]()
FELIPE NO |
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Chocobo
Member 4461 Level 13.07 Apr 2006 |
Also I don't really care if it's a new Ikaruga simply because I don't think the game is that good as many belive, it's simply the most well known recent shmup, it's good but hardly the best even on DC.
But don't take my word, take their word; check this EDGE interview to G.Rev president. There's also an interview to Milestone of Radirgy fame that you also criticized, they are few too (only 9) and formed from an old company, Compile, from the Aleste and MUSHA fame (SNES, MD, MCD). Triangle Service makers Trizeal, a very lame DC shmup is also interviewed... a 1 man company at the time of interview O_o They all state their very tight budgets and profits, the dificult that is a small company like that to survive, the shrinking arcade market in Japan and why do they choose NAOMI/Dreamcast instead of PS2/other boards (basicly because NAOMI boards have a large installed base among arcade operators on Japan). Now that you made a complete jackass, idiot and moron figure of yourself could you please take your ignorant trolling somewhere else? Thanks in advance. BTW you are in my black list now. Have fun. What, you don't want my bikini-clad body? |
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Chocobo
Member 4461 Level 13.07 Apr 2006 |
1. People do what they want, if Treasure want to release their new game on the 360/PS3/DC/Wii they will, it doesn't have to make sense to you or be smart.
2. Treasure is a 30 employee company, well established and almost 15 years old. Check wikipedia or their homepage. 3. I'm only hostile to persons who barge into topic about how a vertical shmup will be developed considering the wide screen TV ratio with stuff like: shmups will DIE and the last of them will be on the Wii because you want to or how companies you know nothing about should do stuff the way you think it's smarter or even how I'm obcessed with the Dreamcast. 4. there is no point 4 5. You do like to sit on topics don't you? Jam it back in, in the dark. |
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Chocobo
Member 4461 Level 13.07 Apr 2006 |
![]()
Also CRT SDTV have a natural bluring that LCD screens don't have, that help reducing pixelation. As a proof of concept, incase you don't belive me here's a screenshot of an upcoming 2D PC shmup, using 480p resolution: ![]() .... it sure looks pixeled. (I love this smiley)There's nowhere I can't reach.
Last edited by devilmaycry; Dec 28, 2006 at 06:50 PM.
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Chocobo
Member 4461 Level 13.07 Apr 2006 |
Do you think before posting? Do you even think at all?
Most amazing jew boots |
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Chocobo
Member 4461 Level 13.07 Apr 2006 |
When you talk to walls, rocks and fanboys about real world game development instead of how Wii/360/PS3 is so cool that what you get.
I am a dolphin, do you want me on your body? |