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[Multiplatform] Unreal Tournament III
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Kolba
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Member 446

Level 30.06

Mar 2006


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Old Oct 5, 2007, 08:55 PM Local time: Oct 6, 2007, 02:55 AM #1 of 75
Oh so they're bringing back the feel of the original UT.

I've been trying to imagine the 'feel' of UT99 transplanted onto those ultra detailed screenshots, but it's just not working for me. An integral part of that 'feel' which makes me nostalgic for the original game is that irreplacable aesthetic sense of rather rudimentary and bland metallic environments. It was comforting. Those screenshots on the other hand leave me cold. The mass amounts of realistic detail just look like distractions. I wonder how something like Facing Worlds would be treated in this new engine. There was a simplistic beauty about the classic.

I understand the need for progress and all that. But...well I guess this is just me saying that UT99 can never be supplanted. But the music had already made sure of that anyway. We'll never get that simple Tracker goodness now. Those days are gone. What have they done with the old tracks? Just stuffed them with extra BOMBAST.

"It's like Classic UT, on ACID!"

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Last edited by Kolba; Oct 5, 2007 at 08:59 PM.
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