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Mana Khemia. ITT: Lace bending time/space to play more than 24 hours of game per day.
Proving that the PS2 will never die NIS just announced Mana Khemia will be coming to the US in March. I'm just going to quote RPGFan here (hoping this isn't another hoax):
Jam it back in, in the dark.
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But it looks like the small groups of Japanese developers have already chosen the PS3 as the next jRPG platform with NIS already on Disgaea 3, Atlus with Persona 4 and Steamboat Chronicles II with Irem, GUST with an announced PS3 project in the works, From Software with a few titles (mostly SRPGs we'll never see here), and Banpresto with some PS3 RPGs in the works as well. Plus I'm forgetting a whole lot from the even smaller developers that have PS3 RPG projects in the works. It's really no different from the PS2 though. We didn't see any major projects from these companies on the PS2 until Final Fantasy X came out on it and established it as the go-to system for RPGs. There's nowhere I can't reach.
Last edited by Cetra; Dec 13, 2007 at 11:59 PM.
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OMG widescreen boxart.
Anyway yeah I was expecting just another GUST game which would have been find by me but this game has really surprised me with the amount of refinement and evolution they put into this one. They have also listened to the difficulty criticism for sure. My only (non)complaint might be that the 'E' rating will probably prevent some of the crude humor I find oh-so-entertaining in NIS games. Well that and I wish NIS would starting giving us full OSTs rather than select song CDs since the CD just gets shelved in favor of the full OSTs I end up downloading. This thing is sticky, and I don't like it. I don't appreciate it.
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Ah this is true, but they probably used up their entire quota on that line as I haven't seen much else, though I'm not far into the game at all.
Also, while the sprites are the same old style at least it doesn't look like they re-used many. And the field sprites are of the same quality of past GUST games but they did a really nice job layering backgrounds this time for a faux-3D effect in a lot of areas. How ya doing, buddy?
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This game is closer to Aterlier Iris 3 in that it borrows and refines a lot of the ideas setup for that game. I seem to pretty much be under the same opinion as you about AI3 but I'm enjoying this game far more because it takes a lot of the AI3 concepts in the right direction.
And I have not experienced any lock-ups yet and I'm using the surprisingly excellent English dialog. But I am getting some massive framerate issues in some areas on fields. I'm playing this on a PS3 though. Are people experiencing framerate issues on the PS2s? I was speaking idiomatically.
Last edited by Cetra; Apr 2, 2008 at 05:07 PM.
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I love the stat boosting system. Its like Chrono Cross were it's impossible to be over-leveled for an area thus making it boring. The item stat boosting in this pretty much keeps the game challenging and actually keeps mini-boss battles that were introduced in AI3 difficult as they should be and it obviously allowed GUST to make this a much better balanced game battlewise compared to their past games.
And Ar Tonelico II...won't stake my reputation on it or anything, but keep looking for updates sometime soon. What kind of toxic man-thing is happening now?
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You also do return to the same areas on a regular basis. The school serves as a hub like the town did in AI3. However there is A LOT more to do inside the school than there was in the town in AI3. The areas in this are also much bigger than they were in AI3 and each one is better divided into sub-areas so you usually get to explore some new looking areas for a lot of the tasks even if they send you to a repeat area. The battle system is also pretty much a highly refined AI3 system. Stuff like the burst gauge, card based turns, stunning, charged attacks, etc are all there like they were in AI3 but some of the aspects work slightly different. For example its really hard to get the burst gauge to fill up now. FELIPE NO
Last edited by Cetra; Apr 3, 2008 at 01:42 PM.
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Woah back up. They announced Mana Khemia 2 for release outside of Japan? If so awesome but the 2nd game is supposed to be vastly superior to the first in every way and the first game was pretty damned good.
What, you don't want my bikini-clad body?
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Oh I get it now, sorry I totally misread that.
Unfortunately I haven't heard of anything about the second game coming over. If they starting recording the voice overs for it I'd probably learn about it right away. Jam it back in, in the dark.
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Don't put your PS2s away after AT2 this January! There's nowhere I can't reach.
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