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GFF is a community of gaming and music enthusiasts. We have a team of dedicated moderators, constant member-organized activities, and plenty of custom features, including our unique journal system. If this is your first visit, be sure to check out the FAQ or our GFWiki. You will have to register before you can post. Membership is completely free (and gets rid of the pesky advertisement unit underneath this message).
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I really wouldn't be all that surprised if by January of next year Sony announces the return of PS2 BC in the 40GB models. The only reason the 40GB models don't feature BC is because the PS2 Graphic Synthesizer processor was removed and they still haven't finished the emulation code for the chip. Sounds like they are rushing to get a cheaper model out to the public for Christmas time and targeting PS2 owners with this model. It's interesting to note that the 40GB models supposedly can still play PS1 games since the PS1 hardware is still being used as the I/O processor for the PS3. Most amazing jew boots
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Ah damn, I was hoping the 40GB model would come in at like $350 to match the $340 Japanese price.
There's nowhere I can't reach.
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So I'm behind on the PS3 mod scene or more than likely the lack of one. Has a reasonable way to copy and play PS2 games off of the PS3 hard drive been developed yet?
This thing is sticky, and I don't like it. I don't appreciate it.
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In-game XMB access would be about the greatest thing they could add at this point.
The 2.0 firmware is also supposed to mark another major cut in required system resources for the Playstation OS. Memory reservations in main memory will be cut in half and video memory by 3/4th of current. The OS will also not require one of the SPEs be reserved though the requirement that a game application be able to give up a SPE on request of the OS will still be required. This was mentioned a few months back so I don't know if they are still on track to introduce this in the 2.0 version, but these changes should eventually come along in a future update. How ya doing, buddy?
Last edited by Cetra; Nov 2, 2007 at 01:46 PM.
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And FYI, 2.0 hit a bit early and is available right now. I was speaking idiomatically.
Last edited by Cetra; Nov 8, 2007 at 12:26 AM.
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This theme creator is so my kind of thing. Well something to do with the machine while waiting for the games.
What kind of toxic man-thing is happening now?
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There are also a few official themes on the Playstation network.
FELIPE NO
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What, you don't want my bikini-clad body?
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Wow they are really listening to their customers when it comes to media playback on the PS3. I wonder if they will take the next step and offer MKV container support like some standalone DVD players have been offering.
Jam it back in, in the dark.
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How ya doing, buddy?
Last edited by Cetra; Nov 13, 2007 at 06:58 PM.
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Yes, that is exactly what I mean.
Right now the PS3 only has limited file sharing protocols active in the form of Window Media Share which is also loaded with DRM. But it looks like Sony is slowly moving away from the DRM protection the PS3 was originally designed with which has opened the path to h.264 playback, unencrypted multichannel audio playback and now DivX/XviD. And of course using an open protocol like IP/TCP (which the PS3 already has for Internet access) for file sharing is looking to be a likely reality. The Playstation 3 SDKs already allow for this. Looks like it was just disabled on consumer machines most likely for DRM reasons. And actually if they just dump Windows Media Sharing altogether in favor of IP/TCP sharing they'll be able to cut the OS memory footprint even more. How ya doing, buddy?
Last edited by Cetra; Nov 14, 2007 at 02:54 AM.
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Well besides in-game XMB which sounds like will happen eventually in the future since the lead Sony engineer made a comment about it being known as the most want feature, I hope for a fix in every firmware update that prevents the damn controller from turning off every time I enter PS2 emulation mode.
Blu-ray Disc Profile 1.1 is a big deal though and a huge step for Blu-Ray to become the chosen standard of the two competing formats. How ya doing, buddy?
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So has anyone ran into issues with the XMB locking up recently? I haven't had any in-game problems but I finally got to mess around with the functions of the PS3 over Christmas for the first time in a long time and it locked up on me twice. I'm positive this isn't heat related since the system fan was running at its lowest in both instances. The PS3 recognized both errors too as when I attempted to turn off the system to reboot it I got the three beep error code both times.
I was speaking idiomatically.
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If your panel is an 8-bit panel it will only support Limited RGB. If it is a 10-bit or 14-bit panel it will support Full Range RGB. In reality any display will support this, however 8-bit panels will normally produce noticeable banding if you try and feed it a full range signal.
Either way this should not matter. The differences between limited and full basically change how you calibrate your display. A HDTV set to full range properly calibrated will look exactly the same as a HDTV set to limited properly calibrated. Most people who use their HDTV as a PC monitor will calibrate around a Full Range RGB signal since this is the standard output for PCs and people who use their HDTV for games and movies will use Limited Range and calibrate around that. What kind of toxic man-thing is happening now?
Last edited by Cetra; Dec 26, 2007 at 05:41 PM.
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FELIPE NO
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The PS3 uses Nvidias per-pixel adaptive deinterlacing and scaling found in the latest PureVideo. I doubt there is a TV out there with better scaling and deinterlacing hardware, but maybe they are using some shader settings that don't look good to you and unfortunately there is only an on/off setting for it. Maybe one day they'll allow for more user control of the scaler like sharpness level during the inverse transformation.
What, you don't want my bikini-clad body?
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Jam it back in, in the dark.
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LCDs don't suffer from image burn-in, this is only an issue with Plasma screens (and even then its only a major issue with older Plasma screesn). LCDs can develop afterimages or what they call image persistence but the ghosting will disappear if you just shut off the screen for a bit or watch moving images for a while. You pretty much cannot do any permanent damage to a LCD screen with static images unless you leave some image on all the time for days straight to where the liquid crystal will form a memory. But again this takes days, not hours of use to produce. I've only seen this once and this was on an LCD TV we used at our work to display stock information. The boarders used in the stock display finally burned in after a few weeks of being left on continuously displaying that same template.
How ya doing, buddy?
Last edited by Cetra; Dec 29, 2007 at 03:49 PM.
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This thing is sticky, and I don't like it. I don't appreciate it.
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espressivo, try turning off the Information Board. I was also getting some lock-ups and going on the advice I found elsewhere, turning that off seems to have resolved my lock-up issues.
I am a dolphin, do you want me on your body?
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I was speaking idiomatically.
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Paramount's contract has an exit clause. There are rumors now that they are going to announce a break-away at CES as well now. This is looking like the end of HD-DVD for sure. Hopefully now HDM can finally focus on gaining market from DVD.
What kind of toxic man-thing is happening now?
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If you are planning on using the TV mostly for gaming a 720p HDTV which accepts 1080p input is the best way to go right now. You'll be able to feed it 1080p signals and have content downscale to 768p rather than always feed it 720p signals and having it upscale. And 720p upscaled to 1080p native doesn't look at that great and 1080i doesn't seem to be much of an option for the PS3.
FELIPE NO
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More than likely they are going to move to a 45nm Cell for the 80GB or whatever model replaces it. Rumor is its going to be bumped to 120GB which is possible since the cost to Sony is completely dependent on the hdd market. They may be able to get 120gb drives cheaper than 80gb drives these days.
What, you don't want my bikini-clad body?
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For those worried that Home is just going to be a Second Life clone, here's a taste of its uses:
How Resistance: Fall of Man Makes Home Really, Really Cool How Uncharted: Drake's Fortune Makes Home Really, Really Cool Playstation 3: How Warhawk Makes Home Really, Really Cool I actually know someone who is working on a Home Space project and got a bit in info for him. The coolest thing is how Home integrates with other games. It has various asset hooks so developers can port their game models directly into a Home Space. So for example, Square could potentially make an addon that allows for a fully rendered Lightning to greet you in your own Home Space. 3rd parties could also use this to hype up games by holding public events within Home using various characters from the upcoming game. Think Kratos showing up in a public square and holding a fist fight match with Home avatars a few days before GoW3 is released. Jam it back in, in the dark.
Last edited by Cetra; Feb 27, 2008 at 07:09 PM.
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