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[PS3] Story of White Knight "Level 5 RPG for PS3"
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Cetra
oh shi-


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Mar 2006


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Old Sep 25, 2006, 09:00 PM Local time: Sep 25, 2006, 06:00 PM #1 of 113
Man some of you are cynical as hell. No wonder some people think the gaming industry is going downhill. Some people have built their expectations so high it will be impossible to ever please them.

Most amazing jew boots
Cetra
oh shi-


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Mar 2006


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Old Sep 25, 2006, 09:32 PM Local time: Sep 25, 2006, 06:32 PM #2 of 113
Originally Posted by Generic Badass
More like some people are staying grounded. I don't know about you, but I find it retarded to declare a game we've seen so little of "awesome". Looks great, yeah, but we haven't even been shown much of what this game supposedly hinges on-- big, giant, epic battles with colossal enemies in mech-like suit thingamajiggers.

See, they haven't even come up with the fancified title for the mechs yet.
Oh god, I'm sorry to inform everyone that we are no longer allowed to be excited for anything ever again. You must take the pessimistic and skeptical stance on everything. Not only that but be sure to focus on the potential flaws and never acknowledge the strengths of anything.

After all, by pointing out the flaws and potential problems of a game we know little about makes you a 'grounded' individual while expressing the strengths that you observe makes you retarded.

There's nowhere I can't reach.
Cetra
oh shi-


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Mar 2006


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Old Sep 25, 2006, 10:11 PM Local time: Sep 25, 2006, 07:11 PM #3 of 113
Originally Posted by Skexis
What the fuck? Disliking Power Rangers in my medeival knight stories doesn't mean I have high expectations.
Hahaha, thank you for perfectly defining the cynical point. YOUR medieval knight story huh?

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We can't very well say it will have a good story if all they show us is generic fantasy fare. Looking at the technical parts of the game is just about all we can do right now.
I don't remember saying otherwise. I just said I find it amazing people are so quick to take a pessimistic view on something we know little about rather than a optimistic view.

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I make it a point not to talk about how good a game is based on how good the graphics look. I'm sorry you do. Now please don't go apeshit just because someone doesn't buy into your groupthink.
Oh I've been talking about how good the game is based on its graphics? Mind quoting me on that? I'm having a bit of a mental block and cannot recall ever posting such a thing.

This thing is sticky, and I don't like it. I don't appreciate it.
Cetra
oh shi-


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Mar 2006


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Old Sep 25, 2006, 11:13 PM Local time: Sep 25, 2006, 08:13 PM #4 of 113
Okay putting the other bullshit behind, I just noticed something:



Online co-op mission options?

I am a dolphin, do you want me on your body?

Last edited by Cetra; Sep 25, 2006 at 11:17 PM.
Cetra
oh shi-


Member 445

Level 24.23

Mar 2006


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Old Sep 25, 2006, 11:25 PM Local time: Sep 25, 2006, 08:25 PM #5 of 113
Originally Posted by Spatula
Not too sure what the katakana is trying to say, since I personally have to think of what the kana is trying to express.

Barandooru (kanji) koku (kanji)
Re-Na(a)-Do-No-(kanji)-tachi. Well it's the dudes name.

(Almost pointless to put it in Romaji - since I still don't get it fully )

Sorry ;___;, Not too sure where I see multi-player options. Again, I'm pretty sad at wap skills.
I'm assuming the text is the name of the mission. I personally don't know enough Japanese either to fully translate it. I was more going off of the icons. One looks like a storybook icon (main story quest maybe?) and others are obviously marked online perhaps offering some co-op sidequest fun in the game.

Originally Posted by Generic Badass
Blah blah blah
I'm sorry if my last post made you cry, but there is no need for personal attacks.

I was speaking idiomatically.

Last edited by Cetra; Sep 25, 2006 at 11:28 PM.
Cetra
oh shi-


Member 445

Level 24.23

Mar 2006


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Old Sep 25, 2006, 11:39 PM Local time: Sep 25, 2006, 08:39 PM #6 of 113
Originally Posted by Generic Badass
Holy shit, awesome use of "La la la, I can't hear you."

If you feel like the bigger man for taking my comment, making sweeping generalizations, and then finally jumping to conclusions, more power to you.
I'm not the one editing my posts in attempts to look better, but anyway to answer your previous (and now removed) veiled attempt to insult my intelligence.

Possible meanings of online include:

Co-Op missions
PVP based side missions
Additional downloadable missions available online

What kind of toxic man-thing is happening now?
Cetra
oh shi-


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Mar 2006


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Old Sep 26, 2006, 12:03 AM Local time: Sep 25, 2006, 09:03 PM #7 of 113
Originally Posted by Generic Badass
You see, a little push and you aren't nearly as dismissive.

But what the fuck are you talking about? All of my comments are still here, and I don't ever remember asking you about online information. I reinforced what you said about the possibilities of online, which I changed in response to Spatula's post popping up before mine. I can only assume you took the "ONLINE" without the quotes as sarcastic emphasis (rather than representing the all-caps the screenshot had), which I realized on my own a short while afterwards and changed. So, while I think you're totally overreacting in this thread, I do apologize for that confusions.

I don't take these debates all that seriously.
I was being dismissive to try to get the thread back on track. Let's just drop it and do that, agreed? I really don't take this stuff very seriously either. It's just about video games, no big deal.


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I've personally never played a MMORPG before, namely of FFXI comes to mind. Perhaps there might be missions that require parties to transform (transform coming from the boy's chant to transform) to defeat one of the monsters with the transformed character. I don't quite want to attach the term "mechs" to them quite yet.
Yeah, I'm just personally hoping they are completely optional sidequests that offer no additional incentive to complete other than the joy of playing with someone else.

Quote:
I remember reading somewhere that the bosses are of Shadow of The Colossus scale. Pure speculation, but I'd think it'd be cool that since it seems the environments seem very interactive (given cues of Leonard helping the girl defeat that one footsoldier) that some boss battles would require you to climb the boss itself and get to the weakpoint, therefore the circular targetting reticle would come into play. Of course this idea might be defeated by the whole point of transforming, but heh, a cool idea. Maybe some of the bosses require you to go "Wanda" like without transforming.
I'm hoping for this as well as it seems the transformation may or may not be optional for all bosses. Maybe they will make it possible to forgo a transformation and allow people to take on these large bosses on foot for an added level of optional difficulty.

Also from the looks of it it seems the Knight battle system might not even be complete yet. You figure they would show some of it in the trailer if it was available at the time. Maybe they are cooking up a totally different battle system style for transformation battles.

FELIPE NO
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