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[General Discussion] Perks etc in FPS games - Yay or nay?
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Jessykins
Burnt out on dealing with mortals


Member 444

Level 31.50

Mar 2006


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Old Nov 9, 2011, 08:20 AM Local time: Nov 9, 2011, 06:20 AM #1 of 10
Besides the vehicle thing I'd say Battlefield does it a little better than the Modern Warfare games. It may suck using iron sights for a few games when others have holos and 4x zooms or whatever, but it's not like the guns you start with can't compete just fine with the ones you unlock later. Same with the perks. They may help, but none of them are really game-breaking or overpowered.

Personally, I'm fine with feeling like there's a sense of goals to attain, but not at the cost of game balance. I want to kill new players because I got better with experience, not because I can fire laser guided missiles up their ass from a mile away.

Jam it back in, in the dark.
Jessykins
Burnt out on dealing with mortals


Member 444

Level 31.50

Mar 2006


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Old Nov 10, 2011, 05:28 PM Local time: Nov 10, 2011, 03:28 PM #2 of 10
It doesn't take long to get to IRNV at 100 kills per gun, but that thing is RIDICULOUS. I would make the argument that that thing alone is a game changer. Those who have it versus those who don't at any given time deal with some VERY different scoring ability.
I didn't even TRY the IRNV until after I read this, but holy fucking shit. On levels like the start of Operation Metro or Caspian Border or really any level with foliage it really does almost feel like cheating.

There's nowhere I can't reach.
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Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Video Gaming > [General Discussion] Perks etc in FPS games - Yay or nay?

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