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GFF is a community of gaming and music enthusiasts. We have a team of dedicated moderators, constant member-organized activities, and plenty of custom features, including our unique journal system. If this is your first visit, be sure to check out the FAQ or our GFWiki. You will have to register before you can post. Membership is completely free (and gets rid of the pesky advertisement unit underneath this message).
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^ (Goldfish from Hell) I usually refer to Ike as the "Rage" character or something similar. As for Jiggly, I rarely use rest. I just use her air attacks until I'm read to follow the opponent offscreen, kill em, and gently float back.
As for the tournament thing, I'd participate this time around so long as it doesn't interfere with my job schedule. I don't think Brawl is as popular on GFF as it used to be, so I can't say much about the participant issue. As for the whole tourneyfag bit, I'm just going to let loose and have whoever judge me however they want. I gotta admit, I do have preferences. Characters: Don't care about what's preferred. Just a few posts earlier you can see me saying how I enjoy Captain Falcon. Stages: Yeah, I do hate quite a few stages. Mostly the ones where you need to concentrate more on surviving rather than the actual battle. With that said, Wario Ware and Pictochat are some of my favorites. My dislikes generally include moving stages, any Game & Watch stage, and a few others I don't want to bother to mention. Although 75mm isn't among one of my top hated stages either, so I have a weird taste. Usually I choose Final Destination for the first few matches to warm up, or if we haven't played it in a while. I was never really too fond of Battlefield. Small, platforms, bland. I know the background might be a little flashy or something, but I never concentrate on that during gameplay. Items: Normally I have items on low, usually because most of my matches are 1v1. Sometimes I'll take them off depending on who I'm against, or if I'm just not in the mood for them, but generally they're on low. I don't usually like them on high since it's usually "Grab the Smash Ball" or items in general. As for Dragon Pieces, I usually don't like those either. Unless I'm doing competitive match or anything other than a 1v1, I'd usually just collect the pieces to purposely miss. Though I realized today items are a lot more fun on a higher setting if there are 4 people fighting. Normally since I know whomever I'm vsing will have items on medium or high, I set mine on low or none so we end up having some matches with items, some matches with a lot of items, and/or some matches with no items. The randomness keeps the game fun. Not sure whatelse there is. Don't think that makes me a tourneyfag-wannabe, but whatever. I do whatever's fun. What were the rules/bannedstages/whatever for the last GFF tourney? There's nowhere I can't reach. ![]() SSBB: 0602-5947-4393 ("SX") PM me if you add.
Last edited by Sacred X; Nov 16, 2008 at 03:21 AM.
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Tilt attacks? Not sure what you're referring to there. As for grabs, I only recently decided to start using them more, but it doesn't come to me naturally. When I happen to remember grabbing exists, I might try a bit more. I'm trying to make it so grabbing seems natural to me.
The only attacks I seem to rarely use are "meteor smash" or spike attacks. I dunno, it just seems too hard to pull off or risky? I know my main used to be Toon Link, which might be why I never got used to them (since if I miss I'd have killed myself). Though when I started playing with Captain Falcon more, instead of trying to edgeguard when my opponent is getting back on stage I'm more likely to run off and try to attack them depending on who I am and who they are. For example, if they're someone like Kirby or Pit, I'd just disregard it since chances are they'll bee to high up in the air for me to risk going after. And yeah, GCN controller is my preference. I tried the other ones, mainly the Wiimote and Nunchuk combo a few times. Seemed fun, but I sucked with em. The Wiimote by itself is probably easier to master, but since I have a Gamecube controller at hand, I'm sticking with it. This thing is sticky, and I don't like it. I don't appreciate it. ![]() SSBB: 0602-5947-4393 ("SX") PM me if you add. |
This was a situation of "I know what it is, just didn't know what it was called."
Alright, I use tilt attacks a fair amount of times. It really depends on the character I guess. I am a dolphin, do you want me on your body? ![]() SSBB: 0602-5947-4393 ("SX") PM me if you add. |
Let alone it also probably depends on who's doing it.
I just took a look at the wiki, and it does provide a lot of useful info for each character. I'm surprized to see Jigglypuff as one of the lowest tier characters, as she seems very good if her use her air moves, despite whether the opponent is on the ground or not. Also I want to give my opinion on "tier" characters. Sure, I don't deny they exist, but these tier lists are usually limited to flat stages, no items, and 1v1. If any of the above are changed, I believe the ranks change. I also believe Final Smashes play a huge role. In my opinion, Sonic is a very difficult character to use due to his low amount of knockback moves, though he inarguably has the best Final Smash in the game. The only other Final Smash I would allow to compare to this is Snake's, and Wario-man probably comes close. Even though Marth's has a one-hit kill, it's probably (one of) the easiest Final Smash to dodge. If anyone wants to argue with me any any of that stated, we can do a 5-8min battle with Final Smashes on high and see which matches results in more kills using purely Final Smashes, since Final Smashes generally do not require much skill. I basically believe there are many factors that can make many characters very useful in a Brawl, depending on the settings. The game's a lot more balanced than people think, they're just looking at it only from one point of view. So for 1v1 tourney's, those tier lists are probably best to go by. Otherwise, they should be disregarded. Off-topic: Also Gargomon, just read your Welcome thread, and sorry about that. GFF has plenty of assholes, which is one of the main reasons why many people left. Pang was actually defending you, even though I understand why you took one of his posts as insulting. You'll be fine, though. You might run into a jackass every now and then, but that's inevitable on any forum. I was speaking idiomatically. ![]() SSBB: 0602-5947-4393 ("SX") PM me if you add. |
Basically, for most final smashes, a hardcore tourney player has around as much skill as a casual or just-for-fun player. Most final smashes just require common sense and the press of a button. The only few up there I can see that might take skill is R.O.B, Donkey Kong, and Diddy Kong. Also, why is Snake not up there? He's one of the few that does require skill, as mindlessly blasting everywhere won't do much good. Most others, yes, you need to aim. That's generally it, as the animation takes care of the rest. Sure, some people may have slightly better timing than others, but you don't need much skill to press a button. Also I can probably battle you tomorrow. Just so you know, what I meant was a Final Smash strictly match. Meaning, when there's no smashball, nothing occurs. When the smashball appears, the person who is supposed to get the smashballs for that match will get it. The other person will get their smashballs next match. Out of the two matches, we see which one had more kills (or which one died more since some Final Smashes can result in the other person suiciding). What kind of toxic man-thing is happening now? ![]() SSBB: 0602-5947-4393 ("SX") PM me if you add. |
Gargomon, I need your contact info (AIM, MSN) or for you to tell me when you're on.
FELIPE NO ![]() SSBB: 0602-5947-4393 ("SX") PM me if you add. |
So the tournament is confirmed?
I gotta hurry up and beat Kingdom Hearts Re:CoM, then I'll start practicing again. What, you don't want my bikini-clad body? ![]() SSBB: 0602-5947-4393 ("SX") PM me if you add. |