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Here's the Japanese boxart, wonder what Ubisoft will make the N.A. one look like..
![]() Jam it back in, in the dark. |
Famitsu Review 8 7 8 6
Cross review summary :
8 - Each stage is separated into "areas" that you have to clear. - Degree of freedom is thin - Discovering clearing routes is fun - Controls in Duel Mode are difficult to get a hang of 7 - emphasis on secrecy is strong, especially given the fact that you fail instantly if you're being discovered - The "sandox" feeling inevitably fades away because of the way the stages are defined. - Duel Mode controls are difficult 8 - The fact that being discovered = instant failure makes the game thrilling - Difficulty level has been raised - It's easy to have fun playing given the way the stages are defined. 6 - You can easily pull off killing blows - Development is monotonous, "old school". - movement is sluggish - the fact that the 3rd person point of view doesn't give you much freedom is also annoying. There's nowhere I can't reach. |
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