Same here. Haste or Slow/Stop are usually the first spells I cast during a battle! Wouldn't that make us Time Mages, though?
A close runner-up would be Dark spells or those that doesn't easily fit into a category. Dispel, Drain, Rasp, and other spells of that nature proven to be quite useful.
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Out of sheer usefulness I'd love to be a Time Mage. Following FF5's example, a Time Mage has wicked spells like Haste, Stop, PROTECT AND SHELL and even Meteo for destructive, non-elemental damage!
However, following the rules here, I think Wind would be best as well. Throughout the FF series, Wind (along with Earth and Water) are the only elements you rarely get to use. They're usually pretty damn offensive when you
do get to use them, though.
Jam it back in, in the dark.