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[PSP] Dissidia: Final Fantasy Fanboy Fellating Fighting Frenzy!
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OmagnusPrime
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Old Aug 18, 2007, 06:06 AM Local time: Aug 18, 2007, 11:06 AM #1 of 304
This sound somewhat interesting. The odds would definitely be in favour of it not being great, but could turn out alright. Aside from those in the preview video that Infernal linked to have any other characters been confirmed? I can't see mention of anyone else and can't believe a fighting game would have just five or so characters.

Jam it back in, in the dark.
OmagnusPrime
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Mar 2006


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Old Aug 22, 2008, 06:59 AM Local time: Aug 22, 2008, 11:59 AM #2 of 304
Edge Online has a preview of Dissidia up, which offers a slightly clearer explanation of the fighting system than I'd seen elsewhere:

Quote:
Destroying an opponent comes down to the delicate balance of two systems: hit-points and bravery. Attacks on the square button bring down the enemy’s overall health, but can’t be turned into combos – nor are they powerful, at first. Instead, players must build their Brave gauge (and decrease their opponent’s) through circle button attack combos and special moves. The Brave gauge then determines the power of the square button’s hit point attacks, allowing for more devastating moves that have a much greater effect on the health of the other fighter.

As you’d expect from a fighter, the game comes with all the requisite dodges, blocks and movement-sensitive attacks, and, as is fashionable, the environments, too, come into play during the combat.
[ source ]

There's nowhere I can't reach.
OmagnusPrime
Flipping cups since 2014


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Mar 2006


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Old Oct 12, 2008, 10:26 AM Local time: Oct 12, 2008, 03:26 PM #3 of 304
So Dissidia isn't being classified as a fighting game any more. From Edge Online:

Quote:


Square-Enix's continuing effort to make Big Money off the Final Fantasy franchise without doing anything precisely new has finally produced interesting results: an action game. I personally have had a fantasy since about the Dreamcast era that Square would hand the Final Fantasy characters to Namco's Soul Calibur team, though now that Soul Calibur has Darth Vader and Yoda, I guess that isn't going to happen. Dissidia, previously touted as a fighting game, was recently outed as having a story four times longer than Square-Enix's recent Crisis Core: Final Fantasy VII, which was an actual RPG. So now they've changed the "genre" tab of the info box to read "Dynamic Progressive Action". Whatever you guys say! The game is actually kind of fun, with a battle system that doesn't entirely feel up to luck, and with plenty (tons) of little numbers and gauges and baubles all over the place. The environments are huge, and the action is actually rather crisp. It is with a sigh that I decide I might actually buy it, because, hey, Final Fantasy characters. 


Emphasis is mine.

This thing is sticky, and I don't like it. I don't appreciate it.
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