So Dissidia isn't being classified as a fighting game any more. From Edge Online:
Quote:
Square-Enix's continuing effort to make Big Money off the Final Fantasy franchise without doing anything precisely new has finally produced interesting results: an action game. I personally have had a fantasy since about the Dreamcast era that Square would hand the Final Fantasy characters to Namco's Soul Calibur team, though now that Soul Calibur has Darth Vader and Yoda, I guess that isn't going to happen. Dissidia, previously touted as a fighting game, was recently outed as having a story four times longer than Square-Enix's recent Crisis Core: Final Fantasy VII, which was an actual RPG. So now they've changed the "genre" tab of the info box to read "Dynamic Progressive Action". Whatever you guys say! The game is actually kind of fun, with a battle system that doesn't entirely feel up to luck, and with plenty (tons) of little numbers and gauges and baubles all over the place. The environments are huge, and the action is actually rather crisp. It is with a sigh that I decide I might actually buy it, because, hey, Final Fantasy characters.
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Emphasis is mine.
This thing is sticky, and I don't like it. I don't appreciate it.