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[PS3] Little Dick Planet - HAHA CHECK OUT WHAT MY LEVEL LOOKS LIKE HAHA XD
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OmagnusPrime
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Old Aug 6, 2008, 07:20 AM Local time: Aug 6, 2008, 12:20 PM #1 of 220
Giving this one a kick up the backside, since they've now announced some of the pre-order goodness you'll get over in the States:

PlayStation.Blog » LittleBigPlanet: Pre-order Goodness

The Kratos and Nariko Sackboys look absolutely excellent. I'm now hoping they announce what we're likely to get here in the UK and Europe soon.

Jam it back in, in the dark.
OmagnusPrime
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Old Aug 6, 2008, 05:39 PM Local time: Aug 6, 2008, 10:39 PM #2 of 220
I've seen rumours that there's potentially real Sackboys being considered/made. I think someone asked one of the Media Molecule guys and they hinted that it's being looked at as a possibility. But yes, if there's a special edition with real Sackboy I'm fucking there.

Edge-online has a really good article on LBP at the moment, which talks about some of the tools for creating stuff and it sounds fantastic. The fact you can, and they have, made a simple computer just using their Popit system is fucking amazing. Can't wait for this game to drop.

There's nowhere I can't reach.
OmagnusPrime
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Old Aug 6, 2008, 06:03 PM Local time: Aug 6, 2008, 11:03 PM #3 of 220
I'd like to see Ratchet, Clank, Jak, Daxter and Sly all thrown in there too. Sony's platforming stars should all be a part of LBP.
You're assuming they're not.

I think it may have been in an issue of Edge, but I've seen LBP sketches for Sackboys that included versions that were based on everything from Mario to Snake and Cybory Ninja (from MGS) to a whole. How many of those will make it into the final thing, who knows, but I'd imagine ones based on Sony properties are quite likely.

Scarlet: You will be able to yes. I believe you'll be able to pick things like a base Sackboy then costume bits and accessories to customise the Sackboy. These pre-order bonus things appear to be slightly more detailed all in one costumes, and do like quite cool.

This thing is sticky, and I don't like it. I don't appreciate it.
OmagnusPrime
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Old Aug 7, 2008, 01:10 AM Local time: Aug 7, 2008, 06:10 AM #4 of 220
Sony's working pretty hard to ensure that stuff like Mario-esque sackboys don't happen, if only to prevent Nintendo (and others who might get infringed upon) from throwing their arms up at LittleBigPlanet.
I'm pretty certain the sketches I saw were from Media Molecule themselves and were from before the game got tied to Sony when they were just kicking around ideas. I agree a Mario based Sackboy is not likely (never say never and all that), but it shouldn't be an issue because unlike the levels all the Sackboy options are being generated by MM, you'll just get to choose the bits you want in order to customise the look of yours.

Then again, people have made some impressive approximations in Soul Calibur IV's character creation kit, so you never know.

I am a dolphin, do you want me on your body?
OmagnusPrime
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Old Aug 7, 2008, 04:26 AM Local time: Aug 7, 2008, 09:26 AM #5 of 220
I wouldn't hold my breath. People will find ways to do anything. And with the sheer amount of customization and DLC I expect from this title, I expect it to be possible.

After all, Mm isn't making the characters, the users are. It's not their fault if the users are very good with the toolset.
That was kind of my point in saying that look at what people have done with the Soul Calibur IV character customisation stuff. Since people can play with the look of their Sackboy I imagine we will most certainly see versions covering all sorts of famous characters, and not just video game characters.

However, Mm will be providing the full costumes, like these pre-order ones and stuff like the Hellghast (from Killzone) ones that made an appearance previously. I was saying that Mm themselves won't be making ones based on other characters like Mario. What the community comes up with though, well that's a different matter altogether. I can't wait to see.

Q: Damn you for getting your hands on this already.

I was speaking idiomatically.
OmagnusPrime
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Old Aug 7, 2008, 02:06 PM Local time: Aug 7, 2008, 07:06 PM #6 of 220
I hope they don't remove the sticker thing though, it'll kill off huge possibilities of custom texture on objects. Also lol GFF stage comin liek wut
I believe the last thing I read they said they weren't planning to remove it, but they've built in a quick system for reporting dodgy/offensive stuff easily. That may have changed though.

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OmagnusPrime
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Old Aug 21, 2008, 06:20 AM Local time: Aug 21, 2008, 11:20 AM #7 of 220
This game just continues to look more and more fantastic. I can't wait to get my hands on and try messing around with stuff. I really hope some people here pick it up too so we can do some collaborative messing about. ^^

FELIPE NO
OmagnusPrime
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Old Aug 21, 2008, 07:58 AM Local time: Aug 21, 2008, 12:58 PM #8 of 220
Excellent stuff. I'm almost certain I've got Kago on my Triple friends list, have I got you on there also Rock? If not, we should, because I feel LBP muck about is almost a necessity.

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OmagnusPrime
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Old Aug 22, 2008, 06:51 AM Local time: Aug 22, 2008, 11:51 AM #9 of 220
I have all kinds of plans for levels, but then I see a new feature, and then I get all these new ideas.
Yeah, I know what you mean. I have a feeling once I get hands on with the tools, and see some of the things Mm have done in their levels there will be a whole wealth of further inspiration for stuff. I'm hoping I can make like a stunt race level somehow. Really am looking forward to getting my hands on this.

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OmagnusPrime
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Old Aug 23, 2008, 11:13 AM Local time: Aug 23, 2008, 04:13 PM #10 of 220
That's good news. It wouldn't have stopped me buying the game, but that would have been rather irritating. Guess Skills and untwist his knickers now.

There's nowhere I can't reach.
OmagnusPrime
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Old Aug 25, 2008, 07:37 AM Local time: Aug 25, 2008, 12:37 PM #11 of 220
EuroGamer have a cool interview up with Alex Evans from Mm:

Media Molecule's Alex Evans Interview - Page 1 // PS3 /// Eurogamer - Games Reviews, News and More

This thing is sticky, and I don't like it. I don't appreciate it.
OmagnusPrime
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Old Sep 23, 2008, 01:34 AM Local time: Sep 23, 2008, 06:34 AM #12 of 220
News both good and bad (to an extent on both counts):
Quote:
Sony has pushed the release of LittleBigPlanet forward to 24th October (22nd for mainland Europe) - a week earlier than expected.

There will be a Sackboy Spaceman costume and rare T-shirt available to download from launch, but for a limited period of time only - a treat for the early birds.

Developer Media Molecule plans plenty of additional content for the future, and wants help from the fans when deciding what to make.

However, the online multiplayer version of the game's level-creation tool won't make it in for launch as originally promised, and will instead be added as a post-launch patch. Offline creation with up to four players will be supported in the launch version of the game.
[ source ]

Shame that the online level editor won't be available from launch, but I can live without it for a little bit if we get the game a little bit sooner (and we will at least get the functionality down the line). The spaceman costume looks quite cool.

I am a dolphin, do you want me on your body?
OmagnusPrime
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Old Sep 24, 2008, 01:31 AM Local time: Sep 24, 2008, 06:31 AM #13 of 220
Thanks to Taco I've managed to get a hold of a beta key, which I managed to download last night (eventually). Sadly not had a chance to install and play it, and now I'm off to work. Will definitely be giving that a whirl tonight after work.

I was speaking idiomatically.
OmagnusPrime
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Old Sep 24, 2008, 02:36 PM Local time: Sep 24, 2008, 07:36 PM #14 of 220
Game is awesome, confirmed. Stephen Fry's narration = <3

How ya doing, buddy?
OmagnusPrime
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Old Sep 25, 2008, 01:39 AM Local time: Sep 25, 2008, 06:39 AM #15 of 220
I've not got far enough in to hit any obvious walls. You can play various story levels and I imagine they are limited after not too long (though I've played about 3 or 4 and have about 7 unlocked). I've played with the level creation stuff and I've played some custom levels online with a couple of people. I've not actually played all the various tutorial bits and pieces that teach you all the tools they give you access to (with the excellent Stephen Fry narration).

FELIPE NO
OmagnusPrime
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Old Sep 25, 2008, 03:21 AM Local time: Sep 25, 2008, 08:21 AM #16 of 220
I'm sorry, what? Stephen Frye narrates this?
Stephen Fry (without a random 'e') does indeed narrate this. And it's a rather excellent job too.

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OmagnusPrime
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Old Sep 26, 2008, 05:27 AM Local time: Sep 26, 2008, 10:27 AM #17 of 220
Whilst the idea of user generated content is nice, has anyone here actually played any levels or are you all just building things?
I've played a few levels, and they're really well done. There's some good fun platforming to be had and the controls are pretty damn solid. Also the built-in levels I've played are introductions to the game so they're fairly gentle, but even so they're clearly designed to be replayed and explored so you'll spot little things slightly off the path that require some real timing and thinking about to get to.

As for user created stuff, how's this for something a little more interactive: Tetris falls into LittleBigPlanet - PS3 Fanboy

Jam it back in, in the dark.
OmagnusPrime
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Old Sep 26, 2008, 07:07 AM Local time: Sep 26, 2008, 12:07 PM #18 of 220
Ha ha, that Tetris is pretty inventive. Still though, do you not think once the novelty value has worn off the interest in this will drop considerably? Is there some kind of rating system wherebuy you can grade other people's creations because that at least will preclude having to wade through 30,000 shitty copies of the first level of Mario to find something decent because you know that that and levels shaped like cocks are going to be the majority of the user generated output.
Yep, Media Molecule have talked about various ways they're allowing people to rate, tag and recommend levels to people once the final thing ships. At the simplest level you can 'heart' a level, so say you like it. But upon finishing a user generated level you're asked to pick a word that describes it from a selection (with a 'none of the above' option that generates a new set of words) so you can see from the tags a level has, and the strength of those tags, what people think. I'm pretty sure they've also talked about a way that you can create lists of recommendations other people can search, such as your friends, or even link to other levels in a level. I believe there will be trophies to award people who share and link stuff as much as people who create stuff.

Also there's a quick reporting system for reporting anything offensive, which Mm can then check and act upon, and I think you can risk having your account banned if you get done for too many things like 'cock' levels or objects.

There's nowhere I can't reach.
OmagnusPrime
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Old Oct 3, 2008, 12:19 PM Local time: Oct 3, 2008, 05:19 PM #19 of 220
I really want to diss you Q, but I can't bring myself to be that petty. Bastard ;_;

This thing is sticky, and I don't like it. I don't appreciate it.
OmagnusPrime
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Old Oct 7, 2008, 01:47 AM Local time: Oct 7, 2008, 06:47 AM #20 of 220
I would suggest trying to have a game online with the beta, see how it plays, but I've decided to hold out until the full release because I don't want to get into it too much before I have the full thing.

I am a dolphin, do you want me on your body?
OmagnusPrime
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Old Oct 7, 2008, 01:13 PM Local time: Oct 7, 2008, 06:13 PM #21 of 220
Just watched this video on audio in LBP, and whilst most of it is fairly vanilla, the ending reveals how the tools are flexible enough that you can create a music sequencer and write levels that are music tracks:

The Eurogamer TV Show - LittleBigPlanet audio design special

Fuck this game is going to be awesome.

I was speaking idiomatically.
OmagnusPrime
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Old Oct 9, 2008, 02:10 AM Local time: Oct 9, 2008, 07:10 AM #22 of 220
Some new sackboy costumes have been revealed:



That sound you just heard was a million fanboys and fangirls going crazy over the first picture.

(Note: I've not seen anywhere yet how you'll be able to get/unlock/purchase these).

What kind of toxic man-thing is happening now?
OmagnusPrime
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Old Oct 20, 2008, 06:43 AM Local time: Oct 20, 2008, 11:43 AM #23 of 220
Anyone who would be offended by the Qur'an references aren't allowed to play video games anyway.
Sources please. Where exactly are you deriving this information from, because last I knew it was possible to be Muslim and play video games.

Oh and qualified, legitimate sources please, not some moron posting shit on a forum somewhere.

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OmagnusPrime
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Old Nov 4, 2008, 03:10 PM Local time: Nov 4, 2008, 08:10 PM #24 of 220
My copy of LBP arrived today, but unfortunately I can't connect to the servers (no clue why, I suspect they've not been turned on yet since the release is tomorrow, though PSN being shit can't be ruled out) so no online access means I've given up on it for today.

What, you don't want my bikini-clad body?
OmagnusPrime
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Old Nov 16, 2008, 08:35 AM Local time: Nov 16, 2008, 01:35 PM #25 of 220
OK, I'm getting fed up with finding 2x areas and not being able to do them. Anyone fancy doing some multiplayer at some point over the next week or so?

Jam it back in, in the dark.
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