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Just finished this game off. I have to say I liked it. I'll agree with Blah that it's by no means difficult, and after exploring the world later in the game the last few area and bosses didn't present much of a challenge at all.
But the story is entertaining enough, if a little dumb at times, and the presentation is well handled. I love the look of the game, especially the use of depth of field (for the most part). There's some unfortunate slow down at times during battles, but mostly the animation is pretty good. And yeah, the music is awesome. Jam it back in, in the dark. |
There's nowhere I can't reach. |
This thing is sticky, and I don't like it. I don't appreciate it. |
Kairi Li: I've heard about the downloadable pack to make it harder, and the New+ mode, and I don't know if I'd play through the game again (not for a while anyways), but it'd be nice if they released it as an available download for western gamers too. I am a dolphin, do you want me on your body? |
In the west true, though the idea of Blue Dragon was to try to appeal to Japanese gamers, so I doubt they were too concerned about where it fell in the US and Europe release schedule (I can't imagine they had hopes for huge sales for a very traditional JRPG styled in a very anime way). And anyways, there's loads of time between BioShock and Halo 3. I can't be alone in having found time to play it (and complete it) despite getting BioShock and having Halo 3 on order.
I was speaking idiomatically. |
I don't see a game having a smaller, but appreciative audience as a bad thing. Yes we all want other people to share the enjoyment in things we like, but at the end of the day I don't see what's so bad in things not holding universal appeal. I thoroughly enjoyed the game and would definitely recommend it to people I thought would also enjoy it, but I won't loose sleep over the fact that most people aren't all that interested in it.
What kind of toxic man-thing is happening now? |
Is it particularly different?
FELIPE NO |