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[Multiplatform] The Command & Conquer 3!! OMG! OMG! thread!
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Old Apr 19, 2006, 04:11 PM Local time: Apr 19, 2006, 06:11 PM #1 of 113
The Command & Conquer 3!! OMG! OMG! thread!

If you haven't heard already, C&C 3 is official! Meaning this sequel will be in the Tiberium universe, and will be more serious than RA, and hopefully have a better story than Generals.

Here's a link:
http://www.forumplanet.com/planetcnc...11&tid=1880941

There are some pics here if you scroll to the bottom:
http://forums.3drealms.com/vb/showth...t=16462&page=2

I'm a big C&C fan, as Tiberian Dawn (the original C&C) was the first RTS game I had ever played and I still love it to this day. Red Alert was great, but it went downhill from there. Tiberian Sun had a great FMVs but the game was awful, RA2 was a lot better but no classic, while Generals was solid but it just wasn't "C&C."

I hope C&C3 delivers, but this will only happen if EA actually supports the game this time, and doesn't rush it out like they did with Generals. Bring back the FMVs with real actors (and Kane if possible), Frank Klepacki's music, good solid gameplay (no lag, and easily abusable multiplayer this time plz), and I'll be happy.

Jam it back in, in the dark.

Last edited by Newbie1234; Apr 19, 2006 at 04:15 PM.
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Old Apr 19, 2006, 04:46 PM Local time: Apr 19, 2006, 06:46 PM #2 of 113
Originally Posted by Turbo
Hmm, this might make me want to go out and buy Comand and Conquer: The first Decade, which has all C&C games + expansions released to date. I'd download it, but its a whopping 7GBs.
Depending on which games you haven't played or are interested in replaying, First Decade may or may not be worth getting. Red Alert 2's singleplayer is definitely worth a play through if you have never done so, while Renegade can be really addictive you like it for what it is. I also really like the original and Red Alert 1, but they obviously don't hold up all that well these days.

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Old Apr 19, 2006, 09:31 PM Local time: Apr 19, 2006, 11:31 PM #3 of 113
Nice find for the article. Seems like they still have a long way to go before the game's done...

This thing is sticky, and I don't like it. I don't appreciate it.
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Old Apr 20, 2006, 03:26 PM Local time: Apr 20, 2006, 05:26 PM #4 of 113
Originally Posted by Rock
I think this looks ugly as hell. The mecha design is horrible and totally generic. It looks like it features the original units from Tiberian Dawn but slightly altered so they look like shit. The soldiers also look extremely unrealistic, uninspired and interchangeable.
Sure the designs can be improved, but the graphics engine is fine in my opinion. I hope I'll be able to run the game without any hassle without having to upgrade my computer.

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Old Apr 21, 2006, 01:47 PM Local time: Apr 21, 2006, 03:47 PM #5 of 113
Originally Posted by evilboris
I got something better.

Long ago Westwood said that the Tiberian saga has 3 episodes.
Tiberian Dawn, which tells how Tiberium started spreading
Tiberian Sun, which told the story of the post-apocalyptic Earth where Tiberium is at its prime.
Tiberian Twilight which would tell the story of how Tiberium is finally extuinguished.

Note how this game isn't called Tiberian Twilight anymore. It's called Command and Conquer 3: Tiberium War. Just another run in the mill episode instead of a gorgeus dramatic conclusion.

Their marketing bullshit also presents Kane is a megalomaniac super terrorist while the former games show him as a divine fanatic (and a genius for the matter, plus theres that small thing that he did not age a day between Red Alert (around the fifties) and Tiberian Sun (2030) that raises a question that he is not just a random guy bullshiting in the name of god).

They are turning the old C&C from an epic saga to a cashcow. They are going to ruin it because of that. Will Joe Kucan (the guy who plays Kane) even appear in the gorgeous FMVs? Will the game even HAVE any fmvs? Will it have the same incredibly simplified but breathtakingly good controls which was the trademark of every C&C game, or will we have to lelearn which mouse button is used for selecting units? Will the awesome tunes of Frank Klepacki will be there to further pump the mood of the games apocalyptic setting?

EA is not making a good game with C&C3. Only a sellable game. I can imagine now: the first mission will not present you with something wicked as "exterminate a civilian village" or to protect your base with commandos who just arrived on your base from orbit, it will have "commander. Use your mouse to navigate the camera".

Is nothing sacred anymore?

Oh, and what about Red Alert 3. That one was announced as being developed too, or something.
Interesting that you point out the name Tiberian Twilight, I had totally forgotten about that.

Anyways, hopefully the gameplay is at least as good as Generals. I doubt it will become an addictive online RTS as EA is always slow to patch their games, but if it has a fun singleplayer campaign/story like that of Red Alert 2, then i'll be happy with it.

I was speaking idiomatically.

Last edited by Newbie1234; Apr 21, 2006 at 01:50 PM.
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Old Jul 2, 2006, 07:46 AM Local time: Jul 2, 2006, 09:46 AM #6 of 113
There have been a couple of interviews and screenshots here and there, but nothing else really. I think the game still has some ways to go.

What kind of toxic man-thing is happening now?
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Old Dec 13, 2006, 09:39 PM Local time: Dec 13, 2006, 11:39 PM #7 of 113
Originally Posted by YeOldeButchere
I somehow have doubts about this. What I loved above all else in the original C&C was that the cutscenes were first-person. It might have been the result of a small budget, but it had the effect of really making you feel like you were in the game. Unfortunately, it's one of the things they've decided to change, wrongly, in Tiberian Sun (disclaimer: I hate Tiberian Sun). I can only hope that they'll actually go back to first person, but the chances of this happening are fairly low.
Many of Tiberian Sun's FMVs were also first person, though proportionally it was definitely still a big change from other C&C's. Anyways, Red Alert 2 was by far the best C&C in terms of how the FMVs were implemented in my opinion. Tiberian Sun had good FMVs too, but the singleplayer gameplay was just awful.

I have high hopes for this game, but really only for the singleplayer portion. I'm sure many C&C fans are in the same boat after Generals, and the only reason they aren't thrashing this game already is because the FMVs (and Kane) are back.

How ya doing, buddy?

Last edited by Newbie1234; Dec 13, 2006 at 09:43 PM.
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Old Dec 14, 2006, 11:54 PM Local time: Dec 15, 2006, 01:54 AM #8 of 113
It really doesn't matter whether the timelines are linked in my opinion, unless we see some sort of crossover game (which I think is just retarded).

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Old Dec 25, 2006, 08:59 PM Local time: Dec 25, 2006, 10:59 PM #9 of 113
Quote:
C&C 3: Kane Edition will include an exclusive bonus DVD featuring a behind the scenes documentary, deleted scenes and a blooper reel from the live action video shoots, a series of gameplay strategy videos from the game designers themselves, and more. C&C 3: Kane Edition will also feature exclusive in-game content including five new multiplayer maps and three unique unit skins—one for each of the three factions in the game. Fans will also enjoy five exclusive wallpapers.
I must admit I'm a sucker for the bonus DVD. Depending on the extra cost, I might pick up the Kane Edition. The only reason I'm excited about C&C3 is the return of the live action cutscenes, so these deleted scenes and blooper reel just seem all the more interesting.

Jam it back in, in the dark.
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Old Mar 11, 2007, 07:09 PM Local time: Mar 11, 2007, 09:09 PM #10 of 113
C&C3 looks like an average rts game so far, puts a lot of emphasis on combining units (at least for the Nod, GDI can just chunk out railgunner Mammoths endlessly), has a TON of nuisance superweapons, but not much else. The controls are missing a ton of things (pressing building tab to instantly place a completed building, or hiding the menu tab altogether), there's NO DEFORMABLE TERRAIN (this was one of the best things in Tibsun, really), not much music to speak of so far, and I wouldn't mind being able to zoom out the camera more.

Mental note: the AA turrets are pathetically weak. 6 of them barely scratched a bomber, while 2 Mammoth rocket volleys obliterated them on one go.

Mammoths are way overpowered by the way, and NOD doesnt seem to have ANY units which are interesting AND effective. Tiberian Sun had Cyborgs, UNDERGROUND flame tanks and apcs, mutant vehicle hijackers, artilleries... this game has weak prism tank ripoffs and mechas with gimped weapons on them.
I'm not a big fan of the controls as well. They're missing a lot of important hot key functions. The current ones aren't that well placed either.

I never liked the deformable terrain in TS. To me, it was a complete mess, and it screwed up unit movement.

I like how they took the Company of Heroes format for SuperWeapons. They made them cost money, which is a good idea considering that the ones in Generals / BFME were completely overused. Particularly BFME2, where timing the use of the Powers at the right time was becomes the whole point of the game later on.

I hear a lot of complaints about the Rail Guns, but in my opinion the EMP blasts of Nod's Raider Buggies is just as dangerous. Those buggies cost only 400, and can shut down vehicles / structures with good radius. 2500/400 is 6.25 Buggies per Mammoth. I'm sure with 6 buggies, you can charge a Mammoth and shut it down.

Avatars are also looking to be very good units. I can see myself combining units that are about to die to not "waste" them.

I for one am glad the Ion cannon can effectively kill things now. In the game I managed to beat brutal AI with it was instrumental in clearing the path for my mammoths the start the steamrolling.

While this isn't totally direct at you, but it seems Nod players have this wierd idea in their heads that tells them Nod is supposed to be able to go toe-to-toe with GDI in terms of tank treads. Unfortunately for them they quickly find that is not the case at all. Instead try harassing GDI's expansionary and tiberium harvesting efforts (nailing surveyors, harvesters and refineries) and seeing to it that GDI doesn't get mammoths or doesn't get enough of them to smash you in the face.
The new Ion Cannon is definitely impressive, so good in fact that it makes the Nuke look like crap.

I agree about Nod. People expect to just build tanks and run the other guy over. That isn't what Nod is about. Their units are faster, and better for harassment. I can't wait to abuse those Stealth Tanks. Probably my biggest complaint, is their lack of a infantry transport outside of the air unit. That air transport is terribly annoying to use.

Some naming mistakes, bits of the tech tree and game art does annoy me as a CnC veteran. For example, the GDI have the ability to train grenadiers AND rocket soldiers. Wtf? The latter was always a NOD thing, the GDI are not supposed to have any rocket soldiers. Also, some GDI units possess the stealth ability which is another trait only meant for the NOD as it made them unique. The NOD Airstrip is also nowhere to be found. What happened to the sub-terranean ability of the NOD flame tank? I hope to see it return in the full version. Also, many units we got to know in Tiberian Sun/Firestorm are missing in CnC3 but they are probably in the full game, or maybe planned in future expansions.
I was also disappointed in Nod losing the Airstrip. I'm glad that the subterranean abilities are gone, because they were just absolutely ridiculous in TS. I don't see a problem with GDI having a bit of stealth, as Nod is still far superior in this category.

Overall, I enjoyed the demo. I've always been more focused on the singleplayer side for C&C3, and I'm relieved that it looks to be awesome. The gameplay itself is solid, but after Generals, BFME1 & 2, I have no faith in them producing a truly "competitive" multiplayer experience. It's been proven that EA doesn't update their games, so I don't expect them to start now. I think it's hilarious that the game's going to be in WCG 2007.

How ya doing, buddy?

Last edited by Newbie1234; Mar 11, 2007 at 07:11 PM.
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