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Originally Posted by Furby
I honestly have to agree w/ Isthmus due to the fact that I have played some RTS on the consoles and they usually don't live up to the PC counter parts.
I played LOTR-BFME2 and honeslty didn't like it compared to the PC version of it(I played the 1st BFME on pc).
Newbie> I don't think Bungie is doing much work on this game b/c if you look at the trailer for it, their name is no where to be found on the list.
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My bad, I meant Ensemble Studios.
The game certainly plays better on PC, but it's still pretty much the first time an RTS has actually been half-decent on consoles. All the essentials are there and I've had a number of fun skirmishes on Xbox Live. The control scheme actually allows players to micro armies and still have decent macro at their base. Sure, a guy on PC will beat a guy on a controller any day, but that's only because the game was built with the PC in mind from the beginning. Pinpointing tiny heroes to focus fire on a tv screen should simply never be in a console RTS. The tiny minimap in the corner also doesn't work that well, and a tactical map ala Company of Heroes would almost certainly work better.
I remember shooters being usually pretty bad on consoles. After playing Doom on PC, then playing it on an SNES was a joke. Until Goldeneye007, most of them were junk. Even afterwards, the ports of Unreal Tournaments or Quakes are hardly comparable to their original versions. It was still only until Halo that all the pieces were finally brought together. LOTR is no Goldeneye or Halo, but it's still a step in the right direction.
Similarly, action RPGS were awful on consoles (just look at Diablo for PS1) until Baldur's Gate Dark Alliance showed the way that they should be done.
There's nowhere I can't reach.