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The Outfit Demo
Just came out today, and it was pretty small at around 450 megs. The demo is multiplayer only, though you can play 2 player split screen.
I just played it for several hours, and the game reminds me of a mix of C&C Renegade and Unreal Tournament's Onslaught. I do like how the "buying" works, and it's fun to setup Gun placements and calling Airstrikes. The graphics definitely aren't "next gen" however, and the controls are a little touchy. My main gripe though is the lag, oftentimes I'll get a direct shot on the enemy, and the hit won't register. This is especially stupid when you're using the sniper. The vehicle controls could also use some work, most of them are control awkward. Jam it back in, in the dark. |
The game is definitely an acquired taste, as it is most definitely not a traditional shooter. I actually like these type of shooters (or at least C&C Renegade), but I just wish this game had worked out a lot of the kinks that really hold it back from what it's trying to be. There's nowhere I can't reach. |
Played some more, and it's become quite clear that "AA Guns" are overpowered. It costs only around 300, and it rips all infantry to shreds. They have ridiculously long range, and Tanks cost too much, are too fragile, and control too badly to be a viable option against them.
This thing is sticky, and I don't like it. I don't appreciate it. |
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