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[Wii] SONIC HAS A FUCKING SWORD
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Moth
Iz!


Member 418

Level 13.88

Mar 2006


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Old Mar 5, 2009, 02:03 AM 1 #1 of 288
Deni's right, though. I can't really get behind the idea that it shouldn't have to be rated as a sonic game because it is a sonic game. Sonic isn't a hack n' slash title. It's a game about speed - that's why he's called Sonic.

What gets me is that while Sonic Team has been fucking around with gameplay styles (Heroes), control gimmicks (Seven Rings), ripping off God of War, trying to get us to accept Shadow into the canon, and generally ignoring the fans who started out with the franchise like twenty years ago while catering to the younger crowd who doesn't care about Sonic the Hedgehog, other development teams have gone and put actual innovation into their game design and turned out products like Mirror's Edge. Arguably not the best game ever, but still closer to what a Sonic title should be than anything Sonic Team's put out in a decade.

I forgot where I was going with this. Ah! Yes, a return to a more classic, less gimmick-based control scheme is a step in the right direction, but a long shot from a cure for our dear old friend. A goddamn sword isn't going to help Sonic out anymore than an edgy black foil did. Sonic doesn't need more gimmicks, it needs to go back to its roots: Speed, creative level design, a camera that doesn't resent the player, and for the love of God if the characters are going to have to speak than kill off everyone who wasn't on a Genesis title.

Jam it back in, in the dark.
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Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Video Gaming > [Wii] SONIC HAS A FUCKING SWORD

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