Apr 6, 2008, 01:56 PM
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#1 of 27
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Everquest II. Yeah it was an MMORPG but still a RPG. I loved Everquest for a long time. Everquest II seemed to throw away so many things that were good about Everquest. I also would like to know who's bright idea it was to make the server have to work to unlock a race to be playable. The other things that bothered me were the character models and armor graphics. EQ had more character appearance customization then EQ2. EQ2 each race/gender had one face, you could morph it to make it fatter/thinner, put different hair, and other stuff on it. But it's still the same face, so basicly everyone looked the same but with different hair. They also made armor look the same no matter what race was wearing it, in EQ every race had different armor graphics. If you were wearing full plate, people would have to try to guess your race based off your height. Basicly everything EQ2 does is done better by either WoW or EQ1.
Valkyrie Profile 2: Silmeria. Now I don't hate the game, but I enjoy it nowhere near as much as Valkyrie Profile 1. I just really don't like the new combat system.
Legend of Mana. Basicly my reaction was "Hey a mana game!" because I hadn't played one since Secret of Mana and after playing it I was just like "Ugh...."
Jam it back in, in the dark.

"Out thought and out fought."
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