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I would be interested in teaming up with people to blow shit up.
![]() The graphics and the gameplay details so far seems amazing. Hopefully the finished product deliver. I'll put it on top of my Gamefly list and hope for positive reviews. I also hope it's more sim than arcade. Hopefully there is a strategy in the mech design, where you target your weapon damage and what. The game play should be thoughtful and deliberate not finding the nearest mech, turboing to him and spamming right trigger. ![]() Jam it back in, in the dark. |
Some interesting articles on Chromehounds from Teamxbox
http://previews.teamxbox.com/xbox-36...romehounds/p1/ http://previews.teamxbox.com/xbox-36...romehounds/p1/ It looks and sounds pretty exciting. Just hoping it doesnt disappoint. Clan's are also limited to 20 players from what I've seen. There's nowhere I can't reach. |
My Chromehounds Demo Mini Review:
The demo is all english text and dialogue. Out of all the mech games I've played, Chromehounds is the most similiar to MechWarrior. The movements of the Sniper and Front line hounds are pretty slow. It takes time to get where you are going but there is a real distinction between how each hound handles. The Sniper hound does a massive amount of long range damage but has a really long reload time on weapons. The weapons loadout is a large long range rifle, a medium range rifle and a low caliber machine gun. I imagime some scout mech with fast firing weapons at close range would completely own the sniper hound. The Front line hound is equipped with a short range rockets, short range shotgun and a medium ranged rifle. The front line hound walks up to foot soldiers, tanks, buildings and just razes them with sheer firepower. Artillery and sniping hounds seem to be the key in taking these bad boys down. So far, none of the weapons have lockon. It's all aiming/deflection shooting and takes a fair amount of skill to hit things that are not point blank. The game is not about turboing to the nearest hound and spamming right trigger. Positioning is pretty key and you have to pay attention to your weapon cooldown times. I've found myself constantly switching among the three weapons to maximize my firing time. The quality of the single player missions are soso. Just enough voice acting and story to give you a reason to blow shit up. The mission design also does not seem very inspired - just a means of teaching you how to play each hound. Online play is what the singleplayer is trying to teach. Where this game will be at is the hound design. You couldn't do any custom designs but scrolling through the 'borrowed' hound there are TONS of hardpoints. Each part has roughly 20 attributes which can let you build some interesting designs. It's not just picking a type of weapon but also factoring in the cooldown time and ammo capacities. It favors a pretty balanced design as I can imagine people will want to build an all shotgun mech or an all rifle mech that would just get their shit ruined. Graphics: So-So. Not prominently next gen from what I've seen. Still easy on the eyes and the low poly count per model will probably allow for more objects overall on screen at once. Sound: No comment yet. Doesn't pop out at you nor does it distract you. Seems to do the job, voice acting again doesn't annoy you but doesnt inspire you. Gameplay: Pretty fun. It's nice to tear stuff up in a mech and requires some skill in the process. Most of my gameplay impressions are up on top. Intangibles: Nice feel overall. This is a game I would like to definently play with an organized group of people. Would be fun to work out tactics, who builds what kind of hound, etc. Going to remove Chomehounds from my gamefly queue and adding it to my pre-order list. ![]() This thing is sticky, and I don't like it. I don't appreciate it. |
haha was cruising around top360tag and noticed a few folks are already getting achievements for it.
For those here who want to play together, should we try and decide on a faction ahead of time? While haven't played any of the factions in detail, Tarakia is what I'd like to learn towards for even handed hound design. Also makes it easier for us to play with what Fever is doing if we can't get any traction with a GFF based effort. Also any idea on what preferred style everyone wants to play? I'm leaning towards Sniper or Defender but willing to play whatever works best for victory. ![]() I am a dolphin, do you want me on your body? |
Just purchased the guide and slapped down my preorder for tommorow. Anyone else picking this up on launch day and want to try and get some multi going?
I was speaking idiomatically. |
I can post my impressions later but I am sure by tommorow all 283578387 internet gaming sites probably have some review or another. Did your friend at least download the demo Shin?
Like I said earlier, whether you like Chromehounds or not will depend if you are a part of the arcade or simulation camp.If you like to just turbo to the nearest hound, spam right trigger and try and rack up 80 kills an hour, Chromehounds is not your game. If you think that spending 3-4 minutes walking to an objective, planning out your attack strategy, testing out your lego design against someone else's lego design and reliance on teamwork to win, then Chromehounds might be your game. One source says that the avg time for a match seems to be 15 minutes for 6 on 6. (No respawns) What kind of toxic man-thing is happening now? |
Well, having played through the Soldier RT campaign and 4/7ths of the Sniper RT, I can say that Chromehounds is a fun game to play.
Unfortunately, most Internet review sites seem to be giving Chromehounds a poor to average review. Also, from reading the guide and trying out a bit of the RT's many reviewers do not know what the hell they are talking about. You can play a level of Call of Duty 2 and get a feel for what the game will be rated. You can also play 60 minutes of Madden 06 and then be able to assign it an accurate score. IGN gives it a 6.9/10 which is "passable". Posting some of my favorite tidbits that I've seen.
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I will ignore the last sentence as he lost all "technical" credibility with me. Lamepro:
I don't know anyone who would get Chomehounds to play 7 * 6 tutorial missions and then shelve the game away. Gamebrink
TeamXbox's review is probably the most accurate as the author seems to of actually played the game, understands all of the game modes, the customization and the role types.
---- Really on Tarakia? I figure they would be #2. Morskoj with it's most powerful weapons I would think would be #1. Btw, if you are as good at CH as you are at Frogger I will be scared. I got my shit ruined in Frogger but doing ok on getting the S ranks so far. ![]() FELIPE NO |
![]() Looks like Season 1 of the Neroimus war is over with Morskoj as the winner. Some Japanese squad put some serious beatdown with their week in advance. Morskoj has a slight lead over Tarakia with Sal-Kar being owned with 22% of territory.
Up to 20 per Squad.I just completed all the tutorial missions so I am more than happy to share mission advice or any info. Hit S rank on all missions except for 3 Heavy Gunners. General Tips: 1 - Assault Rifles (I think anyways) are the best weapons in the game. Pointblank - Distance shooting. Less than 1 second cooldown. Decent damage, almost instant hit and the shots don't obscure your vision. 2 - If you have trouble with getting S-Ranks on missions, design your own hound strictly around what you have to accomplish. A Soldier RT loaded down with assault rifles and rocket launchers can achieve the majority of the HG requirements. Another example is a Soldier can replace a Defender on some of the escort missions. 3 - Mobility is key. Lots of the missions involve keeping allies alive or preventing the enemy from reaching a certain point. Need a quick hound for those. ![]() Was wondering informally what RT everyone wanted to do if we could all get online. Maybe someone can prove me wrong but in general I don't like Heavy Gunners and Defenders. Tactics Commanders are pretty awesome but you'd want at least 4 or 5 people before you consider using it as a spot. A Tactics Commander/Scout hybrid would be completely gimped for fighting but would own the information department. They can run around and expand their own NA network. You can create and store a couple of hound types but my current online one is configured as a Soldier RT type. Speed 73 Weapons: Triple Morskjov RFZ-3 Assault Rifles w/ added ammo and RFZ double stacked rocket launcher. What, you don't want my bikini-clad body? |
$120 US? Should be $50-60$. Jam it back in, in the dark. |
Had a chat with Kairyu yesterday and he couldn't join our squad because of a two week wait since he went from Morskoj to Sal-Kar. Guess what ever faction we choose, need to stay constant for now until everyone can join up.
The Neroimus war season 2 seems pretty even now. Looks like its a Tarakia and SalKar alliance on Morskoj.
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There's a complicated cost equation with factors into how many more consoles Microsoft would sell going from 400 to 350, how much additional loss they would take and whether a sale at this point would profit over the lifecycle of the 360.
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I don't see much need for HG type unless it's maybe the final spot in a 6 man and you practically require a commander RT as a spotter. (The HG uses the grids to rain down fire on a semi accurate basis) I love the Commander RT so much that we'd have to try to succeed with it even in 2 man situations. Any time another 2 man gets seperated, they are toast. I figure I move with you in the soldier RT and capture NA's around us. We spot anything, you open up with Sniper fire and if they close in I defend. If they run away I can chase them down as the biped has decent speed and you can always keep sniping. Not sure how to handle 2 Soldier RT's charging us together though.Most amazing jew boots |
Comeon peeps. Pick this game up. Need more squad mates to blow shit up with!
This thing is sticky, and I don't like it. I don't appreciate it. |
New Chromehound parts are on Marketplace at rip off prices. Before anyone buys anything perhaps we can strategize.
I hear you can unlock a part, buy it in a store and then trade it to others. I am a dolphin, do you want me on your body? |
I guess it's not THAT much. Don't want to cause you problems so I'll probly purchase them. Just riding the Major Nelson bitchfest.
Finally have a weekend to myself for some time so lets kick ass! I was speaking idiomatically. |
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