Twin Blasters. Super Shoes. Knights of the Round. The BFG 3000. We all remember how games we've played throughout the years had those weapons, spells or techniques that we all thought kicked so much butt because of how they inflicted massive damage, obliterated the enemy, or just looked awesome, etc. In some cases whether or not you had these things is what would make or break your game. What are some of the ones you remember most? Dont just give a one-line answer, tell us why you thought it was so awesome, or the first time you experienced it.
For starters: spread, spread, spread in Contra and Super C. Whether or not you had that weapon made quite a difference throughout either of those games. And though it made those games significantly easier, they were still fun to play nonetheless.
Another example that comes to mind is some of the bigger spells in Grandia 2, particularly Meteor Strike, BA-BOOM!!, White Apocalypse and Fallen Wings. All of which had awesome cinematics that showed how badly you were pummeling the enemy (or in some cases the other way around

). I suppose you would have to have played or seen it yourself to fully grasp what I mean.
So, what did you like to own with?
How ya doing, buddy?