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Your point is so invalid it hurts. The entire point of a sequel is to be a continuation of the first; therefore you're going to have elements in it from the game before it that don't require explaining. That's like picking up Metroid Prime 3 without playing any other Metroid game and then complaining about why the game didn't tell you you have to scan everything and who is this Ridley guy and how do I kill it, what the fuck is a Metroid, etc..
It's much akin to how all the stateside Fire Emblems after 7 start off with the assumption that the player has a basic knowledge of the series itself. Sure there are optional tutorials for those who happen to be new, but this kind of thing is standard fare for SRPGs.
That being said, again; why are you playing the sequel without having played the first. Also, it never hurts to RTFM. That's why that acronym exists. The fucking manual, read it.
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Psh...manuals....Who needs them?
It's not like they give you info on how to do things within the game or such....
Plus as far as things go, that's one of the primary reasons it's called a sequal, as in, it expects for you to know info from the first one more or less.
Basically I'm piggybacking on the statement, because it's true.
How ya doing, buddy?