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[PC] GFF Team Fortress 2 Crew!
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Kagosin
Why don't you look at it.


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Mar 2006


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Old Jun 17, 2008, 06:14 AM #1 of 255
Well you got to have some achievements which is going to use all the weapons at the classes' disposal and then some that are going to be just crazy, like "Kill X amount of people with the axe", "Burn 3 pyros without dying", "Burn 50 spies in disguise", etc.

Jam it back in, in the dark.
Kagosin
Why don't you look at it.


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Mar 2006


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Old Jun 17, 2008, 02:20 PM #2 of 255
This is actually pretty easy and will only get easier during the initial rush of initiate pyrotards. Chop chop whoosh.
Well it was an example. It would probably be like 5, which still doesn't seem much. =p

Btw, did you make your signature, with free hugs and all?

There's nowhere I can't reach.
Kagosin
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Old Jun 19, 2008, 01:47 PM #3 of 255
I'm very excited just to try out the new push back functionality of the Pyro. I don't play Pyro enough to have a full appreciation of what this may mean, but I can see myself getting more into it now, not just because of the achievements (I promise!) but for the fact that the push back seems to address one of the Pyro's main weak points, which was the long range game.

Could a Pyro possibly be quick enough to push that ground rocket back in a soldier's face? And if this thing lets me push around stickies on the ground, then Pyros will be ridiculously invaluable now on Payload and CP maps. I guess we'll have to wait and see tomorrow during Pyro Fest 2008.
Thing is, the pushback also says opponents as well. So seeing an uber-rush with a pyro, and then at the end of that, compression air blast in the group = Chaos.

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Kagosin
Why don't you look at it.


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Mar 2006


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Old Jun 20, 2008, 08:05 AM #4 of 255
Having Flare gun or Axestinguisher seems somewhat useless because if you are going to melee... might as well stick with the flamethrower and the shotgun is a much better finisher than the flare.
I've seen people use the flare gun effectively since the update.
Hitting snipers, or any other back range support units.

I am a dolphin, do you want me on your body?
Kagosin
Why don't you look at it.


Member 4108

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Mar 2006


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Old Jun 20, 2008, 09:57 AM #5 of 255
Have you noted if there a little bit of a splash area from the flare gun? Nothing as big as the rocket of course, but something large enough so that it isn't just another version of the sniper gun without the scope. I haven't been able to get snipers with it, although it's still partly b/c no one is playing sniper right now.

Each weapon definitely has its own situation, which all play to different pyro styles. You have Backburner for the sneaky surprise pyro and Axestinguisher for that insane pyro who charges right at you. And I guess the Flare Gun is just a nice little toy apparently (whoever heard of a long range pyro).
Axestinguisher is quite fun with another pyro, as one burns, and the other just goes on a hacking spree. But i've seen the long range pyros work as they like to use the flare gun just past hills and so on. People recently have become more crafty using the thing (or at least the number of servers i've played on).

I was speaking idiomatically.
Kagosin
Why don't you look at it.


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Mar 2006


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Old Jun 23, 2008, 07:39 AM #6 of 255
Ok, backburner is officially one of the most annoying weapons in the game. It's got the same problem as facestabs from the spy (I ran into a pyro in a narrow corridor as an engi, and was shooting him with a shotgun as he proceeds to crit me dead in half a second), but it's ridiculous when you've got a pyro paired up with a medic. You always want to kill the medic first, since otherwise the pyro won't die, but since you're chasing the medic, the pyro can rape you from behind. Also, the +50 health is obnoxious, since it gives them a massive advantage over any other pyro that doesn't have the backburner.

Flare gun seems pretty useless too, but I guess that's pretty similar to how the pyro's rockets were in TFC anyway.
The drawback to those pyros though is that if you're long range like a soldier or demoman, they can't reflect those back at you. So if you play it safe long range against that combo, you should be ok.

What kind of toxic man-thing is happening now?
Kagosin
Why don't you look at it.


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Mar 2006


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Old Jun 23, 2008, 09:52 AM #7 of 255
Honestly I doubt it's going to be a huge problem long-term anyway since everything seems overpowered when there's 32 of them on a map at once.
Lately that's been slowing down now, since everyone's been going to achievement maps and so on. So now everyone got the stuff and are going back to playing other classes.

FELIPE NO
Kagosin
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Member 4108

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Old Jul 30, 2008, 08:24 AM #8 of 255
Man, that sucks. That was pretty much all the backburner had going for it. I am enjoying the air blast more and more though. I never realized how much stickybombs annoyed me until I was presented with such an easy way to remove them from my path.
The airblast for the regular flamethrower is more useful that many realize. When you're trounced with a line of soldiers headed your way on many maps, and you have a few pyros nearby that can skillfully airblast in, use the flames, and the 2nd one with the axestinguisher going around hitting people....you can clear them out pretty fast.

How ya doing, buddy?
Kagosin
Why don't you look at it.


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Mar 2006


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Old Sep 3, 2008, 08:01 AM #9 of 255

Also, anyone else think the dude from the video on this page is the scout? Shamwow!
Funny you should mention that....

YouTube Video


Jam it back in, in the dark.
Kagosin
Why don't you look at it.


Member 4108

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Mar 2006


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Old Dec 10, 2008, 02:48 PM #10 of 255
So with the new year coming up soon, we should expect to (hopefully) see some new patches. Has anyone heard anything of what could be happening in the next patch? Which class(es) will get achievements, any new maps, etc?
So far it's all about Left 4 Dead here and there. The TF2 team said that they'll get straight back to working on the updates for TF2, since they helped a bit with L4D.

There's nowhere I can't reach.
Kagosin
Why don't you look at it.


Member 4108

Level 17.96

Mar 2006


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Old Dec 12, 2008, 08:22 AM #11 of 255
Even though I'm not going to finish baking cookies until 3 AM, I'm still fucking playing this tonight.
Why were you baking cookies at 3am and not sharing some for the rest of us?


Also, the Engineer update is very nice, considering if you upgrade your Teleports to level 3, it charges up super fast, to the point where recharge is just about non-existant.

This thing is sticky, and I don't like it. I don't appreciate it.
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