|
||
|
|
|||||||
| Welcome to the Exploding Garrmondo Weiner Interactive Swiss Army Penis. |
|
GFF is a community of gaming and music enthusiasts. We have a team of dedicated moderators, constant member-organized activities, and plenty of custom features, including our unique journal system. If this is your first visit, be sure to check out the FAQ or our GFWiki. You will have to register before you can post. Membership is completely free (and gets rid of the pesky advertisement unit underneath this message).
|
![]() |
|
|
Thread Tools |
Jam it back in, in the dark. |
![]() But that kind of thing is one in a million situation. I'm looking forward to this, though I generally like mass army type games. There's nowhere I can't reach. |
This thing is sticky, and I don't like it. I don't appreciate it. |
Played the game for a bit last night.
The game actually starts off well in presentation. I like the soundtrack and situational changes, where if you had max morale, the music turned into a high tempo rock which is similar to how DW would work if you were winning ![]() But aside from that, the battle system is a nice change in the way how rpgs work. You have each individual person(unit) to customize, but then they're put into squads(unions), in which they act as one entity. As far as how strategy is involved in formations...haven't gotten to that point yet. However, it has given the basis of the flow of combat, where you have deadlocks(where one union is in combat with another), flank attacks (attacking a union from the side that is not engaged in combat with the one attacking) & rear attacks (same thing but from behind). It also throws things in there like interceptions(where if one union is trying to attack their intended target, but is attacked/blocked by another union, they get a free shot in), and breaking the line of combat after a deadlock(union has a possibility of attacking the union trying to break away), and much other stuff not done, and that was just a bit of the tutorial. Also I was laughing a bit at the facial expressions and motion capture of the main character at one scene in the game, because of the situation in which it happened. The production & presentation value is honestly higher than that of what Infinite Undiscovery did. Now the only drawbacks I have at this point in the game, is the slowdown that happens when there is more than 35+ units on screen at the same time(which even then, the slowdown happens randomly), and the main character's running animation(the walking animation is fine). I did install the game to the HDD since the NXE update, and it definitely cuts down on loading time. The amount of space used was 6.1GB. I am a dolphin, do you want me on your body?
Last edited by Kagosin; Nov 21, 2008 at 09:43 AM.
|
Other than that I basically agree with what was stated. (Only thing I don't get is the buck teeth statement ) Formations will play a role later on within the game, and the stat/leveling system is that of Romancing Saga (where you battle to get stat increases).How ya doing, buddy? |
Honestly I'm just curious to know what flaws you see in the game, to get a better understanding Reason I ask this is because a lot of the complaints, aside from technical issues which we all know of, is of people nitpicking at the smallest things which are apparent in other games, and yet they're fine with those issues happening in other games. What kind of toxic man-thing is happening now? |
FELIPE NO |
![]() What, you don't want my bikini-clad body? |
As far as the 2 secret achievements thing which miles pointed out earlier:
Apparently they were fake, considering someone just recently posted pictures of the last 2 achievements. Achievement List: Spoiler:
First Secret Achievement: Spoiler:
Second Secret Achievement: Spoiler:
So everyone can stop worrying about not dying. ![]() Most amazing jew boots |
![]() Most amazing jew boots |
![]() |
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| What the fuck do you want to do with that thing you call your life? | YeOldeButchere | The Quiet Place | 47 | Dec 1, 2006 11:28 PM |
| Living life with no regrets | Wall Feces | The Quiet Place | 31 | Sep 1, 2006 02:30 AM |
| Metal Gear Solid 3: Subsistence | Soldier | Video Gaming | 341 | May 21, 2006 10:51 AM |