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[Wii] Super Smash Bros. Brawl. Ver. 214. Gobble Gobble Gobble, Slurp Slurp Slurp
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Kagosin
Why don't you look at it.


Member 4108

Level 17.96

Mar 2006


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Old Apr 5, 2008, 02:51 PM #51 of 1567
So what's all this about the console locking up after matches. I assume this is one of the games features, knowing Nintendo. Four times now it's done this. Getting a little old, here.

A++ would play again.

Laughing forever at Pits over and b though. A++ would abuse again.
Sounds more like your system than the game itself.
Worst I have is input lag when playing online. Dunno why they took the wi-fi route when it goes bad for this game. I swear it's a ploy to get people to buy the lan adapter...

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Kagosin
Why don't you look at it.


Member 4108

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Mar 2006


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Old Apr 5, 2008, 05:15 PM #52 of 1567
It keeps giving me this code, and it sounds entirely too ambiguous to be a specific system issue.
What I meant was geared more to the system lock up thing, than the error code.

How ya doing, buddy?
Kagosin
Why don't you look at it.


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Old Apr 5, 2008, 11:44 PM #53 of 1567
LOL. It's the same with me but in this case I DON'T GET AN ERROR CODE/MESSAGE! It just keep me waiting on the Practices Stage for about 20 minutes and I doubt Miles set his match for more than 21 minutes.

I played with Kairyu and Kagosin last night. It was such an epic match even with the lag while I'm using the LAN adapter.
I guess the latency will always be huge from Rhode Island and Hawaii.

Also, my other brother is out to wherever he goes for about 1-2 weeks so bandwidth should be free when I play online.
Yea. Kairyu did a cheap move with Kirby in one of the matches....which eliminated me out......the jerk....

Though lag hit me heavy during a few of those matches, leading up to 1-3 second delays....which was aggrivating me.

I was speaking idiomatically.
Kagosin
Why don't you look at it.


Member 4108

Level 17.96

Mar 2006


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Old Apr 6, 2008, 01:12 AM #54 of 1567
You can't deny Kirby's legitimate swallowing suicide strategy =D. For some odd reason it's far more effective in Brawl than in Melee.

Oh, the lag was almost nonexistent on my end. If you ignore the occasional 1 to 2 second input lag that happens every once in awhile.
Well I definitely was smashing buttons to try and get out of it.

Plus, I should get my hands on a lan adapter for the system, but there isn't any in the area I'm in currently.

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Kagosin
Why don't you look at it.


Member 4108

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Mar 2006


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Old Apr 8, 2008, 10:36 PM #55 of 1567
I think one problem lies in that with games coming out today, people expect for online play, so developers feel they need to put it into games, one way or another. In the case of SSBB, it seems like they kinda just slapped it together just to have the ability to play with others over the net, regardless of optimal performance.

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Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Video Gaming > [Wii] Super Smash Bros. Brawl. Ver. 214. Gobble Gobble Gobble, Slurp Slurp Slurp

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